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"procedural" colors
horatiobDate: Friday, 22.06.2012, 12:01 | Message # 1
Observer
Group: Users
Germany
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Hey there, i've been following this project for 1 year now and i am incredibly exctited abouts it's progress so far. being a great fan of the game noctis i am really looking forward to space engine's exploration focus.
so here's my question/suggestion:
I'd think it would add a lot to space engines's exploration joys if some sort "procedural" color ranges would have been implemented. with procedural colors i mean ground colors, atmosphere colors, plant colors within predefined tolerances but kind of randomized. so on one terra the atmosphere might be the same like on earth, but on another terra it would be slightly more blueish, or more greenish.



same thing with ground textures.



This would really make each planet appear more unique in an extended way.

just some thoughts, i don't know if this is already planned for the future wink
have a nice weekend!

Attachments: 8065914.jpg (34.3 Kb) · 4142407.jpg (34.4 Kb)


Edited by horatiob - Friday, 22.06.2012, 12:02
 
anonymousgamerDate: Friday, 22.06.2012, 12:28 | Message # 2
World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
This idea, I like it.

*smashes keyboard*

ANOTHER!





Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
 
SpaceEngineerDate: Friday, 22.06.2012, 12:37 | Message # 3
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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Ground textures already have color adjustment on generation - compare colors on the planet with colors in texture atlas (data\textures\common\pack_desert.png and pack_terra.png). I tried to change color of atmosphere in similar way, but it makes a lot of artifacts and reduces performance a bit. Maybe in next version I debug this feature.

*





 
horatiobDate: Friday, 22.06.2012, 14:58 | Message # 4
Observer
Group: Users
Germany
Messages: 18
Status: Offline
Quote (SpaceEngineer)
Maybe in some next version I debug this feature.

That sounds great! For an exploration game it should be all about diversity and as less restrictions as possbible - if it is physically allowed wink
 
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