Bug Reports for Version 0.95
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HarbingerDawn | Date: Wednesday, 20.06.2012, 18:32 | Message # 211 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Make sure in your graphics options (Ctrl-F4) that you have "3D Water" turned off (unchecked). Also make sure that you are not running any other programs that take up graphics memory (3D programs, videos, etc). If that doesn't help, go into your main.cfg file and turn VideoMemoryStartupDetect and VideoMemoryDynamicDetect to true, then run the program again and attach the new se.log file to a new post.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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miros_0571 | Date: Tuesday, 26.06.2012, 07:07 | Message # 212 |
Astronaut
Group: Banned
Ukraine
Messages: 54
Status: Offline
| OpenGL 3.3 supports only: *NVIDIA GeForce 8 Series *NVIDIA GeForce 9 Series *NVIDIA GeForce 100 Series *NVIDIA GeForce 200 Series *NVIDIA GeForce 300 Series *ATI Radeon HD 2000 Series *ATI Radeon HD 3000 Series *ATI Radeon HD 4000 Series
OpenGL 4.0 supports only: *Intel HD Graphics 2500/4000
OpenGL 4.2 supports only: *NVIDIA GeForce 400 Series *NVIDIA GeForce 500 Series *NVIDIA GeForce 600 Series *ATI Radeon HD 5000 Series *AMD Radeon HD 6000 Series *AMD Radeon HD 7000 Series
MS Windows 7 Ultimate 32-bit SP1 Intel Pentium 4 CPU 3.20GHz, 2,0GB RAM, NVIDIA GeForce GTX 260
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Rarenth | Date: Sunday, 01.07.2012, 22:54 | Message # 213 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| I have a very powerful computer, and can start space engine just fine. However, whenever I get close to a procedural planet or sun, I get artifacts like this. They get worse as more of the planet renders, and they eventually become so invasive that they flicker constantly across the screen.
I have turned off every single setting in this screenshot, and they still appear:
The game runs normally othewise, at least so far. Anyone encountered this before?
Edited by Rarenth - Sunday, 01.07.2012, 23:04 |
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HarbingerDawn | Date: Sunday, 01.07.2012, 23:24 | Message # 214 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Rarenth, hello and welcome to the forum! Unfortunately, your computer is running SpaceEngine on integrated Intel graphics, which will not properly run SpaceEngine. Probably the only the only way you could get SE to perform properly is to upgrade to some model of Nvidia or AMD/ATI graphics card. Sorry
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Rarenth | Date: Sunday, 01.07.2012, 23:49 | Message # 215 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| Oh, but that's not true. I have 2 display adapters listed in my device manager. One is intel integrated graphics, one is an Nvidia Geforce GTX 660M.
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apenpaap | Date: Sunday, 01.07.2012, 23:56 | Message # 216 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Ah, try activating the Nvidia card/running SE on it or something. BEcause that looks like it's running on the Intel HD. It should look good on the other card.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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Rarenth | Date: Monday, 02.07.2012, 00:00 | Message # 217 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| I activated it. I was blinded by light of a brilliant sun at about 150 FPS. I think it's working. Thank you for your help!
If anyone else has this problem, you must go into your nvidia control panel, change your program settings for space engine, and force it to use your good graphics card.
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apenpaap | Date: Monday, 02.07.2012, 00:06 | Message # 218 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Excellent, I'm very glad to have been of help!
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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miros_0571 | Date: Monday, 02.07.2012, 05:54 | Message # 219 |
Astronaut
Group: Banned
Ukraine
Messages: 54
Status: Offline
| SpaceEngine drivers supports only: *NVIDIA GeForce 8 Series *NVIDIA GeForce 9 Series *NVIDIA GeForce 100 Series *NVIDIA GeForce 200 Series *NVIDIA GeForce 300 Series *NVIDIA GeForce 400 Series *NVIDIA GeForce 500 Series *NVIDIA GeForce 600 Series *ATI Radeon HD 2000 Series *ATI Radeon HD 3000 Series *ATI Radeon HD 4000 Series *ATI Radeon HD 5000 Series *AMD Radeon HD 6000 Series *AMD Radeon HD 7000 Series
Intel HD Graphics drivers does not support.
MS Windows 7 Ultimate 32-bit SP1 Intel Pentium 4 CPU 3.20GHz, 2,0GB RAM, NVIDIA GeForce GTX 260
Edited by miros_0571 - Monday, 02.07.2012, 05:56 |
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Tuskin | Date: Monday, 02.07.2012, 13:51 | Message # 220 |
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
| I'm not sure if this counts as a Bug, but the Star "23 Librae", doesn't have a name. I had to find it by searching for its known Planets.
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apenpaap | Date: Tuesday, 03.07.2012, 16:33 | Message # 221 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| I found a code of random numbers on the bottom of my deodorant, and since it started with RS, I decided to put it into SE to see what I might find (It's RS 10-46-3-1652-13, to be precise). What I found was a crash. The moment I put that into the F3 menu and pressed Enter, SE crashed. At first I wondering if something very sinister and conspirationally might be going on, but then I tried some other random RS numbers. As it turned out, SE seems to crash every time it can't find something from a procedural code, provided it's a 5 number code like the proper ones. I have attached my se.log after reproducing the crash several times.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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HarbingerDawn | Date: Tuesday, 03.07.2012, 18:58 | Message # 222 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| hahahaha, apenpaap your story made me laugh As for the numbers causing crashes, that is a bit odd. I did some testing, and it seems that it's due to the 4th number, possibly from it being too large. In any case it is a weird bug and certainly something that should not cause a crash! I'm kinda surprised it hasn't been found before now.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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SpaceEngineer | Date: Thursday, 05.07.2012, 20:13 | Message # 223 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| This thread will be closed soon due to new version 0.96 release. Use the new bug reports thread for v0.96.
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Khadras | Date: Thursday, 05.07.2012, 20:13 | Message # 224 |
Observer
Group: Users
Romania
Messages: 19
Status: Offline
| Hi! I found there is no star into big Cassiopeia dSph galaxy other then a small cluster of few hundreds of star in the center (cluster RC 5302-0). There is a bug or a galaxy with diameter of 649988 pc had just a few hundreds in the central region?
PC1: Intel Core i5-2320 CPU, 3 GHz, 8 GB RAM, AMD ATI Radeon HD 6840, 1024 Gb VRAM, 32 & 64-bit Operating System
Edited by Khadras - Saturday, 19.11.2011, 19:13 |
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SpaceCore | Date: Thursday, 05.07.2012, 20:13 | Message # 225 |
Space Tourist
Group: Users
Antarctica
Messages: 22
Status: Offline
| http://en.wikipedia.org/wiki/DSph
Looks like it indeed is a standalone cluster.
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