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Totally off-topic thread
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| DoctorOfSpace | Date: Monday, 14.01.2013, 06:11 | Message # 316 |
 Galaxy Architect
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Pirate
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Its always aliens
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| werdnaforever | Date: Monday, 14.01.2013, 07:06 | Message # 317 |
 World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
| The image about education is so, so true.
Its almost like the type of school is a description of how accurate the knowledge it teaches is.
I can't wait for space engine .98 with animated chromospheres for stars. I also can't wait for the Atari 2600 port of SE. It will look much better with all the extra processing power the 2600 can provide- I'm talking about photorealistic images at 120 fps.
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| Salvo | Date: Monday, 14.01.2013, 12:32 | Message # 318 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (werdnaforever) I'm talking about photorealistic images at 120 fps. My PAL tv can't have more than 50 FPS
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| midtskogen | Date: Monday, 14.01.2013, 12:59 | Message # 319 |
 Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
| Quote (Salvo) My PAL tv can't have more than 50 FPS Don't worry. I think he was speaking of 120 frames per season.
NIL DIFFICILE VOLENTI
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| HarbingerDawn | Date: Monday, 14.01.2013, 15:01 | Message # 320 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (midtskogen) Don't worry. I think he was speaking of 120 frames per season. ahahahahahaha or frames per Solar year
That clever chap! How did he ever slip this one past us!?
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Monday, 14.01.2013, 15:02 |
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| werdnaforever | Date: Monday, 14.01.2013, 15:23 | Message # 321 |
 World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
| James bond isn't a time lord... Movie executives like money.
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| DoctorOfSpace | Date: Monday, 14.01.2013, 15:32 | Message # 322 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
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| Quote (werdnaforever) James bond isn't a time lord... Movie executives like money.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| HarbingerDawn | Date: Monday, 14.01.2013, 15:35 | Message # 323 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| ^My thoughts exactly
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Salvo | Date: Monday, 14.01.2013, 15:47 | Message # 324 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| DoctorOfSpace has lost the ability to type on the keyboard
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| werdnaforever | Date: Monday, 14.01.2013, 15:48 | Message # 325 |
 World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
| No one is allowed to have fun until .97. Sorry.
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| HarbingerDawn | Date: Monday, 14.01.2013, 15:50 | Message # 326 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (werdnaforever) No one is allowed to have fun until .97 Well guess who's not getting it now?
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| werdnaforever | Date: Monday, 14.01.2013, 15:56 | Message # 327 |
 World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
| Quote (HarbingerDawn) Well guess who's not getting it now? Its too bad there is literally no way to prevent me from downloading it once its released... Where are your moderator powers now?
Yep... That's what I thought... Even if you ban me right now (p.s. Please don't) I'll still get my .97 when the time comes....... My vision is starting to blur from deprecation... And no, I have turned off antialiasing!
Edit:
Edited by werdnaforever - Monday, 14.01.2013, 15:57 |
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| Voekoevaka | Date: Monday, 14.01.2013, 16:17 | Message # 328 |
 World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Hmmm... This is totally off-topic, but this night I had a nightmare about the "happy birthday" cat of the main forum page. And I feel that this scary cat should be replaced by something more inconspicuous...
For example, here is a pixel art image :
Want some music of mine ? Please go here !
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| werdnaforever | Date: Tuesday, 15.01.2013, 01:47 | Message # 329 |
 World Builder
Group: Users
Pirate
Messages: 897
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| I have no idea where I should put this, but I was just thinking...
Space Engine's universe is essentially a cube which loops back on itself on all sides, if that makes any sense. It's tiled infinitely, like a pattern on your desktop, except that there's only one actual tile. You guys know what I'm talking about.
If Space Engine ever gets to the point where we have inflation, and can go back 13.7 billion years, this could actually be accomplished in a way that makes sense.
The actual area of the universe (the cube) is space as we know it. Inflation is the expansion of the universe- space itself expands. Thus, in Space Engine, as you go back billions of years, the spaces between galaxies would get smaller and smaller- my point is that the cube itself can shrink. The distances between galaxies would get closer and closer, but the ratios between the different distances would be the same. The galaxies won't get smaller, they'll just get closer.
Of course, for it to be accurate, the galaxies would have to slowly fade away, or get smaller --EDIT!!! NOT get smaller- the proper wording would be to devolve-- ultimately, the galaxies will get to a point where they are close enough together that the universe is just a bunch of scattered stars. I know this would require galaxy evolution, and stellar evolution, but if those could be done in Space engine, then so could the expansion/life of the universe itself.
Ultimately you'll reach the Dark Ages- stars have yet to form, so all you see is a black screen. Why even bother, you ask? Well, if you could go back even further, to approx 380,000 years after the big bang, the screen could turn white; the universe is no longer transparent... okay, now it's pointless to go back further...
...I guess this will be in version 3, or something.
Edited by werdnaforever - Tuesday, 15.01.2013, 09:46 |
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| DoctorOfSpace | Date: Tuesday, 15.01.2013, 10:17 | Message # 330 |
 Galaxy Architect
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Pirate
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| Quote (Salvo) DoctorOfSpace has lost the ability to type on the keyboard Being tired causes severe laziness.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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