Quoteciccio200125 (
)
I really tried to understand but I can not please make a simplified upgrade with the creation of planets / stars / moons or make a different patch because I can not understand
If you want to make a solar system you need:
1. 'Star' or 'StarBarycenter'
Code
StarBarycenter "Tuto System"
{
RA 15.254208
Dec -15.254208
Dist 100
}
or this:
Code
Star "Tuto"
{
RA 15.254208
Dec -15.254208
Dist 100
Class "G2 V" // Sol like star
RadSol 1
MassSol 1
}
This script belong into 'addons\catalogs\stars'
2. Planets
If you have a 'StarBarycenter' you also needs a 'Star' here.
Code
Star "Tuto"
{
ParentBody "Tuto System"
Class "G2 V"
RadSol 1
MassSol 1
StaticPosPolar (0.0 0.0 0.0) // This can also be omitted.
}
Also you need a 'Planet':
Code
Planet "Peter"
{
ParentBody "Tuto"
Class "Terra" // for earth-like planet
Radius 6500
// If the planet should have life
Life
{
Class "Organic"
Type "Multicellular"
Biome "Marine/Terrestrial"
}
Atmosphere // Values taken from Earth
{
Height 60
Greenhouse 33
Pressure 1.0
Density 1.2929
Adiabat 0.28
Model "Earth"
Bright 10.0
Opacity 1.0
SkyLight 3.0
Composition
{
N2 71.2757715109
O2 24.4769489253
Xe 1.01734186284
H2O 1.51257699728
CO2 1.71736070365
}
}
Orbit
{
SemiMajorAxis 1.0 // AU
Period 1.0 // 1 Jahr
}
}
and maybe a 'Moon':
Code
Moon "Paul"
{
ParentBody "Peter"
Class "Selena"
Radius 3000
//Mass ????
Orbit // This values must be the same for planet and moon - except 'ArgOfPericen'
{
RefPlane "Ecliptic"
//SemiMajorAxis ????
Period 0.0136895 // 5 days orbit = 5/365.24218985
Inclination 0
Eccentricity 0
AscendingNode 0
ArgOfPericen 180
MeanAnomaly 0
}
}
You can write it all in one script or make several scripts, in any case they belong into 'addons\catalogs\planets'
3.
If you want to export a procedural system, you must create a position, this is a 'StarBarycenter' or a 'Star'.
In addition, you have to give names to all objects, numbers do not work. That is not easy.
If you are editing a self created planet (like this system), you only need to replace the orginial object with the exported object.
I can not explain better.