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Nebula pack for 0.96
RodrigoDate: Thursday, 05.07.2012, 22:36 | Message # 1
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This is the first MOD for 0.96, a pack with 4 new nebula models. Note that it will ADD models, not substitute the original ones, which can still be found.

Diffuse 3


Diffuse 4


Planetary nebula 3


Supernova Remnant 3


Extract textures.rar to data/textures/nebula folder and put Models.cfg in data/models/nebula folder. Don´t forget to backup original models.cfg in case anything goes wrong or if you don´t like the result.

Delete the cache folder before starting SE.

Attachments: 5709182.jpg (123.8 Kb) · 0399824.jpg (120.8 Kb) · 1957586.jpg (36.0 Kb) · 8406105.jpg (78.4 Kb) · Models.cfg (16.8 Kb) · Textures.rar (307.4 Kb)
 
SolarisDate: Thursday, 05.07.2012, 22:43 | Message # 2
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blink they looks beautifull, I'm on my way to try them !
Quote (Rodrigo)
Note that it will ADD models, not substitute the original ones, which can still be found.
And this is really cool.

Edit : what about http://en.spaceengine.org/forum/8-384-5850-16-1340723005 ? smile


Edited by Solaris - Thursday, 05.07.2012, 23:04
 
KvikiDate: Thursday, 05.07.2012, 22:44 | Message # 3
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Sweet job man! I'll use it once I get SE on my better PC. biggrin

Q: Any tutorials on how exactly you make the models?





 
apenpaapDate: Thursday, 05.07.2012, 23:07 | Message # 4
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Oh, that looks very nice, I just added them.




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HarbingerDawnDate: Friday, 06.07.2012, 00:56 | Message # 5
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Nice job, Rodrigo, these look fantastic




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DoctorOfSpaceDate: Friday, 06.07.2012, 03:15 | Message # 6
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Got my download




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Edited by DoctorOfSpace - Saturday, 07.07.2012, 11:19
 
neutronium76Date: Sunday, 15.07.2012, 19:53 | Message # 7
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Yes, what about the last updated nebulas for 095? Has anybody managed to succesfully add them to 096??
I am trying to add them but I get random crashes sad cry





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PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
SpaceEngineerDate: Friday, 27.07.2012, 18:05 | Message # 8
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Rodrigo, what if I include these models to the 0.9.6.2 patch?
Which nebulae are sources for these models? Diff3 is a M16 (Eagle nebula), SNR3 is a M1 (Crab nebula), and that is Plan3? I think it is good idea to assign these models for these catalog nebulae.

*





 
SpaceEngineerDate: Friday, 27.07.2012, 18:35 | Message # 9
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Your scripts have a mistake - unwanted "}"

Can you send me original tga textures? I want to remake Planetary nebula 3 model with cylindrical method.

EDIT: Nevermind, I add console commands to convert images to tga and png. Tested "Cylindrical" method, the result is not good.

*





 
RodrigoDate: Friday, 27.07.2012, 19:32 | Message # 10
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I´ll be glad to! Here are the tga files.
Plan3 was based on the Hourglass Nebula.The Diff4 model was an artwork based on a image Solaris sent me
Do you want the accretion model too, in case you need to use it later?

Attachments: nebulae.rar (318.8 Kb) · accretion.rar (22.3 Kb)


Edited by Rodrigo - Friday, 27.07.2012, 19:44
 
neutronium76Date: Friday, 27.07.2012, 19:39 | Message # 11
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Yes Rodrigo! Please give it to Space Engineer! It's sooo nice ! smile




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PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
RobbieDate: Sunday, 29.07.2012, 10:51 | Message # 12
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BlackArk, yet another off-topic post in the wrong thread! I'm deleting this one. You are risking another ban. Be warned, the ban will be longer next time.




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miros_0571Date: Saturday, 18.08.2012, 20:01 | Message # 13
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Rodrigo, you need add nebulae texture:
Horse Nebula (IC 434)
Trifid Nebula (M20)
Crab Nebula (M1)
Retina Nebula (IC 4406)

Fix nebulae texture:
Eagle Nebula (M16)

And add nebulae:
Homunculus Nebula
Carina Nebula (NGC 3372)





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VoekoevakaDate: Sunday, 26.08.2012, 20:59 | Message # 14
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Here is a "indev" version of the Homunculus nebula I'm working on. It is not perfect, but I will update it when I'll came to a better result. To install, follow the instruction :

♦ 1 ) In data/catalogs/nebulae/nebulae_MilkyWay.sc, add the following code :

Code
Nebula    "Homunculus Nebula/Eta Carinae Nebula"
{
   Galaxy  "Milky Way"
   Type    "Diffuse"
   Model   "EtaCarinae"
   RA       10.751 41 03.591
   Dec     -59.6845 41 04.26
   Dist     2376
   Radius   0.245
   AppMagn  15.0
}


♦ 2 ) In data/models/nebulae/Modela.cfg, add the following code :

Code
NebulaModel    "EtaCarinae"
{
   Method  "CubeMap"
   Position    (0, 0, 0)
   Radius  (1, 1, 1)
   BBoxRes  (16, 16, 16)

   Group  "EtaCarinae"

   SpriteObliquityZ    1.0

   useFBO    1    // 1 = true
   floatLOD   0    // 0 = false
   LODbase    50

   CubePosXImage    "EtaCarinae_posx.*"
   CubePosYImage    "EtaCarinae_posz.*"
   CubePosZImage    "EtaCarinae_posz.*"

   emParticleColor  (0.2, 0.0, 0.0)
   absParticleColor    (0.5, 0.25, 0.15)

   emDetailR    0.5
   emDetailZ    0.5
   absDetailR    0.5
   absDetailZ    0.5

   emParticleDispR  0.5
   emParticleDispZ  0.5
   absParticleDispR    0.5
   absParticleDispZ    0.5

   emParticleSizeCenter    2.0
   emParticleSizeEdge  2.0
   absParticleSizeCenter    3.0
   absParticleSizeEdge  1.0

   emParticleMinBrightCenter    0.1
   emParticleMinBrightEdge  0.1
   absParticleMinBrightCenter    1.0
   absParticleMinBrightEdge    0.0

   emParticleBrightnessCenter    0.2
   emParticleBrightnessEdge    0.2
   absParticleBrightnessCenter    12.0
   absParticleBrightnessEdge    0.0

   // this parameters automatically updates by SpaceEngine
   clipRadius    1.69871
   sumColor    (-1.#IND, -1.#IND, -1.#IND)
   sumBright    -1.#IND
   maxBright    11.8712
}


♦ 3 ) Extract the attachment and put the two images in data/textures/nebulae

♦ 4 ) Look at your right hand (this is not a necessary step, but if I were you, I'd do it, we're not enough prudent).

♦ 5 ) Delete the "cache" folder.

♦ 6 ) Enjoy !

Attachments: 5186995.jpg (46.5 Kb) · 3159373.rar (19.9 Kb)





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Edited by Voekoevaka - Sunday, 26.08.2012, 21:00
 
AmericaisBabylonDate: Friday, 01.02.2013, 21:41 | Message # 15
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when i downloaded the file i didnt get posx posz and posz i only got two so im somehow missing one resulting in an error
 
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