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Work progress 0.9.7.1
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| SpaceEngineer | Date: Friday, 12.07.2013, 10:57 | Message # 136 |
 Author of Space Engine
Group: Administrators
Russian Federation
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| By the way, is the class name "Planetship" looked good in English?
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| SpaceEngineer | Date: Friday, 12.07.2013, 11:05 | Message # 137 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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| Updates during last month:
Various column width in the Star Browser's table Control of the rotation of the ship with mouse Supporting RGBA color specular textures for ships with per-pixel specular power in the alpha channel Supporting RGBA color emissive textures for ships with per-pixel emissive temperature in the alpha channel Supporting of modular ships Updated Ships Manager: ability to build, rename and destroy spacecrafts, sorting tables by any column Easy installing of spacecrafts addons: just copy files into SE folder, and new ships become available in the Ships Manager's build menu Added Polish and Swedish localization, updated other localizations Installer for SpaceEngine distribution with automatic selection of localization
Fixed a crash in F3 menu when entered a name of non existing star in a star cluster Fixed wrong axial tilt info of Earth and other barycenter-orbiting planets Fixed wrong obliquity parameter in exporting of the planetary system script Fixed an absolute magnitude of the Halley's comet
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| HarbingerDawn | Date: Friday, 12.07.2013, 13:27 | Message # 138 |
 Cosmic Curator
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United States
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| Quote (SpaceEngineer) By the way, is the class name "Planetship" looked good in English? No, not really, it sounds like a planet-sized spaceship. The only English term that I know of for craft like that is "interplanetary spacecraft", no short words like with starship. I can't think of a good name for that class.
Maybe we should invent a new system for classifying ships. Instead of combining range and function into one name, we could have two names like with planet classes. The first name would be the range of the ship (orbital, interplanetary, interstellar), and the second name would be the function of the ship (transport, shuttle, probe). Some classes, like space stations, would not have a range class.
For examples:
Cassini would be "Interplanetary probe" Space Shuttle would be "Orbital shuttle" SE motherships could be "Interstellar mothership"
etc.
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Edited by HarbingerDawn - Friday, 12.07.2013, 13:33 |
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| SHW | Date: Friday, 12.07.2013, 13:47 | Message # 139 |
 Astronaut
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Pirate
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| Quote (HarbingerDawn) Some classes, like space stations, would not have a range class. How to classify "Death star" in this case? Because it is definitely Interstellar space station.
Your mind is software. Program it. Your body is a shell. Change it. Death is a disease. Cure it.
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| werdnaforever | Date: Friday, 12.07.2013, 14:00 | Message # 140 |
 World Builder
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Pirate
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| Quote (HarbingerDawn) Maybe we should invent a new system for classifying ships. Instead of combining range and function into one name, we could have two names like with planet classes. The first name would be the range of the ship (orbital, interplanetary, interstellar), and the second name would be the function of the ship (transport, shuttle, probe). Some classes, like space stations, would not have a range class. I agree with this. For range, you'd have sub-orbital, orbital, interplanetary, interstellar, and intergalactic, and for function, there would be probes, transports, cargo-vessels, motherships, etc.
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| SpaceEngineer | Date: Friday, 12.07.2013, 15:58 | Message # 141 |
 Author of Space Engine
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Russian Federation
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| Quote (SHW) How to classify "Death star" in this case? Because it is definitely Interstellar space station. Death star is not a station, it is obviously a starship. The question is how to classify astronaut in a suit
There are so many classes may be. For all of them we need a strings in the localization files.
Vessel classes: Civil: probe, pod, lifeboat, harvester, shuttle, transport, cargo-vessel, science ship, mothership Military: drone, fighter, missile/torpedo/rocket ship, gunship, battleship, cruiser, carrier Without engines: satellite, station, shipyard, mine Special: astronaut, booster, stage (1st, 2nd etc), fuel tank, missile, bomb
Range: atmospheric, sub-orbial, orbital, interplanetary, interstellar (intergalactic is unnecessary because any ship with a hyperdrive can do intergalactic flights).
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| Proteus | Date: Friday, 12.07.2013, 17:18 | Message # 142 |
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Explorer
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United States
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| Quote (SpaceEngineer) Death star is not a station, it is obviously a starship.
"As you can see, my young apprentice, your friends have failed. Now witness the firepower of this fully ARMED and OPERATIONAL battle station!" - Emperor
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| SpaceEngineer | Date: Friday, 12.07.2013, 18:13 | Message # 143 |
 Author of Space Engine
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Russian Federation
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| It can's be called STATION, because it have ENGINES and HYPERDRIVE. Emperor was wrong. Death Star as a STATION have no purpose, because it can hold in awe only few planets in a system where it was built. But this is an offtop here.
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| HarbingerDawn | Date: Friday, 12.07.2013, 21:26 | Message # 144 |
 Cosmic Curator
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United States
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| Quote (SpaceEngineer) drone Drone is not a function, it just describes whether the vehicle has a crew, so this class would be unnecessary.
Quote (SpaceEngineer) Emperor was wrong. Death Star II was under construction at the time, so that particular Death Star WAS a space station at the moment he said that
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| SpaceEngineer | Date: Friday, 12.07.2013, 22:23 | Message # 145 |
 Author of Space Engine
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Russian Federation
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| Updated Star Browser and new appearance of tables:
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| neutronium76 | Date: Friday, 12.07.2013, 22:41 | Message # 146 |
 World Builder
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Greece
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| Quote (SpaceEngineer) Updated Star Browser and new appearance of tables
Nice. One minor correction/suggestion: 1st column should better be called ''star system'' or simply ''system''. Because it may be a multiple system. 6th column (counting from the left - i.e 3rd from the right) could be named ''stars'' or ''suns'' as it is now - no big deal
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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| SpaceEngineer | Date: Saturday, 13.07.2013, 00:04 | Message # 147 |
 Author of Space Engine
Group: Administrators
Russian Federation
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| "Star system" may mean galaxy, star cluster or multiple star - so to avoid confusion, I prefer to say "Planetary system".
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| HarbingerDawn | Date: Saturday, 13.07.2013, 02:14 | Message # 148 |
 Cosmic Curator
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| Quote (SpaceEngineer) "Star system" may mean galaxy, star cluster or multiple star I have never seen star system used to mean any of those other things, except one time in the 1978 Battlestar Galactica, where star system was sometimes used to mean galaxy.
neutronium76 is correct, it would be appropriate to change it to "system".
Quote (SpaceEngineer) I prefer to say "Planetary system" "Planetary system" and "star system" are not interchangeable, they mean different things. It is possible to have multiple planetary systems within one star system (by having planets that orbit many different suns and barycenters).
For example, Alpha Centauri is one star system, but the planets systems around Alf Cen B and Alf Cen C (if one exists) would be in separate planetary systems.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| midtskogen | Date: Saturday, 13.07.2013, 08:49 | Message # 149 |
 Star Engineer
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Norway
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| I prefer "system" as well, though it might be a bit odd for lone stars.
NIL DIFFICILE VOLENTI
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| HarbingerDawn | Date: Saturday, 13.07.2013, 09:19 | Message # 150 |
 Cosmic Curator
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United States
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| Quote (midtskogen) it might be a bit odd for lone stars. It still applies, I think. The term "star system", while technically referring to a system of stars, can also be thought of as the system of objects and interactions governed by the gravitational influence of a star (or stars, in the case of a multi-star system). In the case of single-star systems (e.g. the Sol system), the terms "star system" and "planetary system" will mean nearly the same thing, except that the former would include the system's sun and would also still apply if no planetary system existed.
And before anyone brings it up, I acknowledge again that this is technically not the definition of the term. I simply submit it as a valid and more relevant alternative meaning (and one which I think will probably become dominant in the future as usage of the term evolves away from its technical origins and towards practical usage).
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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