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Work progress and public beta test - 0.9.7.4
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| Fireinthehole | Date: Saturday, 30.01.2016, 11:37 | Message # 1337 |
 Pioneer
Group: Translators
Sweden
Messages: 356
Status: Offline
| It could be really old craters from when the system was born.
Love SpaceEngine!
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| DarkenTerra | Date: Saturday, 30.01.2016, 12:22 | Message # 1338 |
 Astronaut
Group: Users
China
Messages: 45
Status: Offline
| versionQuote Fireinthehole (  ) It could be really old craters from when the system was born.
Uh,if you're right, they should be fixed as if thay are bugs......or, they shouldn't belongs to the present
Who am I ?
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| DeathStar | Date: Saturday, 30.01.2016, 14:58 | Message # 1339 |
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Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| While I do agree that their frequency should be lower than it currently is on some planets(primarily titans), I don't think they should be removed outright. Some of them may be younger, and even if all of them are ancient, we don't know whether a planet has active plate tectonics or not - I doubt atmospheric weathering alone would be enough to get rid of a crater of that size in a long,long time.
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| ShadowRaikou | Date: Saturday, 30.01.2016, 15:11 | Message # 1340 |
 Astronaut
Group: Users
India
Messages: 53
Status: Offline
| Quote DeathStar (  ) While I do agree that their frequency should be lower than it currently is on some planets(primarily titans), I don't think they should be removed outright. Some of them may be younger, and even if all of them are ancient, we don't know whether a planet has active plate tectonics or not - I doubt atmospheric weathering alone would be enough to get rid of a crater of that size in a long,long time.
This is right. While I think it's unlikely to have multiple gigantic craters on the same planet, the odds of the universe alone make it still possible. And while not that big, Hellas Planitia on Mars is a prime example in real life. If to be terraformed, it'd look like one of those giant lake craters. It's the largest visible impact crater in the solar system and much like what DarkenTerra, is referring to.
Edited by ShadowRaikou - Saturday, 30.01.2016, 15:13 |
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| Mixa | Date: Saturday, 30.01.2016, 18:26 | Message # 1341 |
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Space Tourist
Group: Users
Bosnia and Herzegovina
Messages: 37
Status: Offline
| Quote huishb (  ) How do i check my pc specs?
You can always run directX diagnostic tool. just type "dxdiag" in search bar or in "run" (if you're running XP). Under display tab (header of the window) you'll find information about your device (GPU).
Edited by Mixa - Saturday, 30.01.2016, 18:27 |
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| CaptainMaxwell | Date: Saturday, 30.01.2016, 18:45 | Message # 1342 |
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Observer
Group: Newbies
Austria
Messages: 6
Status: Offline
| Giant impact basins are quite common, actually. Think Caloris Planitia, the Aitken Basin or Vastitas Borealis. Heck, even here on Earth there are such structures. One in North America, one in South Africa and one somewhere in Russia. On some of the smaller moons you can see craters half the size of the object (Mimas!).
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| n0b0dy | Date: Saturday, 30.01.2016, 19:47 | Message # 1343 |
 Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| I have reinstalled windws (7x64sp1) because I bought new HDD (ssd). I reinstalled SE 0974 patch 8 (install 0972 then 0973 patch on top, then 0974 patch 8) and now I can not set SE to work with extended native resolution I was using before format: 5760x1080 surround. GPU Drivers are clean installed and other games can play at 5760x1080. Desktop resolution is also 5760x1080. SE defaults to a max of 4000smthing x 700smthng. Can anybody shed a light in this? I include se.log
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| DeathStar | Date: Saturday, 30.01.2016, 20:22 | Message # 1344 |
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Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Quote CaptainMaxwell (  ) Giant impact basins are quite common, actually. Think Caloris Planitia, the Aitken Basin or Vastitas Borealis. Heck, even here on Earth there are such structures. One in North America, one in South Africa and one somewhere in Russia. On some of the smaller moons you can see craters half the size of the object (Mimas!).
DarkenTerra is talking about giant impact basins on terras and titans, which have an atmosphere, hydrosphere and possibly plate tectonics that may mess the impact basins up by varying degrees. As I said in a previous comment, I think(though I could easily be wrong) that weather and a hydrosphere aren't enough on their own to mess up such huge structures, but active plate tectonics definitely are.
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| HarbingerDawn | Date: Saturday, 30.01.2016, 20:35 | Message # 1345 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| I'm posting some updates for 0.974 instead of SpaceEngineer today.
Giant Stars
Giant star rendering has been updated. The size of the convection cells now depends on the star's surface gravity, and to a lesser extent its temperature. This gives a smooth continuum of appearance from dense small giants like Alnitak and Saiph, which look like main sequence stars, to diffuse large giants like Betelgeuse and NML Cygni, which look like red giants from previous versions.
Here is a compilation of various giant stars, including some famous catalog stars like Betelgeuse and Deneb as well as procedural stars, to show how the new giants look:

Note: since these screenshots were taken, the code was updated to have smaller convection cells have an inverted color scheme, like on main sequence stars.
Interface
The HUD and other interface elements can now be colored in the interface skin config files.

You can now select units of pressure, in addition to distance and temperature.

Solar System
New Pluto and Charon textures, courtesy of Snowfall

New Ceres textures, courtesy of Steve Albers and John van Vliet

New Saturn rings backlit texture, courtesy of HarbingerDawn

Other Changes
Added detail-less cold/frozen gas/ice giants like Uranus

Full changelog since the last patch:
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| sinsforeal | Date: Saturday, 30.01.2016, 20:38 | Message # 1346 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| HarbingerDawn,
What about the red giant shader mod?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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| quarior14 | Date: Saturday, 30.01.2016, 20:42 | Message # 1347 |
 World Builder
Group: Users
Pirate
Messages: 649
Status: Offline
| Quote HarbingerDawn (  ) I'm posting some updates for 0.974 instead of SpaceEngineer today. You have not forgotten to put the link or is it normal (and textures of Titan) ? Otherwise good work.
Quarior
Edited by quarior14 - Saturday, 30.01.2016, 20:44 |
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| Fireinthehole | Date: Saturday, 30.01.2016, 20:43 | Message # 1348 |
 Pioneer
Group: Translators
Sweden
Messages: 356
Status: Offline
| HarbingerDawn, looks awesome! Do you know if the next release is a patch, or a full release?
Love SpaceEngine!
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| Canleskis | Date: Saturday, 30.01.2016, 20:45 | Message # 1349 |
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Space Pilot
Group: Users
France
Messages: 117
Status: Offline
| Quote quarior14 (  ) You have not forgotten to put the link or is it normal ? Otherwise good work.
I think patch 9 isn't ready yet.
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| HarbingerDawn | Date: Saturday, 30.01.2016, 20:46 | Message # 1350 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote sinsforeal (  ) What about the red giant shader mod? What about it?
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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