Venus texture
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apenpaap | Date: Saturday, 09.06.2012, 11:45 | Message # 1 |
World Builder
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Antarctica
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| Using the Venus map from laps.noaa.gov/albers/sos/sos.html , I made a new Venus texture. Of course, you usually won't see it with all the clouds in the way, and even just the thick atmosphere without the clouds makes it look very different. Still, I quite like it.
https://www.dropbox.com/s/ercpdulgp5vkeba/Venus.zip for download.
Install by unpacking to [your SpaceEngine install]/SpaceEngine/data/textures/planets/Venus
Screenshots:
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
Edited by apenpaap - Saturday, 09.06.2012, 11:46 |
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jtmedina | Date: Saturday, 09.06.2012, 18:46 | Message # 2 |
Space Pilot
Group: Users
Spain
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| Downloading and installing. Thanks!!!
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DoctorOfSpace | Date: Saturday, 09.06.2012, 21:29 | Message # 3 |
Galaxy Architect
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Pirate
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| Wonderful, this looks awesome.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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Destructor1701 | Date: Friday, 22.06.2012, 01:20 | Message # 4 |
Pioneer
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Ireland
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| Wasn't there side-scan radar altimeter data collected from Venus about 20 years ago? Is that data-set available? Does it cover the whole planet?
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apenpaap | Date: Friday, 22.06.2012, 01:57 | Message # 5 |
World Builder
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Antarctica
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| These textures are made from a map made of the Galileo radar data, so the textures of them are certainly available. I don't know if there's a bump map available; I do know Venus is a pretty flat planet without much height differences, though. The mountains are mostly pretty smeared out over large areas, and they're not nearly as high as Earth or Mars mountains in the first place.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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HarbingerDawn | Date: Friday, 22.06.2012, 03:32 | Message # 6 |
Cosmic Curator
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United States
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| I think you mean Magellan And there is height data available for Venus, which covers 98% of the surface. I don't know where a high-resolution global height mosaic might be found, but one probably exists. If I find one I will add a link in this post.
EDIT: On the Addon Resources page select the link for USGS Map-a-planet. You can use that surface to obtain topographic maps for Venus, as well as many other types of maps for Venus and other worlds.
EDIT 2: The map available there would not be very useful as a bump map without serious modification. It is also pretty lo-res, as is every other topographic map of Venus I've encountered
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Friday, 22.06.2012, 06:21 |
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apenpaap | Date: Friday, 22.06.2012, 10:40 | Message # 7 |
World Builder
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Antarctica
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| Whoops, you're right of course, it was Magellan. Galileo's quick flyby of Venus would hardly be enough to make full maps like those.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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aryoseno11 | Date: Sunday, 01.07.2012, 05:20 | Message # 8 |
Observer
Group: Users
Indonesia
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| cool
PC: Intel Core i7, 3 GB RAM, Geforce GT 430 2 GB DDR3, 500 GB free disk space
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KiimoTheSkimo | Date: Monday, 29.08.2016, 00:40 | Message # 9 |
Observer
Group: Newbies
Greenland
Messages: 2
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| Wow! It's more realistic than in the actual game
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KimPakJiWantsToLeavePDRK | Date: Monday, 29.08.2016, 00:53 | Message # 10 |
Observer
Group: Newbies
Korea (North)
Messages: 3
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| Pretty awesome, gonna download now
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JohnVV | Date: Monday, 12.09.2016, 04:11 | Message # 11 |
Space Tourist
Group: Users
United States
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| you are aware that a few years back i created a 131072 x 65536 pixel DESTRIPED map from the original Magellan radar data
a 8192x4096 px low res simple cylindrical map you can use the SE cubemap tools to convert it
https://drive.google.com/file....sharing
a preview
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SpaceEngineer | Date: Monday, 12.09.2016, 11:41 | Message # 12 |
Author of Space Engine
Group: Administrators
Russian Federation
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| I think the same 128k map is already used in SE. I took it from Celestia Motherlode, merge tiles together and processed with Cubemap tool. I also made a fake elevation map: took low-res elevation data, fixed gaps in it, and modulated with high-frequency data from your map. Both maps are included in the Hi and Ultra Solar system addons.
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JohnVV | Date: Tuesday, 13.09.2016, 05:41 | Message # 13 |
Space Tourist
Group: Users
United States
Messages: 36
Status: Offline
| i do have a upscaled enhanced GTDR heightmap that has been cleaned up
used a shape from shade on the reflectance data for the high frequency height data -- but it is about 50% artistic and NOT scientific accurate
the map on the motherload is mine so , glad you like it
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cirocirociro03 | Date: Thursday, 24.11.2016, 17:17 | Message # 14 |
Observer
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Pirate
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| Hello everyone, I'm new and I did not understand how to enter the texture of venere..ho followed the tutorial but within the program, I see no change..I tried to unzip the file and replace the pak PlanetsTex0980 venus folder within it with the one downloaded from here and then with 7zip I packed everything and renamed the folder PlanetsTex0980 and changed the extension in pak..pero 'still does not function ..
[img][/img]
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Mosfet | Date: Thursday, 24.11.2016, 17:45 | Message # 15 |
World Builder
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Italy
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| cirocirociro03, Hi! This Venus texture was published in 2012, I'm quite sure it's not compatible with the latest version of Space Engine. Changing the default pak texture as a rule of thumb should not be done, but you may instead download HD and Ultra Solar System addons and put them into the addons/ folder as described in the download page, judging by previous posts I guess they're comparable in results. They will not transform as much as you probably think Solar System objects into procedural surfaces, though.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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