ENG New site

Advanced search

[ New messages · Forum rules · Members ]
Halo Universe Planets WIP - Help Welcome
TuskinDate: Saturday, 30.06.2012, 21:04 | Message # 1
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
So I remade Reach, I made it a little over a year ago and decided to update it for 0.95
http://www.halopedian.com/Reach


Attachments: 7070008.jpg (258.7 Kb)


Edited by Tuskin - Tuesday, 15.01.2013, 05:49
 
TuskinDate: Saturday, 30.06.2012, 22:06 | Message # 2
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Changed it a bit. I need help with the orbit and Rotation/Axis. I'm not that good at that.

Here is the code

Code


Planet    "Reach/Epsilon Eridani II"
{
   ParentBody     "Eps Eridani"
   Class        "Terra"

   Radius          7636.5    // no data
   Mass            1.555    // no data

   RotationPeriod  27    // no data
   Obliquity       0.0  // no data
   EqAscendNode    28.6    // no data

   Albedo          0.3
   Color         ( 0.85 0.95 1.00 )

   Surface
   {
    Style           0.1600855
    Life            true
    Randomize      (0.99, 0.23, 0.62)
    montesMagn      0.6   // Mountains magnitude (0...1)
       montesFreq      50    // Mountains frequency
       montesDensity   1    // Mountains density
    mareFreq  3
    mareDensity     0.1
    craterDensity    0.0
    climatePole     1.0
    climateTropic   0.5
    climateEquator  0.5
    icecapLatitude  0.7
                  detailScale     20000
    BumpHeight      9.5
    DiffMapAlpha   "Water"
    SpecularBright  20
    SpecularPower   150
    cycloneMagn     1.905298
    cycloneFreq     0.8   
   }

   Ocean
   {
    Height          4
    SpecularBright  20
    SpecularPower   150
   }

   Clouds
   {
    Coverage    0.15
    mainFreq    1.0
    twistMagn   3.5
    Velocity    40
    Height      6.09
    BumpHeight  0.5
   }

   Atmosphere
   {
    Height      63
    Greenhouse  15
    Pressure    1.0
    Density     1.0
    Model      "Earth"
   }

   Orbit
   {
    // 493000/2 km with mass ratio 0.84:0.98
    SemiMajorAxis   0.6
    Period  1.146
   }
}



Attachments: 2846806.jpg (217.3 Kb)


Edited by Tuskin - Saturday, 30.06.2012, 22:08
 
DoctorOfSpaceDate: Sunday, 01.07.2012, 11:02 | Message # 3
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
Looks pretty nice. Wish I could offer some help with the orbit and rotation but I haven't messed with those pieces of SE yet.




Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
TuskinDate: Sunday, 01.07.2012, 13:01 | Message # 4
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Well, I manages to get a nice Orbit going, with nice temperatures in the summer and winter



Attachments: 0855901.jpg (56.5 Kb) · 0773293.jpg (293.7 Kb)


Edited by Tuskin - Sunday, 01.07.2012, 13:04
 
WarstormDate: Sunday, 01.07.2012, 14:37 | Message # 5
Observer
Group: Newbies
Canada
Messages: 9
Status: Offline
I don't know if you can , but with a little help , it's will be cool to make the whole halo universe (not with the halo and other home made planet )

and maybe at some time from now , we will be able to create procedural terrain on home made object .
 
TuskinDate: Sunday, 01.07.2012, 18:05 | Message # 6
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
a lot of it would be guessing, Reach is the only planet with enough detail to make it without a lot of guessing.
 
HarbingerDawnDate: Sunday, 01.07.2012, 18:10 | Message # 7
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (Tuskin)
a lot of it would be guessing, Reach is the only planet with enough detail to make it without a lot of guessing.

That's not true, there are several other worlds with known parameters (I made the system that Installation 04 was in for Celestia, a.k.a. "Soell system").

Check here for one reference, it has data on known worlds associated with Alpha Halo, Delta Halo (i.e. Installations 04 and 05), as well as the planets Arcadia and Harvest, in addition to Reach.

You can also probably check out the Halo wiki for information on more worlds, in addition to direct references from the books (if you have them).





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
TuskinDate: Sunday, 01.07.2012, 18:53 | Message # 8
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Yeah silly me, I was just thinking of Human controlled worlds, and some how I forgot about Arcadia and Reach. I was getting my info for Reach from the Halopedian site.

Hmm there is no Canon star for Soell, though there was speculation that it might be Iota Horologii, but that star doesn't appear to be the SpaceEngine Catalog.


Edited by Tuskin - Sunday, 01.07.2012, 18:58
 
TuskinDate: Sunday, 01.07.2012, 19:24 | Message # 9
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Started on Harvest


Attachments: 7913242.jpg (208.4 Kb)
 
HarbingerDawnDate: Sunday, 01.07.2012, 19:33 | Message # 10
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (Tuskin)
it might be Iota Horologii, but that star doesn't appear to be the SpaceEngine Catalog.

Hmm, it seems you're right. This is odd since that star is in the Hipparcos catalog...

Quote (Tuskin)
Hmm there is no Canon star for Soell

It's probably safe to assume that it's a G-type star, maybe a G IV or III considering how far out in the system's planetary order Theshold is... When I made it for Celestia I just created a custom star.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
TuskinDate: Sunday, 01.07.2012, 19:52 | Message # 11
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Quickly made Arcadia as well. Looks nicer then Harvest. Harvest needs more green.


Attachments: 6800156.jpg (291.5 Kb)


Edited by Tuskin - Sunday, 01.07.2012, 20:10
 
SpaceEngineerDate: Monday, 02.07.2012, 00:48 | Message # 12
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote (Tuskin)
Hmm there is no Canon star for Soell, though there was speculation that it might be Iota Horologii, but that star doesn't appear to be the SpaceEngine Catalog.

Iota Horologii is a HR 810, it have a confirmed exoplanet HR 810 b - a gas giant in star's goldilocks zone.





 
TuskinDate: Monday, 02.07.2012, 01:08 | Message # 13
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
Quote (SpaceEngineer)
it have a confirmed exoplanet HR 810 b - a gas giant in star's goldilocks zone.


Oh wow, that is perfect, The confirmed planet is even almost exactly the same size as 'Threshold', the Gas giant I needed to make.They must have used it as reference. Heh, the universe has done my job for me. Still need to make it's moon though.


Edited by Tuskin - Monday, 02.07.2012, 01:11
 
SpaceEngineerDate: Monday, 02.07.2012, 04:12 | Message # 14
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Well, that planet was discovered in 1999 - before the Halo smile Maybe they use that discovery in their story smile




 
HarbingerDawnDate: Monday, 02.07.2012, 05:07 | Message # 15
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
I'm pretty sure that there was no connection between the two... aside from Epsilon Eridani (and Sol of course) all real-world locations were added/retconned in years later. Originally it was strongly implied (if my memory serves) that Harvest was a distant colony world, which is at odds with its later identification as belonging to Epsilon Indi. In any case, the Halo planetary system's final configuration was established before the announcement of HR 810 b (it appeared thusly at the Mac World unveiling on 21 July 1999; HR 810 b was announced 29 July 1999).




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
Search: