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Image Dump
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| DoctorOfSpace | Date: Wednesday, 07.11.2012, 07:00 | Message # 751 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Having ships in SE still makes me happy.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| HarbingerDawn | Date: Wednesday, 07.11.2012, 07:19 | Message # 752 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (DoctorOfSpace) Discovery Oh man, the beauty
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| DoctorOfSpace | Date: Wednesday, 07.11.2012, 11:26 | Message # 753 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| I got a bad feeling about this...
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Rodrigo | Date: Wednesday, 07.11.2012, 17:31 | Message # 754 |
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Explorer
Group: Local Moderators
Brazil
Messages: 285
Status: Offline
| Love this planet. Beautiful tropical landscape and huge rivers
to have rivers, delete the // marks behind these code lines fromd tg_terra_height files:
noiseOctaves = 4; distort = 0.35 * FbmVec3(p * 23.8); float pseudoRivers = abs(0.5 - Cell3Noise(3.1 * p + distort)); pseudoRivers = 1.0 - smoothstep(0.0, 1.0, pseudoRivers * 60.0); global -= pseudoRivers * 0.03;
here is the file if you're feeling lazy
Edited by Rodrigo - Wednesday, 07.11.2012, 18:21 |
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| Rodrigo | Date: Wednesday, 07.11.2012, 18:22 | Message # 755 |
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Explorer
Group: Local Moderators
Brazil
Messages: 285
Status: Offline
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| HarbingerDawn | Date: Wednesday, 07.11.2012, 18:37 | Message # 756 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Hey Rodrigo, long time no see! Nice rivers
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Wednesday, 07.11.2012, 18:39 |
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| Rodrigo | Date: Wednesday, 07.11.2012, 19:00 | Message # 757 |
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Explorer
Group: Local Moderators
Brazil
Messages: 285
Status: Offline
| Yeah Harb, great to be back again. I've been really busy these days; had to travel and couldn't bring my computer along. I have a lot of catching up to do around here. Great job moderating things here!
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| SpaceEngineer | Date: Wednesday, 07.11.2012, 20:11 | Message # 758 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| I has experiments with rivers-like canyons before 0.96 release, but them not looks good, so I comment out that code. The main reason is because water is always at the same level, and "rivers" should burn deeply into landmass to have blue water surface. Water layer in SE should have it's own heightmap, nearly followed landscape heightmap at continents, then such fake rivers algorithm may produce good result. A lot of work to be done here.
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| neutronium76 | Date: Wednesday, 07.11.2012, 22:01 | Message # 759 |
 World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Just a few random shots:
Bonus:
The aliens didn't like the election results in the US, they insist they must be repeated .
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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| FiahOwl | Date: Thursday, 08.11.2012, 00:26 | Message # 760 |
 Space Tourist
Group: Users
United States
Messages: 29
Status: Offline
| And they specified that this time all states must vote Gary Johnson or the USA will be exploded
Edited by FiahOwl - Thursday, 08.11.2012, 00:26 |
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| HarbingerDawn | Date: Thursday, 08.11.2012, 01:54 | Message # 761 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (FiahOwl) And they specified that this time all states must vote Gary Johnson or the USA will be exploded haha damn right!
Nice shots neutronium76
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Phoenix | Date: Thursday, 08.11.2012, 02:04 | Message # 762 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| A few Randoms
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| Solaris | Date: Thursday, 08.11.2012, 02:15 | Message # 763 |
 World Builder
Group: Global Moderators
France
Messages: 731
Status: Offline
| neutronium76, Phoenix, Great pics !
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| HarbingerDawn | Date: Thursday, 08.11.2012, 02:25 | Message # 764 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| I agree, terrific shots Phoenix!
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| DoctorOfSpace | Date: Thursday, 08.11.2012, 17:08 | Message # 765 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Wanted to see how a lower FOV on the side of a ship looked.
Ground image, don't usually take these and I though this looked cool.
Found a neat Oceania in Andromeda that had a nice cloud layout that reminded me of Earth
So I exported the script and did some tweaks and added it to Earth Code Clouds { Height 9.8418 DayAmbient 3 Lommel 0.2 Exposure 2 Color (1.000, 1.000, 1.000, 1.000) mainFreq 1.520298 mainOctaves 10 Coverage 0.1111111 twistZones 2 twistMagn 3.5 Velocity 42.0 // km/h }
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
Edited by DoctorOfSpace - Thursday, 08.11.2012, 17:28 |
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