JackDole: Mega structures ...
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JackDole | Date: Monday, 26.10.2015, 01:43 | Message # 16 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| This is another type of collector.
I've added a script with 30 rings and 60 panels per ring. The looks on my computer like this:
Somehow unfinished.
Don't forget to look here.
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DoctorOfSpace | Date: Monday, 26.10.2015, 03:32 | Message # 17 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote JackDole ( ) 60 panels per ring
Not recommended for anyone's PC
36x18
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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JackDole | Date: Wednesday, 28.10.2015, 23:14 | Message # 18 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| An Earth ring:
Updated: 2016.01.18
Don't forget to look here.
Edited by JackDole - Monday, 18.01.2016, 10:22 |
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JackDole | Date: Saturday, 31.10.2015, 14:06 | Message # 19 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| My version of exoplanet K2-22 b :
Don't forget to look here.
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JackDole | Date: Wednesday, 04.11.2015, 08:45 | Message # 21 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| These are the scripts for the fake protostar, shown here:
Quote JackDole ( ) Proto star? and for the background star cluster, which does not exists in SpaceEngine.
But that's really just good to make screenshots.
Don't forget to look here.
Edited by JackDole - Wednesday, 04.11.2015, 08:47 |
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n0b0dy | Date: Wednesday, 04.11.2015, 10:36 | Message # 22 |
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote JackDole ( ) These are the scripts for the fake protostar
JackDole, Thank You !
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JackDole | Date: Monday, 09.11.2015, 17:51 | Message # 23 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Rocheworld:
I have posted this already here:
Quote JackDole ( ) Rocheworld ... but I think it also belongs here.
Rocheworld update: 2016.02.01
This .zip file contains two scripts. It should be used only one. The egg-shaped version has issues.
Don't forget to look here.
Edited by JackDole - Monday, 01.02.2016, 22:08 |
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JackDole | Date: Monday, 09.11.2015, 22:32 | Message # 24 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Quote DoctorOfSpace ( ) Perhaps building something like this in orbit around a star Do you mean something like this?
The connecting bars are still missing.
Don't forget to look here.
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JackDole | Date: Tuesday, 10.11.2015, 20:45 | Message # 25 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| There is a problem with the wormhole cage, I do not understand. Sometimes the cage is broken. This is true for the Gargantua wormhole, for the Saturn wormhole, as well as for this wormhole in my Home system. But if I turn on orbits or markers, all the orbs appear. Anyone have any idea why this might be?
Don't forget to look here.
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JackDole | Date: Tuesday, 10.11.2015, 21:27 | Message # 26 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| When using a white dwarf as a basis for a wormhole, other problems arise.
I use black holes.
Scripts for a wormhole with cage in the Proxima system attached.
Don't forget to look here.
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JackDole | Date: Wednesday, 11.11.2015, 21:42 | Message # 27 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| This is a small script for people who have AutoHotKey installed. I use such a script, so that I can quickly go to more locations than with the Shift-H key.
Code ; -*- coding: utf-8 -*- ; SelectHome.ahk ; Ctrl-Alt ( 0 - 9) key = Goto target ; Ctrl Alt R = Reload ; Made by JackDole
#NoEnv #KeyHistory 0 #SingleInstance force SetKeyDelay, 50 ListLines, off
p1 = %1% if InStr(p1, "quit") ExitApp
WinTitle = SpaceEngine
GroupAdd, GameWindow, %WinTitle%
;---------------Targets ------------------------------------ ; ---- Change this for your prefered targets ------ SetENV, target1, Mercury SetENV, target2, Venus SetENV, target3, Earth SetENV, target4, Mars SetENV, target5, Jupiter SetENV, target6, Saturn SetENV, target7, Uranus SetENV, target8, Neptune SetENV, target9, Pluto-Charon SetENV, target0, Sol ;------------------------------------------------------------
#IfWinExist, ahk_group GameWindow #IfWinActive, ahk_group GameWindow { ;-----------------------Goto Targets with Ctrl-Alt ( 0 - 9) key --------------------------- ^!1::SendEvent, {}{F3}%target1%{Enter}{g 2}{F3} ^!2::SendEvent, {}{F3}%target2%{Enter}{g 2}{F3} ^!3::SendEvent, {}{F3}%target3%{Enter}{g 2}{F3} ^!4::SendEvent, {}{F3}%target4%{Enter}{g 2}{F3} ^!5::SendEvent, {}{F3}%target5%{Enter}{g 2}{F3} ^!6::SendEvent, {}{F3}%target6%{Enter}{g 2}{F3} ^!7::SendEvent, {}{F3}%target7%{Enter}{g 2}{F3} ^!8::SendEvent, {}{F3}%target8%{Enter}{g 2}{F3} ^!9::SendEvent, {}{F3}%target9%{Enter}{g 2}{F3} ^!0::SendEvent, {}{F3}%target0%{Enter}{g 2}{F3} ;-----------------------Reload with Ctrl-Alt r if you have made changes -------------- ^!r::Reload }
Don't forget to look here.
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JackDole | Date: Thursday, 12.11.2015, 17:18 | Message # 28 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| The scripts for my contact binary. My star clusters for background star is included.
Point of view:
Updated: 2016.01.18
Don't forget to look here.
Edited by JackDole - Monday, 18.01.2016, 17:29 |
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JackDole | Date: Tuesday, 17.11.2015, 20:51 | Message # 29 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Weapons platform:
Don't forget to look here.
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JackDole | Date: Monday, 30.11.2015, 16:32 | Message # 30 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Luna Station:
This is for version 0.974.7, and I used the high resolution textures for the moon. I have this set at the South Pole, as there supposedly is water.
Don't forget to look here.
Edited by JackDole - Monday, 30.11.2015, 16:36 |
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