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MOD - Creating galaxies, nebulae and star clusters 0.980
Brett001Date: Wednesday, 02.09.2015, 19:13 | Message # 121
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Somebody would make a tutorial video for the Photoshop? (Alpha channel making, etc.) I'm totally stupid for the PS. sad I think other people would welcome such a video.
Thanks! smile
 
PlutonianEmpireDate: Saturday, 16.04.2016, 19:03 | Message # 122
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When creating galaxy subsystem images in say, Gimp for example, what are useful filters that will help us perfect and fine tune the image?




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HarbingerDawnDate: Sunday, 17.04.2016, 00:20 | Message # 123
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Quote PlutonianEmpire ()
When creating galaxy subsystem images in say, Gimp for example, what are useful filters that will help us perfect and fine tune the image?

I don't know about filters, but what you should do is work on each color channel individually, rather than working on it as an RGB image. Once you have each channel the way you want, then you can just compose it back to RGB and be done.





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simonecinque1992Date: Friday, 20.05.2016, 15:33 | Message # 124
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Why when I make a .sc file for the models folder my Galaxies have this ugly circle?


I'm using 0.974 RC2

Attachments: 9357555.jpg (99.6 Kb)





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OstariskDate: Wednesday, 15.06.2016, 12:28 | Message # 125
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Quote simonecinque1992 ()
Why when I make a .sc file for the models folder my Galaxies have this ugly circle?

Can I see texture files?






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simonecinque1992Date: Wednesday, 15.06.2016, 13:08 | Message # 126
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Ostarisk, Well.. I discontinued them




My Mods and Addons

Packard Bell
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Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz
4 GB
64 bit Operative System
 
OstariskDate: Wednesday, 15.06.2016, 22:32 | Message # 127
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Quote simonecinque1992 ()
Well.. I discontinued them

O... K....






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PanMDate: Thursday, 04.08.2016, 09:37 | Message # 128
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That was very helpfull in making galaxies!
 
MatsoftwareDate: Wednesday, 21.09.2016, 13:52 | Message # 129
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Why 252 stars in my cluster when I set 600?




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Edited by Matsoftware - Wednesday, 21.09.2016, 15:04
 
SpaceEngineerDate: Thursday, 22.09.2016, 11:53 | Message # 130
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Quote Matsoftware ()
Why 252 stars in my cluster when I set 600?

I forgot to mention what SE sums up the luminosity of generated stars and compares it with the cluster luminosity defined in the catalog. It stops generation of stars when their summary luminosity reaches the luminosity of the cluster.





 
MatsoftwareDate: Thursday, 22.09.2016, 14:36 | Message # 131
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Quote SpaceEngineer ()
I forgot to mention what SE sums up the luminosity of generated stars and compares it with the cluster luminosity defined in the catalog. It stops generation of stars when their summary luminosity reaches the luminosity of the cluster.

I did not set Luminosity in my cluster code, I have to put Luminosity or I have to put Lum?
(I started to mod SE ~4 days ago)





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Edited by Matsoftware - Friday, 23.09.2016, 05:48
 
SpaceEngineerDate: Friday, 23.09.2016, 13:44 | Message # 132
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You may use any. Or use AppMagn or AbsMagn - SE will compute luminosity based on them.




 
MatsoftwareDate: Saturday, 24.09.2016, 15:16 | Message # 133
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Quote SpaceEngineer ()
You may use any. Or use AppMagn or AbsMagn - SE will compute luminosity based on them.

Ok, I will try, I can not try now

Added (24.09.2016, 15:16)
---------------------------------------------
Quote SpaceEngineer ()
You may use any. Or use AppMagn or AbsMagn - SE will compute luminosity based on them.

What App and AbsMag I need to set to get 600 stars?





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Edited by Matsoftware - Wednesday, 28.09.2016, 10:29
 
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