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Image Dump
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| ChromeBallz | Date: Sunday, 16.12.2012, 03:27 | Message # 1006 |
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Space Tourist
Group: Users
Netherlands
Messages: 23
Status: Offline
| Just some triplemonitor shots... Maxed window, not fullscreen (that freaks things out).
And one from Pandora:
The edge of the universe, i wonder what nights are like there:
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| DoctorOfSpace | Date: Sunday, 16.12.2012, 03:44 | Message # 1007 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (ChromeBallz) Just some triplemonitor shots Man is that an awesome resolution. I want to get 3 monitors or a curved monitor so bad.
Messed around with the render settings
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Disasterpiece | Date: Sunday, 16.12.2012, 04:35 | Message # 1008 |
 World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Quote (RAF_Blackace) This is what I like about Space Engine, As well as being able to make fantastic space shot images like the one above, by playing around very carefully with the settings, you can also make beautiful sunsets. Two questions, what settings do I change and can I try to draw this?
I play teh spase engien
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| Toty | Date: Sunday, 16.12.2012, 18:18 | Message # 1009 |
 Explorer
Group: SE team
Spain
Messages: 158
Status: Offline
| Quote (Voekoevaka) Good job, Toty, but how did you manage to get these multi-layered clouds ?
Just add more Cloud tags in the planet catalog. Keep in mind that will take more time to render, especially with LOD 2.
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| Salvo | Date: Sunday, 16.12.2012, 19:29 | Message # 1010 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| I have 3d clouds!
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
Edited by Salvo - Sunday, 16.12.2012, 19:33 |
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| Antza2 | Date: Sunday, 16.12.2012, 19:57 | Message # 1011 |
 World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
| Quote (Salvo) I created 3 layers of clouds, one with BumpHeight=13, one with 0 and one with -13. i like the result :) Oh god.. What have you done! Stop doing impossible things before the universe blows up!
Seriously though, could you link the code?
Go to antza2.deviantart.com for cool photos!
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| Salvo | Date: Sunday, 16.12.2012, 20:03 | Message # 1012 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (Antza2) could you link the code? You mean... this? Code Clouds { Coverage 0.2 Height 13 BumpHeight 13 twistMagn 2.5 } Clouds { Coverage 0.1 Height 9 BumpHeight -13 twistMagn 2.5 } Clouds { Coverage 0.1 Height 11 BumpHeight 5 twistMagn 2.5 }
I edited the planet Bloop, because is like my testbench
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Antza2 | Date: Sunday, 16.12.2012, 20:20 | Message # 1013 |
 World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
| Quote (Salvo) You mean... this? Ok thanks. I'll have to try this out.
Go to antza2.deviantart.com for cool photos!
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| HarbingerDawn | Date: Sunday, 16.12.2012, 20:26 | Message # 1014 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Nice idea Salvo.
Here is what Earth can look like (looks much better in full res)
Code Clouds { DiffMap "Earth/Clouds" DiffTileSize 514 DiffTileBorder 1 BumpMap "Earth/CloudsBump" BumpTileSize 514 BumpTileBorder 1 BumpHeight 4.0 BumpOffset 0.0 Exposure 1.5 DayAmbient 3.0 Lommel 0.2 Height 9.0 //3.5 Velocity 0.0 // km/h } Clouds { DiffMap "Earth/Clouds" DiffTileSize 514 DiffTileBorder 1 BumpMap "Earth/CloudsBump" BumpTileSize 514 BumpTileBorder 1 BumpHeight 0.0 BumpOffset 0.0 Exposure 1.5 DayAmbient 3.0 Lommel 0.2 Height 9.0 //3.5 Velocity 0.0 // km/h } Clouds { DiffMap "Earth/Clouds" DiffTileSize 514 DiffTileBorder 1 BumpMap "Earth/CloudsBump" BumpTileSize 514 BumpTileBorder 1 BumpHeight -2.0 BumpOffset 0.0 Exposure 1.5 DayAmbient 3.0 Lommel 0.2 Height 9.0 //3.5 Velocity 0.0 // km/h }
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Sunday, 16.12.2012, 20:28 |
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| Phoenix | Date: Monday, 17.12.2012, 23:05 | Message # 1016 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| DoctorOfSpace | Date: Monday, 17.12.2012, 23:07 | Message # 1017 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
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Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Disasterpiece | Date: Monday, 17.12.2012, 23:07 | Message # 1018 |
 World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Space engine is beautiful.
I play teh spase engien
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| GoSpeed | Date: Monday, 17.12.2012, 23:42 | Message # 1019 |
 Observer
Group: Users
United States
Messages: 15
Status: Offline
| Oddly enough I went back to that object and the crater is gone! Maybe it was a rare glitch?
Place "Biggest crater ever!" { Body "RS 506-511-7-107309-202 B5.4" Parent "" Pos (-6.979956434886858e-013, -7.051393486039864e-012, 4.65233949455135e-012) Rot (0.6306368270337738, 0.306074948709494, -0.3631765621475114, 0.613773657684956) Date "2012.10.13 11:36:30.92" Vel 8.476671e-013 Mode 1 }
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| DoctorOfSpace | Date: Tuesday, 18.12.2012, 00:10 | Message # 1020 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (Disasterpiece) Space engine is beautiful. No one is going to disagree with you on that
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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