SpaceEngine TODO List - Updated 14th Dec 2015
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Sev00 | Date: Saturday, 14.04.2012, 14:04 | Message # 76 |
Space Tourist
Group: Users
France
Messages: 20
Status: Offline
| Hey, I want to know... Is your game still in developpement ? Are you still supporting it, and are you planning on continuing it in the future ?
I'm asking, because I've just discovered this program ( thanks to Kurtjmac on Youtube ) and I must say... Even though I'm a gamer, and even though it's not a video game, Space Engine is the most exciting and deep experiences a software has ever brought to me. It's simply, but awesomely, awesome. You just go on youtube, start a good old space background music, launch Space Engine and just wander around the universe like any human secretly dreams to...
I, deeply, thank you for this. And I REALLY hope Space Engine will continue to be developped for ever and expand. ( Because this is the software that comes closest to what I think would be THE ultimate video game/experience or whatever you call it : a universe simulator where you can travel, land on a planet, wander around by foot in first-person view, settle down, explore the fantastic and mysterious landscape, and just take-off for another planet. )
So, Vladimir Romanuk, if this is your name, thank you. Space Engine should have a lot more plublicity.
( sorry for my english, I'm from France, but you get the message ! )
Edited by Sev00 - Saturday, 14.04.2012, 14:05 |
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Aquriusone | Date: Monday, 16.04.2012, 10:04 | Message # 77 |
Observer
Group: Newbies
South Africa
Messages: 2
Status: Offline
| Hi there SpaceEngineer, excellent sim by the way! Looking forward to the new version coming up soon this summer. I was wondering though, will any of it allow the tracking of real space probes and orbiting satellites and allow for the tracking elements to be updated for real time tracking? Also any possible way of having an option that will allow a view kind of like Orbitron where you can track satellites from Earth or Mars etc.
Looking forward to your reply. Kind regards Brad
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SpaceEngineer | Date: Monday, 16.04.2012, 10:42 | Message # 78 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Aquriusone, custom trajectories for space probes are not supported, and even rendering of spacecraft is still in developement. I work on fully controlled spaceships, so you can fly them yourself in future versions.
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Aquriusone | Date: Monday, 16.04.2012, 15:14 | Message # 79 |
Observer
Group: Newbies
South Africa
Messages: 2
Status: Offline
| thanks Spaceengineer for the prompt reply. Noted on the tracking. Great! Looking forward to the next update! Keep up the great work there!
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malon | Date: Friday, 08.06.2012, 00:58 | Message # 80 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| Hi SpaceEngineer,
As you've undoubtedly heard 1000 times before, I really enjoy this game/simulator! However, I read (I think on a different forum) that you are planning on open sourcing this game/sim. Is this true?
Again, thank you!
Edited by malon - Friday, 08.06.2012, 01:20 |
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SpaceEngineer | Date: Friday, 08.06.2012, 21:06 | Message # 81 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote (malon) However, I read (I think on a different forum) that you are planning on open sourcing this game/sim. Is this true? No, where did you read this?
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malon | Date: Friday, 08.06.2012, 21:10 | Message # 82 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| Quote (SpaceEngineer) No, where did you read this?
http://www.shatters.net/forum/viewtopic.php?f=8&t=16418#p126531
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SpaceEngineer | Date: Friday, 08.06.2012, 21:19 | Message # 83 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| I eliminated Celestia's code a long time ago.
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malon | Date: Friday, 08.06.2012, 21:22 | Message # 84 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| Thanks for the answer!
Last question: You mention that the universe won't span to infinity because infinity is too hard to do on a computer. Completely understandable.
Do you know (or have a guess) as to what size the universe will be limited to?
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SpaceEngineer | Date: Friday, 08.06.2012, 21:48 | Message # 85 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Universe will be closed on itself, so you cannot run out. The length of the "trip around the world" will be several hundreds of billions of years.
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Cael | Date: Monday, 09.07.2012, 02:22 | Message # 86 |
Space Tourist
Group: Users
Denmark
Messages: 32
Status: Offline
| Could not see this on the list. "Strange" orbits possible? Like Cruithne's orbit for instance.
The possibility of planets being slung out of orbit and into space to then "die" out etc?
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HarbingerDawn | Date: Monday, 09.07.2012, 02:47 | Message # 87 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| I'm not sure about these. I doubt that planets being slung out of orbit will be implemented, but it's not impossible. If it does happen it will be added much later though.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Cael | Date: Monday, 09.07.2012, 02:54 | Message # 88 |
Space Tourist
Group: Users
Denmark
Messages: 32
Status: Offline
| Yeah, of course there are more "pressing" matters. I know myself well enough that if I don't write them down I will wake up tomorrow having forgotten all about it
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BlackArk | Date: Sunday, 15.07.2012, 22:10 | Message # 89 |
Space Pilot
Group: Users
United States
Messages: 137
Status: Offline
| SE can you update the TODO list?
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xAmcerol | Date: Tuesday, 24.07.2012, 07:37 | Message # 90 |
Observer
Group: Newbies
United States
Messages: 2
Status: Offline
| Hey SpaceEngineer, just wanted to thank you for SpaceEngine. I really like it and was hoping you could update the TODO list.
Lurking...
Edited by xAmcerol - Tuesday, 24.07.2012, 08:31 |
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