Work progress 0.9.7.1
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werdnaforever | Date: Thursday, 28.11.2013, 04:48 | Message # 451 |
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| Quote Antza2 ( ) Yep Once SE has procedural cities, I'll agree with this statement
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Darkcloak | Date: Thursday, 28.11.2013, 04:54 | Message # 452 |
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| Holy [CENSORED]!!! That... wow. Awesome water is awesome. Incredible work!!!
Quote werdnaforever ( ) Once SE has procedural cities, I'll agree with this statement Procedural cities! That's something to look forward to! Of course, processing power? Hmm. Actually, I guess that might not...figure into it? Huh. Well, I can certainly build a computer, but obviously I don't know all the inner workings of what makes what happen. Anyway, I can't wait to go for a dive in the new water. And the HUD screenshots look great, too!
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HarbingerDawn | Date: Thursday, 28.11.2013, 05:56 | Message # 453 |
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| Quote TheExplorer ( ) SHIIT Watch your language. Review the forum rules if necessary.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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chromatic9 | Date: Friday, 29.11.2013, 16:07 | Message # 454 |
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| Think the video may be procedural. Is it possible to have oceans like this in SE? Rest of it looks very similar to SE.
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Voekoevaka | Date: Friday, 29.11.2013, 17:51 | Message # 455 |
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| On your video, I noticed something that could be easily implemented over water noise : there seems to be a lot of noise octaves. Whereas, on SE screenshots, noise seems to be limited to only one octave.
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neutronium76 | Date: Friday, 29.11.2013, 17:53 | Message # 456 |
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| Quote chromatic9 ( ) Think the video may be procedural
I think I've seen this video posted somewhere in the forums but I can't quite locate the thread at the moment
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SpaceEngineer | Date: Friday, 29.11.2013, 20:58 | Message # 457 |
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| Quote Voekoevaka ( ) On your video, I noticed something that could be easily implemented over water noise : there seems to be a lot of noise octaves. Whereas, on SE screenshots, noise seems to be limited to only one octave. That water is not a simple noise, it is 2D FFT (Fourier transform) made on GPU. Pretty complex thing. I will implement it in SE of course some day. But I think you want 0.971 as fast as possible... Or you want wait another month or two?
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spacer | Date: Friday, 29.11.2013, 21:10 | Message # 458 |
Star Engineer
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Israel
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| Quote SpaceEngineer ( ) That water is not a simple noise, it is 2D FFT (Fourier transform) made on GPU. Pretty complex thing. I will implement it in SE of course some day. But I think you want 0.971 as fast as possible... Or you want wait another month or two? nooooo thanks! i really cant wait anymore.
0.97 Release in the 25 december? please show us a video of the new water (what you show us 2 pages before)!!
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DeathStar | Date: Friday, 29.11.2013, 21:29 | Message # 459 |
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| Quote SpaceEngineer ( ) That water is not a simple noise, it is 2D FFT (Fourier transform) made on GPU. Pretty complex thing. I will implement it in SE of course some day. But I think you want 0.971 as fast as possible... Or you want wait another month or two?
Yea, maybe it should be implemented later. Maybe instead of focusing on one relatively moderate improvement over the new water rendering(which a lot of people are already amazed by) for a whole 2 months, there should be a few more gameplay updates and 0.97.1 released on Christmas or New Years. At least my thoughts.
Edited by DeathStar - Friday, 29.11.2013, 21:29 |
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Fireinthehole- | Date: Friday, 29.11.2013, 21:44 | Message # 460 |
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| Why isn't this version called 0.98? So much great changes and upgrades!
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HarbingerDawn | Date: Friday, 29.11.2013, 21:53 | Message # 461 |
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| Quote Fireinthehole ( ) Why isn't this version called 0.98? If it was then SE wouldn't be "finished" by v1.0.
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Fireinthehole- | Date: Friday, 29.11.2013, 22:32 | Message # 462 |
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| Quote HarbingerDawn ( ) If it was then SE wouldn't be "finished" by v1.0. Is Space Engine completed by 1.0?
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anonymousgamer | Date: Friday, 29.11.2013, 22:44 | Message # 463 |
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| Quote Fireinthehole ( ) Is Space Engine completed by 1.0?
Was Minecraft finished when it hit v1.0?
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HarbingerDawn | Date: Friday, 29.11.2013, 23:10 | Message # 464 |
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| Quote anonymousgamer ( ) Was Minecraft finished when it hit v1.0? I said "finished", not finished...
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Fireinthehole- | Date: Saturday, 30.11.2013, 01:42 | Message # 465 |
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| Quote anonymousgamer ( ) Was Minecraft finished when it hit v1.0? I haven't played Minecraft alot so I don't really know, but I suppose it wasn't
Love Space Engine!
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