Official Addons
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neutronium76 | Date: Sunday, 05.05.2013, 09:10 | Message # 61 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Quote (HarbingerDawn) Moon surface map added and Mars surface map updated for 0.97
So to clarify: The only files that have been updated for 0.97 are:
i.e. there is no need to download the rest if we have already downloaded them , thanks
PS: Regarding the new moon map I found these artifacts on the surface: They form sharp edges at the borders of large square tiles. It is visible from certain height (About the height of this screenshot) from the surface. It is better illustrted with a video but I have to go now. Maybe I will post one later.
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
Edited by neutronium76 - Sunday, 05.05.2013, 17:15 |
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Atmoscat | Date: Sunday, 05.05.2013, 11:16 | Message # 62 |
Astronaut
Group: Users
Germany
Messages: 68
Status: Offline
| Is that the non-shaded moon surface map (Clementine UVVIS based map) or the LROC WAC based map?
PC: Intel® Core™2 Duo Processor E8500 @ 3.16GHz, 3.25 GB / 4.00 GB DDR3 RAM, GeForce GTX750Ti 2048 MB VRAM, WinXP Home 32bit / Windows7Pro 64bit
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HarbingerDawn | Date: Sunday, 05.05.2013, 14:07 | Message # 63 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| neutronium76, the Moon map is the 64k grayscale map that I released several months ago. The Mars map is new for 0.97 and I didn't make a release thread for it on account of it being the default map. No other maps have been changed.
Atmoscat, the Moon surface map is based on LROC WAC images (although it isn't described as "non-shaded", though it certainly looks good in SE). It is the same map that John van Vliet released for Celestia, just with minor edits to work better in SE.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Sunday, 05.05.2013, 14:13 |
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apenpaap | Date: Sunday, 05.05.2013, 15:05 | Message # 64 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| You really should make a release thread or at least post a few screenshots or something, because it was very easy to miss that there's a new Mars map. I didn't realise until now.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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HarbingerDawn | Date: Sunday, 05.05.2013, 15:17 | Message # 65 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (apenpaap) post a few screenshots or something I did post a few screenshots a few weeks ago in the addon development thread, and I made a post in this thread to announce it. I guess I could make a thread though, I just didn't think about it since none of the other official addons have threads unless they weren't default maps.
neutronium76, the issue in your screenshot looks like a heightmap issue rather than a surface map issue. Also, I've never observed it, could you save a location in the F6 menu and paste the place code here so that I can check it out?
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Sunday, 05.05.2013, 15:20 |
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neutronium76 | Date: Sunday, 05.05.2013, 17:25 | Message # 66 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Quote (HarbingerDawn) neutronium76, the issue in your screenshot looks like a heightmap issue rather than a surface map issue. Also, I've never observed it, could you save a location in the F6 menu and paste the place code here so that I can check it out? Code Place "Moon Temperate selena - artifacts" { Body "Moon" Parent "Earth-Moon" Pos (5.152620571966665e-011, -1.638437828336073e-011, 2.29698664060661e-011) Rot (-0.4481278975417198, 0.2581730836942033, 0.2374260908681927, 0.8222876003417009) Date "2013.05.03 20:48:39.56" Vel 2.2982107e-012 Mode 1 }
Just move/pan the camera around a bit. It is not always easily visible, only from certain distance/angles
Just found a point in space that produces more severe artifacts: Code Place "Moon Temperate selena - artifacts more severe" { Body "Moon" Parent "Earth-Moon" Pos (1.090096194192834e-010, 7.460933075780635e-012, 8.284901654694379e-011) Rot (-0.7182718688461354, 0.1920778385377727, -0.2102515903904236, 0.6348117005106595) Date "2013.05.03 21:15:03.70" Vel 6.4544633e-012 Mode 1 }
Here is a pic:
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
Edited by neutronium76 - Sunday, 05.05.2013, 17:55 |
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HarbingerDawn | Date: Sunday, 05.05.2013, 18:32 | Message # 67 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Nope, no glitches on mine...
Try reinstalling the bump map and make sure that everything is specified correctly in the catalog.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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neutronium76 | Date: Sunday, 05.05.2013, 18:38 | Message # 68 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Ok. Just to make sure the bump map folder has a file size 565.413.281 bytes as reported under properties (moon\bump). Just to make sure that I am using the correct one
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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HarbingerDawn | Date: Sunday, 05.05.2013, 18:42 | Message # 69 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (neutronium76) the bump map folder has a file size 565.413.281 bytes Yup that's right.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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neutronium76 | Date: Sunday, 05.05.2013, 18:46 | Message # 70 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| and this is my moon section in solarsys.sc: Code Moon "Moon" { ParentBody "Earth-Moon" Class "Selena"
Mass 0.012302 Radius 1737.4 Oblateness 0.002
RotationOffset -90 Obliquity 5.15 EqAscendNode 125.08
Albedo 0.12
Surface { // Surface map author: John van Vliet DiffMap "Moon/Surface" DiffTileSize 514 DiffTileBorder 1 BumpMap "Moon/Bump" BumpTileSize 514 BumpTileBorder 1 BumpHeight 19.851 BumpOffset 9.058 Exposure 3.5 Lommel 1.0 // Lommel-Seeliger lighting model }
Orbit { Period 0.07480422854 //SemiMajorAxis 0.002569518716 SemiMajorAxis 0.002537908496755768 Eccentricity 0.0549 Inclination 5.15 MeanAnomaly 135.27 AscendingNode 125.08 ArgOfPericen 318.15 //AscNodePreces 18.6 // years //ArgOfPeriPreces 5.997 // years RefPlane "Ecliptic" } }
One thing: I have doctorofspace's death star orbiting the moon at close distance. I wonder if that affects the moon textures. I will remove it and see if it changes anything.
No matter how crazy this may sound: removing the death star seems to have resolved the issue. The death star was probably causing gravitational distarbance to the moon's surface
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
Edited by neutronium76 - Sunday, 05.05.2013, 19:02 |
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HarbingerDawn | Date: Sunday, 05.05.2013, 20:14 | Message # 71 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (neutronium76) he death star was probably causing gravitational distarbance to the moon's surface
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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SpaceEngineer | Date: Sunday, 05.05.2013, 22:51 | Message # 72 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote (neutronium76) One thing: I have doctorofspace's death star orbiting the moon at close distance. I wonder if that affects the moon textures. I will remove it and see if it changes anything. No matter how crazy this may sound: removing the death star seems to have resolved the issue. The death star was probably causing gravitational distarbance to the moon's surface It was just z-fighting.
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Danieldemais | Date: Sunday, 21.07.2013, 23:49 | Message # 73 |
Observer
Group: Newbies
Brazil
Messages: 4
Status: Offline
| So, I downloaded all of the Earth Addons, and installed them all fine, just like the instructions said. Though, there's not any difference, so I guess they are not working properly. How do I get those awesome pictures like this? I installed the addons with the hope that I'd get those, but I didn't get it. These are my PC specs: CPU: AMD "Bulldozer" FX-6100 3.3GHz Black Edition GPU: 2GB EVGA GeForce GTX 550Ti RAM: Corsair Vengeance 4GB 1600Mhz (4x1) What have I done wrong? Do I have to edit anything in the config files?
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Voekoevaka | Date: Sunday, 21.07.2013, 23:53 | Message # 74 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| The picture you show is a landscape on a procedural planet. Even with the add-ons, you can't have such a resolution on Earch because it would cost terabytes on memory.
To find such landscapes, une the star browser to spot a life-bearing planet, then find it on the solar system browser, then land on it.
And welcome to the forum !
Want some music of mine ? Please go here !
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Danieldemais | Date: Wednesday, 24.07.2013, 03:32 | Message # 75 |
Observer
Group: Newbies
Brazil
Messages: 4
Status: Offline
| Thanks! But could you give me an example of how to actually do that? Like, do you have the name of a planet like that?
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