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Work progress 0.9.7.1
SpaceEngineerDate: Saturday, 02.11.2013, 13:41 | Message # 316
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
You can, but ship will glide or jump. It will not fix on the ground.




 
RockoRocksDate: Saturday, 02.11.2013, 14:01 | Message # 317
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
Quote SpaceEngineer ()
You can, but ship will glide or jump. It will not fix on the ground.

... Like it does in the current version?





I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
 
Harbinger_of_LifeDate: Monday, 04.11.2013, 09:39 | Message # 318
Observer
Group: Users
New Zealand
Messages: 15
Status: Offline
Hello there, men and women of Space Engine. I'm a novice, here; on the forums, at least. I've been a major space engine fan since .95, so I can say I have some basic knowledge on this glorious program. So with the new inhabited planets; deserts, jovians, titans and so forth, will there be notable atmospheric changes (such as oxygen or other chemicals released) or surface changes (plants and vegetation), as with the terras? I'm particularly interested in the Jovians, it would be interesting to see if there are any parallels to vegetation, or some type of hanging textures within the layers. Also (my apologies for the long post), will there be realistic clouds in the atmospheres of gas giants, similar to the clouds in nebulae? At the moment (for me at least), the jovian clouds look under-textured. Anyway, I'm in complete awe over the new updates, SpaceEngineer! I shall name my next child after you, I swear.
 
SalvoDate: Monday, 04.11.2013, 15:03 | Message # 319
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote Harbinger_of_Life ()
Hello there, men and women of Space Engine. I'm a novice, here; on the forums, at least.


Welcome to the forum smile
I know that something will change on deserts but I leave you in our Master's hands wink






The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)


Edited by Salvo - Monday, 04.11.2013, 15:06
 
Harbinger_of_LifeDate: Tuesday, 05.11.2013, 05:01 | Message # 320
Observer
Group: Users
New Zealand
Messages: 15
Status: Offline
Thank you for the warm welcome. I look forward to meeting all of you and receiving delicious knowledge of upcoming updates. Space be with you smile
 
SpaceEngineerDate: Wednesday, 06.11.2013, 22:55 | Message # 321
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Today I implement video capture in avi. So now you can record video with built-in recorder and upload directly to youtube.

And this is demonstration of new video capture... and atmospheric flight smile






 
neutronium76Date: Wednesday, 06.11.2013, 23:09 | Message # 322
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
I will sell my house for you cry smile




PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
DeathStarDate: Wednesday, 06.11.2013, 23:13 | Message # 323
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
Wow, spectacular!

Never expected it to be that fluent. Cant wait for the update!

EDIT: Ninja'd...


Edited by DeathStar - Wednesday, 06.11.2013, 23:14
 
Joey_PenguinDate: Thursday, 07.11.2013, 00:26 | Message # 324
Pioneer
Group: Users
United States
Messages: 311
Status: Offline
Given all these updates and features, are you sure this isn't 0.98?




Careful. The PLATT Collective has spurs.
 
HarbingerDawnDate: Thursday, 07.11.2013, 00:54 | Message # 325
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote Joey_Penguin ()
Given all these updates and features, are you sure this isn't 0.98?

The difference is naught but a number.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
VinnyDate: Thursday, 07.11.2013, 03:48 | Message # 326
Explorer
Group: Users
United States
Messages: 172
Status: Offline
Hi, Spaceengineer!

Very exciting preview video! I'm anxious to try out the update!

Cheers,
Vincent
 
VoekoevakaDate: Thursday, 07.11.2013, 14:08 | Message # 327
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
Quote SpaceEngineer ()
Today I implement video capture in avi. So now you can record video with built-in recorder and upload directly to youtube.

This is very good ! I always have artifacts with radtools...





Want some music of mine ? Please go here !

 
Billy_MayesDate: Thursday, 07.11.2013, 14:33 | Message # 328
Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
Quote Voekoevaka ()
And this is demonstration of new video capture... and atmospheric flight


It's... It's... Beautiful. *cries tears of joy*





AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
 
VinnyDate: Thursday, 07.11.2013, 23:13 | Message # 329
Explorer
Group: Users
United States
Messages: 172
Status: Offline
Hi, Guys!

In the spaceengineer's spaceengine video above, does it have accurate atmospheric flight model such as drag, air resistance? I know space in space engine have no air resistance so it is possible to accelerate the spacecraft to an ever greater speed. Thanks!

Cheers,
Vincent
 
RetsofDate: Friday, 08.11.2013, 00:34 | Message # 330
Astronaut
Group: Users
United States
Messages: 56
Status: Offline
I like the orbital information display, espicially the Apo/Peri... unless we had that already?
 
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