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Forum » SpaceEngine » Mods and Addons » Addon Development Thread (Discuss new addons you're developing)
Addon Development Thread
TethysDate: Tuesday, 12.04.2016, 04:36 | Message # 391
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Thank you for the reply. I am new here and I am still figuring out what is and is not possible currently with this software release, as I have only recently learned about it. Simply incredible piece of artwork this game. I am very grateful that it exists thanks to Vladimir. smile

Added (12.04.2016, 04:36)
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I was just poking around the EXE with HxD and I see a lot of things are hard coded. Well, I am definitely not up to hexadecimal editing. Last time I tried that I really bugged an already buggy game trying to add stuff.. forced me to stop development. Well, good luck with everything right now all I can do is patiently wait, I suppose. smile

 
Nysian44Date: Saturday, 30.04.2016, 22:33 | Message # 392
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Well I've been playing around on Wikipedia and with the Asteroid Belt generator and I have created ~3-4000 more asteroids sorted into various groups based on their orbital elements.

Includes:
Mercury-,Venus-, and Mars-Crossers
Many Main Belt groups

I have many more to add as well. ^_^

It will be downloadable in a few days or so.
 
Destructor1701Date: Sunday, 01.05.2016, 03:18 | Message # 393
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Are these real-data asteroids or just an approximation of a representative population on realistic orbits? (Or a fanciful setup informed by reality?)

In any case, sounds like a lot of work! Well done, I'm looking forward to seeing more. Can you post screenshots of their orbits?







Edited by Destructor1701 - Sunday, 01.05.2016, 03:19
 
Nysian44Date: Sunday, 01.05.2016, 16:15 | Message # 394
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Approximations! Yeah If I did real data that would take a while. Yeah I'm not finished yet, there are still Centaurs (divided into 7 groups), TNOs (cubwanos, scattered disk), Hill and Oort Clouds of comets. Also, how do I post screenshots?

Note: There are no binaries or moons in any of these groups, that will be a separate add-on.


Edited by Nysian44 - Sunday, 01.05.2016, 16:19
 
MosfetDate: Sunday, 01.05.2016, 16:41 | Message # 395
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Italy
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Nysian44, choose your screenshot as attachment (no more than 600k) with buttons near the "post reply" button, then drag the assigned pointer ("$image1", "$image2", etc...) into a new line of the message area.




"Time is illusion. Lunchtime doubly so."
Douglas N. Adams
My mods
Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
 
Nysian44Date: Wednesday, 04.05.2016, 20:20 | Message # 396
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Here are some!



From a side view:

Added (04.05.2016, 20:20)
---------------------------------------------
Alright here it is! This adds:

-Cubwanos
-Other KBOs
-Centaurs
-Hill and Oort Cloud Comets (low numbers because it started to crash at >=1000 each)
-Main Belt Asteroids and Comets
-Major Main Belt Asteroid Families
-NEOs and Inner Solar System Objects

https://drive.google.com/open?id=0B8m0Sstrr5qLbEVGQ25fMHlOUGs

add to addons/catalogs

Attachments: 2488954.jpg (343.9 Kb) · 3631797.jpg (289.5 Kb)
 
OstariskDate: Monday, 09.05.2016, 01:09 | Message # 397
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Tidal Heating will never make sense to me.


(remind me if you want me to release this)

Attachments: 4440781.jpg (187.6 Kb)






My mods
 
Nysian44Date: Monday, 09.05.2016, 02:44 | Message # 398
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Ostarisk, that seems like an interesting system, could you possibly release that in the near future?
 
OstariskDate: Monday, 09.05.2016, 03:10 | Message # 399
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Nysian44, Sure, why not?





My mods
 
Destructor1701Date: Monday, 09.05.2016, 13:04 | Message # 400
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Nysian44, holy nuts! That a hell of a furball! Great work.




 
Nysian44Date: Monday, 09.05.2016, 20:17 | Message # 401
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Haha nice biggrin If anyone has suggestions; then PM me any object families or important named ones to add.
 
OstariskDate: Sunday, 22.05.2016, 23:37 | Message # 402
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Nysian44, Here it is:
http://en.spaceengine.org/forum/17-3431-64225-16-1463524418






My mods
 
HornblowerDate: Tuesday, 24.05.2016, 02:26 | Message # 403
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I don't have much mod skills, but a pod racer would be fun for planetary surfaces
 
oscargdevDate: Tuesday, 16.08.2016, 09:35 | Message # 404
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Pirate
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Hi there! I would like to make some kind of orbit calculator for ships. I have some programming skills but i think i have to learn a lot. Do you think it's possible to make something like this?
 
IdgeliosDate: Wednesday, 17.08.2016, 20:52 | Message # 405
Astronaut
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United States
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Any tutorials on how context playing works for modding in new locations for songs to play? Say I want to have giant stars play a certain song, what would I use for the class?
 
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