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Image Dump
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| Solaris | Date: Monday, 26.11.2012, 04:36 | Message # 901 |
 World Builder
Group: Global Moderators
France
Messages: 731
Status: Offline
| Quote (Freak2121) Now that I think about it, Space Engine would be much more immersive if it had some ambiance sounds like a slight breeze or speedy winds combined with dust particle effects... Soon ! http://en.spaceengine.org/forum/21-881-15277-16-1353277789 Nice images Btw.
Rodrigo, splendid screenshots too !
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| Watsisname | Date: Monday, 26.11.2012, 05:19 | Message # 902 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| You all and your humongous monitors... Lol, I still only have the single monitor at 1024x768. Not very epic at all. But that just means with a little extra effort I can turn many little images into a big pretty one, which is fun.
Freak2121: impressive sights you captured there! And with regards to sounds, you should check the work progress thread for a nice surprise.
Edited by Watsisname - Monday, 26.11.2012, 05:19 |
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| Phoenix | Date: Monday, 26.11.2012, 17:46 | Message # 903 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Amazing images from everyone. Here are some "surface textures" SE continues to amaze me.
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| Antza2 | Date: Monday, 26.11.2012, 18:14 | Message # 904 |
 World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
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Go to antza2.deviantart.com for cool photos!
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| HarbingerDawn | Date: Monday, 26.11.2012, 18:25 | Message # 905 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Nice shots, Antza2, you should make that top one into an avatar and post it in the avatar thread.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Buster89 | Date: Tuesday, 27.11.2012, 00:37 | Message # 906 |
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Astronaut
Group: Users
United States
Messages: 73
Status: Offline
| @Phoenix
did you edit the Height shader to get that blueish desert (last pic) to look like that? if you did would you mind sharing it or just tell me what values you edited
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| smjjames | Date: Tuesday, 27.11.2012, 02:00 | Message # 907 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| ...
How do you guys take such awesome pictures? lol
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| jimyjoe76 | Date: Tuesday, 27.11.2012, 02:17 | Message # 908 |
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Observer
Group: Newbies
United States
Messages: 6
Status: Offline
| Time and good angles, smjjames.
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| Phoenix | Date: Tuesday, 27.11.2012, 03:22 | Message # 909 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Quote (Buster89) did you edit the Height shader to get that blueish desert (last pic) to look like that? if you did would you mind sharing it or just tell me what values you edited
The only edit is FOV. Sorry, I don't know what the height shader is. I am running default v.96 with the only exception of the gas giant and planet cloud shaders from Dr of Space. It is a wide angle image, ~FOV of 80 then a move into the subject with the W key. Creates vertical distortion. But those 'holes' are already very deep. For example: here is 50 degree FOV from the same planet:
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| anonymousgamer | Date: Tuesday, 27.11.2012, 04:09 | Message # 910 |
 World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| I found Venus.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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| Salvo | Date: Tuesday, 27.11.2012, 16:12 | Message # 911 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (anonymousgamer) Venus Nice, but venus is a bit yellower
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Atmoscat | Date: Tuesday, 27.11.2012, 18:02 | Message # 912 |
 Astronaut
Group: Users
Germany
Messages: 68
Status: Offline
| The nearly 7 kilometers in altitude towering western walls of Olympus Mons seen against a martian morning sun from a location roughly 140 kilometers west of the edge of the solar System's highest Volcano. (Landing site location at LAT 21°32'53''.98/LON -140°38'55''.67)
*Edit* Thanks smij and HarbingerDawn. How can I add the image as a clickable one for full size as in the first post of this page? Thanks a ton!
PC: Intel® Core™2 Duo Processor E8500 @ 3.16GHz, 3.25 GB / 4.00 GB DDR3 RAM, GeForce GTX750Ti 2048 MB VRAM, WinXP Home 32bit / Windows7Pro 64bit
Edited by Atmoscat - Tuesday, 27.11.2012, 18:56 |
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| smjjames | Date: Tuesday, 27.11.2012, 18:22 | Message # 913 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| @atmoscat, if the size (in kb) isn't too big, maybe upload onto the site itself?
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| HarbingerDawn | Date: Tuesday, 27.11.2012, 18:42 | Message # 914 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (Atmoscat) Anyone with alternate image upload site suggestions? Thank you... If you have a deviantART account, you can use the sta.sh. If you don't have one, you can get one. Other file hosting services like Dropbox, YandexDisk, etc. would work too.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| smjjames | Date: Tuesday, 27.11.2012, 20:15 | Message # 915 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
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(Almost) a shepherd moon of this gas giant. Unfortunately, the moons in SE don't really get close enough to the rings to be called proper shepherd moons.
(better to view this in large size) Not my best shot or anything, just messing around with views. (actually, I was trying to find a planet to get a tatoonie-like shot, but couldn't find one that worked well enough, so I eventually decided to just go with this).
Edited by smjjames - Tuesday, 27.11.2012, 20:18 |
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