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[Community Addon] Custom Universe
KexittDate: Thursday, 19.05.2016, 17:19 | Message # 181
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Bambusman, I think it will be interesting to see nebula from your avatar.




http://kexitt.deviantart.com/
 
KexittDate: Thursday, 19.05.2016, 17:29 | Message # 182
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My nebulas.
https://drive.google.com/open?id=0B6wNv3pa0iy1NWx1MDBpMUl4eGs

Attachments: 7787838.jpg (111.5 Kb)





http://kexitt.deviantart.com/

Edited by Kexitt - Thursday, 19.05.2016, 17:29
 
BambusmanDate: Thursday, 19.05.2016, 17:36 | Message # 183
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Kexitt, the nebula from my avatar is the crab nebula its already in SE.
 
JackDoleDate: Thursday, 19.05.2016, 17:42 | Message # 184
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My quadruple planetary system.



There are some problems with it, as mentioned here.

In addition, the planets are sometimes invisible.

Put the .pak in the 'addons' folder.

As far as it works, it works also with the default universe.

Attachments: 5359785.jpg (343.7 Kb) · CU-Quadruplet.pak (71.7 Kb)





Don't forget to look here.

 
KexittDate: Thursday, 19.05.2016, 17:47 | Message # 185
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JackDole, Planets do not displays at certain angle.




http://kexitt.deviantart.com/
 
JackDoleDate: Thursday, 19.05.2016, 17:52 | Message # 186
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Quote Kexitt ()
Planets do not displays at certain angle.

As I said here:
Quote JackDole ()
In addition, the planets are sometimes invisible.





Don't forget to look here.

 
BambusmanDate: Thursday, 19.05.2016, 18:41 | Message # 187
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Ostarisk, you should update the front page of this thread since we have many mods now.
 
steeljaw354Date: Thursday, 19.05.2016, 20:43 | Message # 188
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Terraformed Moon,Mars with ceres as a moon, Venus with unicellular life. Just go into in my solar system I uploaded earlier today and replace the file with the one below.
Attachments: 5748672.sc (49.5 Kb)
 
OstariskDate: Friday, 20.05.2016, 02:46 | Message # 189
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Quote Bambusman ()
Ostarisk, you should update the front page of this thread since we have many mods now.

Done.






My mods
 
OstariskDate: Friday, 20.05.2016, 12:14 | Message # 190
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I get a crash after setting one of the nebulae's galaxy to the milky way, upon initializing nebulae. Help?

Attachments: 8115778.png (25.3 Kb) · se.log (21.9 Kb)






My mods
 
JackDoleDate: Friday, 20.05.2016, 13:20 | Message # 191
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Superman's world

I think if we have a Superman nebula in this universe, then Superman's world also fits in here:
LHS 2520 - Sun of Krypton, Superman's home world.







I shifted the position of the nebula.

Code
// Superman nebula
// by Bambusman

// SManNeb.sc
// You need Bambusman's 'CustomNebulae' for the custom universe addons
// This file changed the position of this nebula
// Put this file in 'addons\catalogs\nebulae'

Nebula    "Superman Nebula"
{
    Galaxy  "Abmera"
    Type    "Diffuse"
    
    RA      12 10 05.597
    Dec     -15 04 15.66
    Dist    12.8
    
    Radius   4.11
    AppMagn  4.53
}

Put the script in 'addons\catalogs\nebulae'. It overwrites the position.

Attachments: 0879959.jpg (206.1 Kb) · 9769102.jpg (350.8 Kb) · 1234177.jpg (287.0 Kb) · SManNeb.sc (0.4 Kb)





Don't forget to look here.



Edited by JackDole - Friday, 20.05.2016, 13:21
 
steeljaw354Date: Saturday, 21.05.2016, 14:20 | Message # 192
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I'm going to attempt to re order the planets of the solar system and make the sun a part of a trinary system.
 
steeljaw354Date: Saturday, 21.05.2016, 17:40 | Message # 193
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I have added a 2nd sun, changed up colors/clouds of the gas giants and moved stuff around. Can someone make a proper barycenter for the system? I changed up the clouds/rings of some planets. My game keeps crashing help?
Attachments: 7398702.log (59.0 Kb) · 8117806.sc (53.0 Kb) · 5820932.sc (0.1 Kb)
 
OstariskDate: Saturday, 21.05.2016, 21:51 | Message # 194
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Quote steeljaw354 ()
I have added a 2nd sun, changed up colors/clouds of the gas giants and moved stuff around. Can someone make a proper barycenter for the system? I changed up the clouds/rings of some planets. My game keeps crashing help?

When you make a system, you cannot put it into an already existing SC file. you have to make a new one. also, you cannot edit the already existing stars either. use the "RemoveStar" SC file to remove stars.






My mods
 
simonecinque1992Date: Sunday, 22.05.2016, 08:00 | Message # 195
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How do I remove these ugly circles from my galaxies?? They appear whenever i add the models for these galaxies :(



Code

GalaxyModel    "Pelina"
{
    UseForObject    "Pelina"
    UseForType      "SBb"

   Method      "SpiralGalaxy"
  Position    (0, 0, 0)
  Radius      (1.1, 0.15, 0.07)    // (disk radius, bulge radius, bulge thickness)
  BBoxRes     (8, 8, 8)

  //SpriteObliquityZ    0.45

  floatLOD    0    // 0 = false
  LODbase     1

  FrontTexture    "Pelina.*"
  SysTexture      "Pelina_small.*"
    FrontImage      "Pelina_sys.*"
  SideImage       "Sc_side.*"

  emParticleColor  (1.0, 1.0, 1.0)
    absParticleColor    (0.08, 0.24, 0.48)
    bParticleColor  (1.0, 0.9, 0.7)
    BulgeRadius   (1.0, 1.0, 1.0)

  emDetailR    1.0
  emDetailZ    0.5
  absDetailR   1.5
  absDetailZ   0.5
  bDetailR     1.0
  bDetailZ     1.0

  emParticleDispR     0.3
  emParticleDispZ     0.3
  absParticleDispR    0.3
  absParticleDispZ    0.5
  bParticleDispR      0.3
  bParticleDispZ      0.3

    emParticleSizeCenter    1.2
  emParticleSizeEdge      1.1
  absParticleSizeCenter   1.1
  absParticleSizeEdge     1.2
    bParticleSizeCenter     1.7
  bParticleSizeEdge       1.7

    emParticleMinBrightCenter   0.001
    emParticleMinBrightEdge     0.001
    absParticleMinBrightCenter  0.03
    absParticleMinBrightEdge    0.075
    bParticleMinBrightCenter    0.05
    bParticleMinBrightEdge      0.05

    emParticleBrightnessCenter  0.1
   emParticleBrightnessEdge    0.3
   absParticleBrightnessCenter 8.0
   absParticleBrightnessEdge   5.0
   bParticleBrightnessCenter   0.3
  bParticleBrightnessEdge     0.0
}

GalaxyModel    "Pelistus"
{
    UseForObject    "Pelistus"
    UseForType      "SBb"

   Method      "SpiralGalaxy"
  Position    (0, 0, 0)
  Radius      (1.1, 0.15, 0.07)    // (disk radius, bulge radius, bulge thickness)
  BBoxRes     (8, 8, 8)

  //SpriteObliquityZ    0.45

  floatLOD    0    // 0 = false
  LODbase     1

  FrontTexture    "Pelistus.*"
  SysTexture      "Pelistus_small.*"
    FrontImage      "Pelistus_sys.*"
  SideImage       "Sc_side.*"

  emParticleColor  (1.0, 1.0, 1.0)
    absParticleColor    (0.08, 0.24, 0.48)
    bParticleColor  (1.0, 0.9, 0.7)
    BulgeRadius   (1.0, 1.0, 1.0)

  emDetailR    1.0
  emDetailZ    0.5
  absDetailR   1.5
  absDetailZ   0.5
  bDetailR     1.0
  bDetailZ     1.0

  emParticleDispR     0.3
  emParticleDispZ     0.3
  absParticleDispR    0.3
  absParticleDispZ    0.5
  bParticleDispR      0.3
  bParticleDispZ      0.3

    emParticleSizeCenter    1.2
  emParticleSizeEdge      1.1
  absParticleSizeCenter   1.1
  absParticleSizeEdge     1.2
    bParticleSizeCenter     1.7
  bParticleSizeEdge       1.7

    emParticleMinBrightCenter   0.001
    emParticleMinBrightEdge     0.001
    absParticleMinBrightCenter  0.03
    absParticleMinBrightEdge    0.075
    bParticleMinBrightCenter    0.05
    bParticleMinBrightEdge      0.05

    emParticleBrightnessCenter  0.1
   emParticleBrightnessEdge    0.3
   absParticleBrightnessCenter 8.0
   absParticleBrightnessEdge   5.0
   bParticleBrightnessCenter   0.3
  bParticleBrightnessEdge     0.0
}


Pelina Galaxy Textures


Pelistus Galaxy Textures


These galaxies will be Abmera's satellites (or companion) :3

Attachments: 5821297.jpg (94.5 Kb) · 5873728.png (30.7 Kb) · 8956706.jpg (255.7 Kb) · 4969632.png (30.0 Kb) · 0045784.jpg (36.4 Kb)





My Mods and Addons

Packard Bell
Windows 10 Pro
Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz
4 GB
64 bit Operative System


Edited by simonecinque1992 - Sunday, 22.05.2016, 08:10
 
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