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MOD - Creating localizations 0.97
SpaceEngineerDate: Sunday, 10.07.2016, 22:34 | Message # 181
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
username6, Thanks! Sorry, I completely miss your message (yes this forum shows notifications about new posts just during one day...)
I fixed the main menu texture, it is in attachment.
It would be cool if you update your localization to the latest SE version, which could be found here.

Attachments: nor-menu-fix.zip (229.3 Kb)





 
JackDoleDate: Monday, 11.07.2016, 06:14 | Message # 182
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
Quote Hanakofuroshira ()
I know this seems rather trivial, but will there be any plans to implement popular conlangs?

Not a bad idea.
I would find a localization for Klingon quite appropriate!
Unfortunately, I can not myself Klingon.





Don't forget to look here.

 
RMB玩家Date: Friday, 16.09.2016, 14:47 | Message # 183
Observer
Group: Newbies
China
Messages: 3
Status: Offline
should I use ANSI as encode in my Chs translation?
 
SpaceEngineerDate: Friday, 16.09.2016, 18:40 | Message # 184
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote RMB玩家 ()
should I use ANSI as encode in my Chs translation?

You should use ANSI, so it's impossible to make a Chinese translation for now.





 
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