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SpaceEngine FAQ
huishbDate: Saturday, 06.02.2016, 21:48 | Message # 436
Astronaut
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OHHH it worked thank you!




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carl_carlDate: Wednesday, 24.02.2016, 22:49 | Message # 437
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Hi, I've got a question: I have the coordinates of a star, but the star might not be in Space Engine's database, how can I get to that location specified by the coordinates? Thanks a lot!
 
MosfetDate: Friday, 26.02.2016, 23:46 | Message # 438
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assuming you know its distance from the sun, I guess you could try to locate the nearer star that it's in the database. then... "Make a trip down to Sagittarius" (cit.) smile




"Time is illusion. Lunchtime doubly so."
Douglas N. Adams
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Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
 
skywalker66Date: Sunday, 28.02.2016, 09:13 | Message # 439
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While I explore the binary stars near Eagle Nebula, I had accidently left the white and red arrows with blue axis line on star (or planet) body with my mouse controls. I have no way of turning off those features. sad




J.L.R.
 
HarbingerDawnDate: Sunday, 28.02.2016, 09:16 | Message # 440
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Press F4, turn off vectors.




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LookAtDatDakkaDate: Wednesday, 02.03.2016, 00:13 | Message # 441
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SpaceEngineer, how did you exceed the amount of objects generated by 2³²? How does "Set to Current Time" works? Clicking on "Set to Current time" set it to current UTC time, not local time.




NVIDIA 960 GTX 2048MB
 
PlutonianEmpireDate: Thursday, 03.03.2016, 02:51 | Message # 442
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In the existing versions of SE, is it possible to get equatorial ice belts for high-obliquity worlds? I remember reading up on high obliquity's effects on a terrestrial climate, and that Earth would likely have one at an obliquity of 85°.




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
JackDoleDate: Thursday, 03.03.2016, 09:41 | Message # 443
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Quote LookAtDatDakka ()
SpaceEngineer, how did you exceed the amount of objects generated by 2³²?

These objects do not exist, as long as they are not visible.
In other words: Procedural objects are generated only for the area in which the observer is just.
If the range is left, the objects are deleted.
As for the generation of an object at a certain place, based on the coordinates of the place, always the same seed is used for the random number generator, the exact same object is created again.

It's like with the quantum theory. There are people who claim that things and events which are not observed, do not exist. biggrin





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JackDoleDate: Thursday, 03.03.2016, 09:51 | Message # 444
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Quote PlutonianEmpire ()
is it possible to get equatorial ice belts for high-obliquity worlds?

That would interest me too. I have tried to create a planet where the ice is concentrated around the equator. So far I did not succeed. sad





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PlutonianEmpireDate: Thursday, 03.03.2016, 17:00 | Message # 445
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Yeah me too. Best I could muster was to have climatePole set to default, 0.9-something, climateEquator set to be between 0.8 and/or 1, and climateTropics to 0.1. For some reason the game won't let me set a custom tropic latitude, so my planets kinda have to be oblique between 80° and 100° to its orbit.




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )

Edited by PlutonianEmpire - Thursday, 03.03.2016, 17:01
 
nmoavinisDate: Friday, 04.03.2016, 14:25 | Message # 446
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how do you get beta patces? where do you download them?
 
JackDoleDate: Friday, 04.03.2016, 15:27 | Message # 447
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Germany
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Quote nmoavinis ()
how do you get beta patces? where do you download them?

Here.





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HarbingerDawnDate: Friday, 04.03.2016, 15:27 | Message # 448
Cosmic Curator
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Quote nmoavinis ()
how do you get beta patces? where do you download them?

http://en.spaceengine.org/forum/21-3022-1





All forum users, please read this!
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Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
skywalker66Date: Saturday, 05.03.2016, 07:59 | Message # 449
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Is there a tutorial in SE that would teach anyone about the spaceship assembly and mission exploration basics? wink




J.L.R.
 
HarbingerDawnDate: Sunday, 06.03.2016, 00:24 | Message # 450
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Quote skywalker66 ()
Is there a tutorial in SE that would teach anyone about the spaceship assembly and mission exploration basics?

These gameplay elements do not exist.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
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