This is a project I have been tweaking, adjusting, and occasionally working on for a little over a year. This is still in no way complete or final, but it is ready to be shared and I would greatly appreciate input on ways to improve it.
The plan/goal of this project is to be a rough halfway point between modern times and the Solar System 3000 file already in SE.
System modification/night side lights by DoctorOfSpace
Xenon 5 atmosphere by Toty (Modified by DoctorOfSpace)
Night side lights were sourced form NASA Earth light imagery
Helpful information, testing, and/or other SpaceEngineer HarbingerDawn Destructor1701 Duke Werdnaforever Freak2121
This addon currently comes with 7 modified worlds and is the most up to date SolarSys.sc file from 0.9.7.4. I have only tested the recent versions of this with 0.9.7.4 so it may not function as intended on previous builds.
How to install: 1. Extract the zip archive anywhere 2. Drag the Catalogs, textures, and models folders into the main SpaceEngine directory, merge folders when asked 3. Go to "Config" folder and open universe.cfg. Put // in front of SolarSys.sc and add SolarSys2500 and MarsTerra2500 so that it looks like this //"catalogs/planets/SolarSys.sc" "catalogs/planets/SolarSys2500.sc" "catalogs/planets/MarsTerra2500.sc" 4. The addon should now work.
You can disable it at any time by removing "//" from in front of SolarSys and placing "//" in front of SolarSys2500 and MarsTerra2500. if you just want to use the Terraformed Mars you will need to extract SolarSys from the pak file and place "/*" before Mars entry and "*/" after Deimos.
Like this
Code
/* Planet "Mars" { ParentBody "Sol" Class "Desert"
No orbital or rotation data was modified, only planet stats and cosmetics.
Screenshots/Info
Many of the following light maps are from my previous colonized solar system addon, however I have adjusted them and greatly reduced the number of lights. They may change more or be redone in the future.
I imagined domed habitats coated with regolith that closed when on the day side, an artificial magnetic field was put in place for shielding around the equator leading to atmospheric retention. Atmosphere is generated from either mining or venting of some sort. Someone with a bit more knowledge on planetary dynamics can probably come up with a better explanation.
I like to think Venus would be a very difficult world to terraform so even by 2500 it would only have a slight reduction in atmospheric pressure and greenhouse gases. I added a single large floating city that I like to think is named "New Venice". The outer edge of the city is where the balloons would be, coated in some acid resistant material, inside of the balloons would be segmented in the event of loss of pressure.
Colonization and structures are built around landmark sites and on the side facing Earth.
The crown jewel of the solar system. Humanity's first successfully terraformed world. I envision Mars being terraformed completely around the mid to late 2300s into the early 2400s. A solution to generate an artificial magnetic field is then devised around the mid to late 2400s.
Lights may be a bit large for this, but assume it as a large habitat super structure. Mimas would have small research facilities and residential/tourist attractions. Lights are subject to change in the future, may eventually be replaced with models once such features are supported.
Same idea as Mimas. Saturn and it's moons are the go to places in the solar system for colonization and tourism.
Sparsely populated with small settlements around the equator and northern pole. There is small scale geo-engineering going on with weather control. I like to think that if in the future Titan were to ever be terraformed cities/settlements would either be built on legs (think Kamino in Star Wars) or built so that they may turn into floating cities/habitats as the oceans rise(think Venus project style floating cities).
Great addon! I'm just curious as to why the Galilean moons weren't colonized or used. I don't mind i'm just curious. Is it because of Jupiter's extreme radiation?
I had plans to modify Jupiter's moons but SpaceEngineer had many reasons as to why it would be unrealistic. The moons of interest are all inherently geologically unstable. Even in a terraformed system most of them turn into oceanic worlds.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
I had plans to modify Jupiter's moons but SpaceEngineer had many reasons as to why it would be unrealistic. The moons of interest are all inherently geologically unstable. Even in a terraformed system most of them turn into oceanic worlds.
I'd would rather have ocean worlds than not terraform them at all. =]
Also, how possible is it for future humans in 2500AD or 3000AD to move Mercury to be a moon of Venus for better habitation and to move Ceres to be a moon of Mars for the same purpose and create a magnetic field? Or would it be more cost effective to leave these worlds as-is and just expand to other solar systems?
I'd would rather have ocean worlds than not terraform them at all. =]
That would make sense if Jupiter were turned into a brown dwarf, but in this system it is still a gas giant so the moons would remain frozen.
I may look into modifying Jupiter a bit but I have other systems I am currently working on as well.
Quotejaggajatt1901 ()
how possible is it for future humans in 2500AD or 3000AD to move Mercury to be a moon of Venus for better habitation and to move Ceres to be a moon of Mars for the same purpose and create a magnetic field? Or would it be more cost effective to leave these worlds as-is and just expand to other solar systems?
Would probably be more cost effective to augment one's species so it doesn't need all these specifics and then just spread out into the universe. Considering the ships in SE have FTL drives it would most definitely be more cost effective than reorganizing solar systems.
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That would make sense if Jupiter were turned into a brown dwarf, but in this system it is still a gas giant so the moons would remain frozen.
I may look into modifying Jupiter a bit but I have other systems I am currently working on as well.
I'm actually writing a sci-fi story based around 3000AD but due to setbacks humanity is restricted only to the Sol System (and a few military and exploration outposts outside Sol) and we don't have FTL travel yet. For simplicity's sake think of Ghost in the Shell's cybernetics + 1700s travel times but set in space.
I have to have an explanation for terraforming the Jovian Moons and how they would look like, or else I'd just be stuck with Venus, Mars, and Titan. Would space mirrors work for heating up the moons either partically melting them or fully melting them?
Added (05.10.2015, 07:00) --------------------------------------------- Btw Chrome tells me that the file download is malicious.
Would space mirrors work for heating up the moons either partically melting them or fully melting them?
No. That mirrors should have planet-scale size, and will be unstable in jovian system. For Mars, you may put giant mirror in the Lagrange point, so Mars will be always between Sol and mirror. But you can't do that for moons (only if you can build Jupiter-sized mirror and put it into Jupiter's Lagrange point). Anyway, at Jupiter, mirror will give you just few times increased heat flow, when you need 27 times more heat.
Also, you must know what gas giant's moons (except Io) are icy bodies, so if you warm them up to comfortable temperatures, they will become a 100 km deep oceans. And taking into account low gravity, they will start loosing their atmospheres, becoming a giant comets.
Better solution for "terraform" the Galilean moons is to create some artificial atmosphere with 0.3-1 bar pressure, and warm up moons to -50°C average. In that case, conditions near equator will be like in winter here on Earth: -20°...-10°C, breathable air, but ground is not strong enough to hold buildings. In other areas humans must use special heating devices to breath air and have very warm clothes, but it is still better than vacuum. Atmosphere also protects against radiation and meteorites, and allow to use aircraft and help with space flights (ships may use airbraking and scramjets).
Equatorial areas may be warmed to melting point, forming global equatorial meltwater ocean, but it will be unreachable from ground due to unstable shores anyway. It also increases evaporation rate, leading to forming stormy weather and water cycle on the moon, which is probably not desirable - you don't want to clean up your cities from 10 meter snow layer every week.
Titan must not be terraformed and declared a Nature Reserve - the unique world with liquid hydrocarbons.
Also, you must know what gas giant's moons (except Io) are icy bodies, so if you warm them up to comfortable temperatures, they will become a 100 km deep oceans.
I wanted this just so I can write about naval warfare. =]
QuoteSpaceEngineer ()
And taking into account low gravity, they will start loosing their atmospheres, becoming a giant comets.
Can I just say that there are multiple city size stations behind the path of the tail that collect the water? They would use the water for human purposes, as propellent to keep the station stable. and ship excess water off on large container ships to Mars, Venus, and other bodies lacking water. Water to them is what oil is to Saudi Arabia today.
QuoteSpaceEngineer ()
It also increases evaporation rate, leading to forming stormy weather and water cycle on the moon, which is probably not desirable
Reminds me of the Star Wars ocean world.
QuoteSpaceEngineer ()
Titan must not be terraformed and declared a Nature Reserve - the unique world with liquid hydrocarbons.
But we need those hydrocarbons!
Also where can I go to learn about the terraforming process so I don't have to go to Wiki and ask so many people?
Also Chrome and Firefox says this mod is malicious. What's up with that?
And I'm going to make a separate thread about how I'm going to use Space Engine to visualize my story lore instead of hijacking this one.
The mod is very good, I do not know if one day we could put SolSyst.sc and they change depending on the date. In fact, you just told me that you can put lights on clouds (Venus), I do not know, it makes me think for gas giant planets or giant ice with life with light the inhabitants of these planets. Screenshot for "your" Venus :
By the way, how did you do to the cloud texture that shows no black (instead of white on SE) (I watched the textures folder) me every time, the transparent area becomes white as this example :
I attached my original texture and the cloud code: