Clouds appear as a flat texture
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Hasforjs97 | Date: Tuesday, 03.01.2012, 15:52 | Message # 1 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| I had the version 0.94 in my PC, and it didn't work well, because my computer, in theory, is not prepared for gaming, and also I have never formatted the disc, but when I tested it in my brother's computer (that is quite better than mine) It worked with some problems but it was playable, and I was fascinated when I saw that clouds in 3d Now I have got the 0.95 version -and I must say you have done a very good work in optimisation, because it works also in my crappy computer-, and when I test it in my brother's computer, the clouds are only a flat texture with no random meshes (as the land ones). So there's the question: Is it a problem with my configuration, or you removed it because it affected too much the performance?
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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DevonX | Date: Tuesday, 03.01.2012, 16:27 | Message # 2 |
Space Pilot
Group: Users
Norway
Messages: 113
Status: Offline
| Well the clouds are only 2d atm, but 3d clouds has been confirmed to be added in a later version. (http://en.spaceengine.org/forum/21-11-1)
Edited by DevonX - Tuesday, 03.01.2012, 16:29 |
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SpaceEngineer | Date: Tuesday, 03.01.2012, 19:26 | Message # 3 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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| Clouds in SE never were 3D. Maybe in 0.94 the cloud mesh had bigger height displacement on some planets - I've reduced it, because it has visual artifacts. Don't worry about looking at flat clouds over a short distance, in later versions they will be blended out and replaced with 3D clouds.
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Hasforjs97 | Date: Wednesday, 04.01.2012, 15:48 | Message # 4 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| Well, I think I didin't express correctly. I didn't see 3d particles of clouds or something similar. When I said 3d I mean they weren't flat, they were rough like the landscape.
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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DevonX | Date: Wednesday, 04.01.2012, 16:19 | Message # 5 |
Space Pilot
Group: Users
Norway
Messages: 113
Status: Offline
| Ah you mean the the bump-map in the cloud-layer is gone? post pictures if you can.
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SpaceEngineer | Date: Wednesday, 04.01.2012, 16:50 | Message # 6 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Bump map on the clouds are fake, it looks horrible, and I'll remove it (but leaving lightting effect from this bump map).
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Atmoscat | Date: Wednesday, 04.01.2012, 21:51 | Message # 7 |
Astronaut
Group: Users
Germany
Messages: 68
Status: Offline
| Here are some truly lovely real-time rendered 3d clouds. I guess this is way over the top of what you are planning Vladimir, maybe it can serve as a kind of inspiration to your mind or programming ideas?
Includes beautiful light-shafts as well... see here:
http://youtu.be/WluLUXMg604
http://youtu.be/J9_RD9SjmwM
http://www.simul.co.uk/truesky
PC: Intel® Core™2 Duo Processor E8500 @ 3.16GHz, 3.25 GB / 4.00 GB DDR3 RAM, GeForce GTX750Ti 2048 MB VRAM, WinXP Home 32bit / Windows7Pro 64bit
Edited by Atmoscat - Wednesday, 04.01.2012, 21:54 |
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Hasforjs97 | Date: Wednesday, 04.01.2012, 22:23 | Message # 8 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| Quote (DevonX) post pictures if you can. Sorry. I started the old version again and attepted to have a screenshot, but I couldn't find the planet where I saw the clouds (because it doesn't happen in every planet).
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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DevonX | Date: Thursday, 05.01.2012, 12:48 | Message # 9 |
Space Pilot
Group: Users
Norway
Messages: 113
Status: Offline
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Wow that is amazing
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