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Work progress 0.9.7.1
neutronium76Date: Tuesday, 26.11.2013, 08:16 | Message # 436
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
Wow Space Engineer! Now all we need is some of these:

biggrin

Attachments: 1591432.jpg (110.6 Kb)





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
Antza2Date: Tuesday, 26.11.2013, 10:43 | Message # 437
World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
Quote SpaceEngineer ()
Small update of the water.


Now we just need a submarine. I don't think they would be too difficult to implement.





Go to antza2.deviantart.com for cool photos!
 
DeathStarDate: Tuesday, 26.11.2013, 11:45 | Message # 438
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
SpaceEngineer, is the underwater fog also applied to lakes on Titans?
 
peeprDate: Tuesday, 26.11.2013, 12:38 | Message # 439
Astronaut
Group: Translators
Czech Republic
Messages: 68
Status: Offline
beautiful smile




My Space Engine ART --> http://goo.gl/XgJVu Hi-Res download --> http://goo.gl/Dfwsgv
Laptop: i7-3630QM 3.4 GHz, 16GB RAM, GTX 660M 2GB DDR5. Settings: PlanetDetail : Craters 0.01 Terra 0.001 Clouds 0.01 GasGiant 0.1 PlanetCloudsTerra 4
 
HarbingerDawnDate: Tuesday, 26.11.2013, 14:22 | Message # 440
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote DeathStar ()
is the underwater fog also applied to lakes on Titans?

It will work anywhere that the 3D water layer is used (in other words, yes).





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
BlackeyeDate: Tuesday, 26.11.2013, 15:05 | Message # 441
Astronaut
Group: Users
Germany
Messages: 49
Status: Offline
Quote
Small update of the water
...small? what is big???


Edited by Blackeye - Tuesday, 26.11.2013, 15:06
 
Fireinthehole-Date: Tuesday, 26.11.2013, 16:16 | Message # 442
Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
Very nice update! Looks much more realistic smile




Love Space Engine!
 
SalvoDate: Tuesday, 26.11.2013, 16:50 | Message # 443
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote SpaceEngineer ()
Small update of the water.


OMG, IT'S AWESOME!!

cry





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
Harbinger_of_LifeDate: Wednesday, 27.11.2013, 05:22 | Message # 444
Observer
Group: Users
New Zealand
Messages: 15
Status: Offline
The water!! It's... it's... BEAUTIFUL!
I scrolled a little bit too fast when checking the previous page, and at first, only caught a glimpse of the green hills with the jovian and star in the background. At first glance, it looks like a photo *_* Thanks so much, mighty SpaceEngineer!
 
BlackeyeDate: Wednesday, 27.11.2013, 16:23 | Message # 445
Astronaut
Group: Users
Germany
Messages: 49
Status: Offline
Please upload a video on youtube with the new water!!
 
spacerDate: Wednesday, 27.11.2013, 19:44 | Message # 446
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
Quote Blackeye ()
Please upload a video on youtube with the new water!!

yes. please!!! biggrin





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
werdnaforeverDate: Wednesday, 27.11.2013, 23:47 | Message # 447
World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
Quote SpaceEngineer ()
Small update of the water. Specular spot have a size according to size of light source:

Wow! It looks Spec-tac-ular! I cite this update as further proof SpaceEngine blows everything else out of the water. Google Earth is now graphically obsolete (except for automatically generated buildings).


Edited by werdnaforever - Wednesday, 27.11.2013, 23:48
 
Antza2Date: Thursday, 28.11.2013, 00:30 | Message # 448
World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
Quote werdnaforever ()
(except for automatically generated buildings).

Yep

Attachments: 4542927.jpg (581.1 Kb)





Go to antza2.deviantart.com for cool photos!
 
TheExplorerDate: Thursday, 28.11.2013, 04:41 | Message # 449
Observer
Group: Newbies
United States
Messages: 5
Status: Offline
HE HAS BEEN DOING A LOT OF SHIIT IN THE GREAT TIME LAPSE!! This Game or utility has SOOOO much potenial
 
werdnaforeverDate: Thursday, 28.11.2013, 04:48 | Message # 450
World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
Quote Antza2 ()
Yep
Once SE has procedural cities, I'll agree with this statement
 
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