Ship Models
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dontpanic | Date: Friday, 06.07.2012, 12:29 | Message # 1 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Hi! I'm new to Space Engine, but I love it. I have a question. Yesterday I finished a nice little (simple) model of a space shuttle with 3dsmax, I wasn't making it for any game or mod, just for fun (I'm new to 3d modelling). I wanted to ask, is it possible to change one of the Space Engine ship models with mine? And if yes, how? Would be nice to take a few screen shots of my model orbiting a planet))
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dontpanic | Date: Friday, 06.07.2012, 13:24 | Message # 2 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Sorry for the double post, I found the models of the ships in Space Engine. but they have an .SM extension, I've never seen it before... Will Space Engine recognize MAX files? Or do I need to convert my model? I don't want to mess anything up, could anyone please tell me how to do it?
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HarbingerDawn | Date: Friday, 06.07.2012, 17:19 | Message # 3 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| SpaceEngine will accept .obj format, but in the catalog file you will still need to specify it as .sm; it will be converted upon loading.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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dontpanic | Date: Friday, 06.07.2012, 17:42 | Message # 4 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Ok, thanks!! If everything works well, I will post some screens
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Hasforjs97 | Date: Friday, 06.07.2012, 18:36 | Message # 5 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| I was just wondering.. what program did you use to make the .ms models? Because I would like to make ships now that they aren't quite realistic because maybe later they will be harder to make, and I don't know wat software to use. I've seen lots of softwares out there but I don't know which one would be the best so I ask directly to you
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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dontpanic | Date: Friday, 06.07.2012, 19:01 | Message # 6 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| For some reason, I can't see anything in game, not the original shuttle nor mine... Ideas? Maybe something more I need to change? Also, do I need to change my model's extension to .sm or just specify so in spacecrafts.sc?
Edited by dontpanic - Friday, 06.07.2012, 19:14 |
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SpaceEngineer | Date: Friday, 06.07.2012, 19:27 | Message # 7 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| You should export your model in obj using triangles geometry, with normals and texture coordinates:
Here is a small tutorial, on Russian forum (use Google translator): http://spaceengine.org/forum/19-201-1 I will write an English version later.
*
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Hasforjs97 | Date: Friday, 06.07.2012, 19:37 | Message # 8 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| Oh, I didn't find this post before http://en.spaceengine.org/forum/17-712-1 so I'm sorry. I will ask my questions there...
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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dontpanic | Date: Friday, 06.07.2012, 20:39 | Message # 9 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Now it crashes as soon as it tries to load the model (I guess...). I have a different window to export OBJ files, can you tell me what should i select here?
Also, can the model work without textures? Maybe I put the wrong textures in the wrong place and thats why it crashes? Or the model can be loaded without a texture?
P.S. And I have no new .SM file in the folder of my ship, so I guess it crashes when it tries to convert the .OBJ into .SM.
Edited by dontpanic - Friday, 06.07.2012, 20:45 |
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Talyn | Date: Friday, 06.07.2012, 21:21 | Message # 10 |
Explorer
Group: Users
Portugal
Messages: 207
Status: Offline
| My first try at modeling a fictional fighter just for kicks
I don't know why but it looks kind of like a semi-cloaked Romulam ship
For some reason the texture is not loading correctly
PC: Intel Core2Duo E6850 @ 3.00 GHz & 4GB DDR3 @ 1333 - NVIDIA GeForce 8800 GTS with 640 MB VRAM Laptop: Intel Core2Duo T9400 @ 2.53 GHz & 4 GB DDR @ 1066 - NVIDIA GeForce 9600M GT
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dontpanic | Date: Friday, 06.07.2012, 21:57 | Message # 11 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| YAY! Got it figured! It seems I made the model out of 6 separate objects, so I joined them and it works! Texture is low-res though for some reason... I'll work on it.
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dontpanic | Date: Friday, 06.07.2012, 23:06 | Message # 12 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Ok, another problem... I made 2 texture maps, because all of the textures wouldn't fit on one, is it possible to use 2 diffmaps on one ship? If yes what do I write in the script?
Edited by dontpanic - Friday, 06.07.2012, 23:07 |
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SpaceEngineer | Date: Saturday, 07.07.2012, 00:16 | Message # 13 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| No, ship should have one mesh and one texture.
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dontpanic | Date: Saturday, 07.07.2012, 01:37 | Message # 14 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| oh forget it looks awful... I've got a better idea though... I will try some other models, might look good.
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dontpanic | Date: Saturday, 07.07.2012, 21:44 | Message # 15 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Decided to convert some Mass Effect models, and put them in Space Engine) Worked really nice too here are some screens:
Full list of ships: Alliance Cruiser Alliance Dreadnought Alliance Dropship (Kodiak) Alliance Fighter Alliacne Frigate Alliance Frigate 2 Asari Destiny Ascension Geth Cruiser Geth Transport Normandy Normandy 2 Sovereign Class Reaper Turian Fighter Turian Frigate Turian Cruiser Turian Dreadnought
I know I didn't make the models, but i'm a huge fan of Mass Effect so...
Tell me, if anybody is interested, and I will upload all of the ships, so that people who like Mass Effect can add them and enjoy))
P.S.Maybe I should make a separate topic?
Edited by dontpanic - Saturday, 07.07.2012, 21:48 |
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