Since the Moon LRO WAC color mosaic without relief shadows and more accurate-looking for a long time is available, and after reading the forum http://forum.celestialmatters.org/viewtop....evious, I decided to make a texture for SE, and also to make a relief. Relief is sldem2015_128(Selene/LRO Digital Elevation Model) and ldem_128 done, because it is more precise than just ldem_128.
Hi Klud, do you have a few screenshots? My connection is awful so it would take a lot to download the high detail... but still I'm curious to see how it looks like!
The universe is not required to be in perfect harmony with human ambition.
Yes please if you don't mind. I would thank you a lot if I could see a comparison between SE's original moon, with SolarSystemUltra addon, and then with your addon.
Ok you convinced me and am downloading right now. So Do I need to delete the default SolarsystemHD and SolarsystemUltra moon paks from the addon folders or does it work in parallel and improves intelligently where necessary??
Do I need to delete the default SolarsystemHD and SolarsystemUltra moon paks from the addon folders
No no, leave them as they are. Just put the paks into addons/ directory. I created a subfolder named KludsTextures under addons to put everything there, it works just the same.
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Global data for higher resolution texture the surface of the moon is no, therefore, increase the detail is not possible. The higher resolution data for relief there, but the next level of bump map will have a volume of about 7.5 Gb, so it makes little sense to do.
QuoteHornblower ()
Could you make a detailed texture of curiosity's path?