MOD - Creating a star 0.980
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JackDole | Date: Tuesday, 29.12.2015, 21:39 | Message # 31 |
Star Engineer
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Germany
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| The univers.cfg is okay.
Two questions:
Have you created for your system no Star or StarBarycenter? You have only one entry under PlanetsCatalogs made.
Have you made any changes to a .pak file?
Don't forget to look here.
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iTz | Date: Tuesday, 29.12.2015, 21:53 | Message # 32 |
Astronaut
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United States
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| I changed the CatalogsSE.pak by adding RaSys.sc to the planets folder and by editing the Stars.sc file in the Stars folder. Star "Ra" { RA 11 10 11.5 Dec -76 21 13 Dist 1.33 AppMagn -1.1 Class "G3V" NoPlanets true } I added that as the first star under "Some nearest stars and brown dwarfs"
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JackDole | Date: Tuesday, 29.12.2015, 22:56 | Message # 33 |
Star Engineer
Group: Local Moderators
Germany
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| Never change anything at the .pak files!
Quote SpaceEngineer ( ) 8) Never touch the default pak files
Make a folder 'planets' and a folder 'stars' under 'catalogs', if that do not exist. Put your 'RaSy.sc' in 'planets'. Make a script for your star and put it in 'stars'. Do not forget to make an entry under 'StarCatalogs' in 'universe.cfg'.
Try to restore the original state of the .pak files. If this is not possible, reinstall Space Engine.
In addition, you should comment out in your script, the dividing lines. So.
Code //------------------------------------------------------------------------------------------------------------
Otherwise there will be a lot of error messages in the console.
Don't forget to look here.
Edited by JackDole - Tuesday, 29.12.2015, 23:02 |
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iTz | Date: Wednesday, 30.12.2015, 01:14 | Message # 34 |
Astronaut
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United States
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| It seems to have worked, thank you very much.
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cburrows243 | Date: Friday, 15.01.2016, 03:00 | Message # 35 |
Observer
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| Quote fb2ramajuanda ( ) I'm tired to make more star in one system but i have no idea about placing the Right ascension and Declination for my star, how to see the RA and DEC if i want to put my stars into the center of SMC galaxy near blackhole. thanks
-If you still don't have it, here's the info for a star near the core of the SMC: RA 0h 49m 05s.98, Dec -72 25' 58".46, Dist 64384 Parsecs
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connorneal2005 | Date: Thursday, 04.02.2016, 19:00 | Message # 36 |
Astronaut
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| I seemed to have come across a glitch making my own BH
How big is the universe?
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JackDole | Date: Thursday, 04.02.2016, 20:41 | Message # 37 |
Star Engineer
Group: Local Moderators
Germany
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| Quote connorneal2005 ( ) I seemed to have come across a glitch making my own BH Which version of SE are you using? Maybe you should post the script. Perhaps someone then can see where the problem lies.
Don't forget to look here.
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connorneal2005 | Date: Tuesday, 09.02.2016, 20:00 | Message # 38 |
Astronaut
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| I am having trouble creating a star barycenter that will orbit the sun to fix a problem to go back to nemesis orbiting the sun
How big is the universe?
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JackDole | Date: Tuesday, 09.02.2016, 20:46 | Message # 39 |
Star Engineer
Group: Local Moderators
Germany
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| connorneal2005, you can use this:
Code // This script removes the sun and created a barycenter for the solar system. // It belongs in 'catalogs\stars'
// Add in the 'universe.cfg' under // "StarsCatalogs // stars catalogs" // the line "catalogs/stars/SolNemesis.sc"
//------------------------------------------------------------------------------
RemoveStar "Sol"
StarBarycenter "Sol-Nemesis" { RA 0 Dec 0 Dist 0.0 }
//------------------------------------------------------------------------------
Then you have to make a new sun:
Code // This script creates a binary star system with a new sun and a brown dwarf named Nemesis .. // It belongs in 'catalogs\planets'
// Add in the 'universe.cfg' under // "PlanetsCatalogs // planets catalogs" // the line "catalogs/planets/SolNemesisSys.sc"
//------------------------------------------------------------------------------
Star "Sol/The Sun" { ParentBody "Sol-Nemesis" Class "G2 V" Luminosity 1 MassSol 1 RadiusSol 1 Teff 5860
Age 4.54
InertiaMoment 0.0455791
RotationPeriod 911.645 Obliquity 100.284 EqAscendNode 84.9845
AlbedoBond 0.3 AlbedoGeom 0.36 Brightness 2 Color (1.000 0.876 0.835)
Surface { Randomize (0.647, -0.213, -0.353) colorDistMagn 0.498222 colorDistFreq 11.7314 detailScale 1.79015e+06 colorConversion true tropicLatitude 0.5 icecapLatitude 1 mareFreq 47.0639 mareDensity 0.0108637 erosion 1 montesFreq 537 dunesMagn 0.5 hillsMagn 0.03 hillsFreq 4760.11 craterOctaves 0 BumpHeight 599.055 BumpOffset 599.055 SpecularPower 55 Hapke 1 SpotBright 4 SpotWidth 0.05 DayAmbient 1 }
NoClouds true NoOcean true NoLava true
Atmosphere { Model "Sun" Height 6960 Density 0 Pressure 1 Bright 10 Opacity 0 SkyLight 0 }
NoAurora true NoRings true NoAccretionDisk true
Corona { Radius 3.91854e+06 Period 0.0240859 Brightness 0.5 RayDensity 3.34731 RayCurv 15.5941 }
NoCometTail true
Orbit { Epoch 2455563 SemiMajorAxis 9296.438331 Period 26000000 Eccentricity 0.8 Inclination 81 AscendingNode 0 ArgOfPericenter 0 MeanAnomaly 333 RefPlane "Ecliptic" } }
Star "Sol B/Nemesis" { ParentBody "Sol-Nemesis" Class "L0.8 V" RadSol 0.06 MassSol 0.07 RotationPeriod 911.645 Orbit { Epoch 2455563 PericenterDist 15810 Period 26000000 Eccentricity 0.8 Inclination 81 AscendingNode 0 ArgOfPericenter 180 MeanAnomaly 333 RefPlane "Ecliptic" } }
//------------------------------------------------------------------------------
This looks like this:
Don't forget to look here.
Edited by JackDole - Tuesday, 09.02.2016, 20:47 |
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quarior14 | Date: Wednesday, 10.02.2016, 13:14 | Message # 40 |
World Builder
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| Hello, I would like to know from this site so I can place a star that is not yet in Space Engine, GJ 1211, how you find information for according to this site ? It is for a mod Les mondes d'Aldébaran. Over there is a problem between reality and this book because the period if I put up the planets they are overheating so I commented them. Thank you.
Also what is weird though I'm near Antares for a test, the light of that ci does not reflect on the planets (they are in another system, here GJ 1211), is this a bug ? Here's a screenshot :
Quarior
Edited by quarior14 - Wednesday, 10.02.2016, 13:29 |
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JackDole | Date: Wednesday, 10.02.2016, 14:23 | Message # 41 |
Star Engineer
Group: Local Moderators
Germany
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| quarior14, The data for 'Gj 1211' is:
Code // GJ 1211
Star "GJ 1211" { RA 17 08 07.96 Dec 02 57 37.0 Dist 17.5438597 Class "DZ7" }
This can be seen here:
The value for Parallax must be converted. Conversion Parallax in Parsec: 1000/Parallaxes = 1000/57 = 17.543859649123 Parsec
Don't forget to look here.
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quarior14 | Date: Wednesday, 10.02.2016, 14:41 | Message # 42 |
World Builder
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| JackDole Thanks !
Quarior
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cburrows243 | Date: Saturday, 13.02.2016, 04:54 | Message # 43 |
Observer
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| How can I remove an object that already exists, like Alpha Centauri B b?
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JackDole | Date: Saturday, 13.02.2016, 11:43 | Message # 44 |
Star Engineer
Group: Local Moderators
Germany
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| Quote cburrows243 ( ) How can I remove an object that already exists, like Alpha Centauri B b? Alf Cen B b is in the Exoplanets.sc file. Extract this file from Catalogs0974.pak, and put it into the folder 'catalogs\planets'. If this folder does not exist, you must create it. Then open the file Exoplanets.sc in an editor and search for "ALF Cen B b". Disable this section by commenting:
Code /* Planet "ALF Cen B b" { ParentBody "ALF Cen B" Msini 1.14552 DiscMethod "RadVel" DiscDate "2012" Orbit { Period 0.008859053225 SemiMajorAxis 0.04 Eccentricity 0 } } */
SpaceEngine will now use this file, not the one that is located in 'Catalogs0974.pak'. SpaceEngine always uses the newest file.
Don't forget to look here.
Edited by JackDole - Saturday, 13.02.2016, 11:45 |
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Zefnoly | Date: Monday, 15.02.2016, 16:36 | Message # 45 |
Space Tourist
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| I want to make a own system. But i'm not sure how to handle the destination for it to be created in milkyway. Is it possible to like move your camera in space engine and get the cordinates from the camera location and use them when you make the system?
A creature from a planet found far on the other side of Milkyway, found on a planet orbiting a gas giant.
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