cockpit view
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Ettore_bilbo | Date: Sunday, 11.01.2015, 12:37 | Message # 1 |
Space Pilot
Group: Users
Italy
Messages: 93
Status: Offline
| 18/01/2015 Added a downloadable version, is not finished yet. Design inspired by Fer De Lance in Elite Dangerous :-D
download here
------------------------------------------------------------------------------ 11/01/2015 I tried to add a simple cockpit in SE 0.972 :-)
https://www.youtube.com/watch?v=6dmO9CZh0Pk
Edited by Ettore_bilbo - Sunday, 18.01.2015, 20:48 |
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Thomas988 | Date: Monday, 12.01.2015, 15:30 | Message # 2 |
Space Pilot
Group: Users
United States
Messages: 125
Status: Offline
| Oh my gosh! That is AMAZING! Are you going to make it available for download, because I really want to play around with this!
All you need in life are space games and typhlosions.
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RockoRocks | Date: Monday, 12.01.2015, 16:25 | Message # 3 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Yeah it looks very good! It would be better with some textures, but I like how big your window is.
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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Ettore_bilbo | Date: Tuesday, 13.01.2015, 17:50 | Message # 4 |
Space Pilot
Group: Users
Italy
Messages: 93
Status: Offline
| this ship is only a trial version, but i'm thinking to make one with better texture and content... in 0.972 does not serve large ships to have a good view. that in the test is a shuttle to about 100 meters in length
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Aerospacefag | Date: Tuesday, 13.01.2015, 18:52 | Message # 5 |
Pioneer
Group: Users
Russian Federation
Messages: 401
Status: Offline
| Ettore_bilbo, that is a very good job, I'm just looking for further development, but I have some notes on that. Current system of coordinates is pretty inaccurate, with discreteness about 10 cm, as far as I understand, so the normal cockpit is just wobbling too much, I'm sure that normal view will be unsuitable for such purpose unless it's a alpha version feature. Although eventually Space Engineer will fix these issues with coordinate systems, the cockpit shall be a separate layer of image that acts smoothly and independently of surrounding objects.
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Ettore_bilbo | Date: Sunday, 18.01.2015, 21:04 | Message # 6 |
Space Pilot
Group: Users
Italy
Messages: 93
Status: Offline
| yes, it's true that the cockpit vibrates a lot. Not the ideal, but it's fun when you get into the atmosphere of a planet :-D However, the accuracy of coordinates system is much impoved in 0.972 compared to 0.971, so we have to wait just a little longer :-)
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HarbingerDawn | Date: Monday, 19.01.2015, 00:24 | Message # 7 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| If anyone is interested in a cockpit they can fly right now, I just added one to my thread: http://en.spaceengine.org/forum/17-2613-1
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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fullmetaljackass | Date: Thursday, 22.01.2015, 16:41 | Message # 8 |
Observer
Group: Newbies
Austria
Messages: 8
Status: Offline
| This is great!
hope there will be a lot more cockpits soon. Maybe a bridge with different viewpoints to select.
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Thomas988 | Date: Monday, 26.01.2015, 00:32 | Message # 9 |
Space Pilot
Group: Users
United States
Messages: 125
Status: Offline
| Is there any chance you could use a different download site? The one you're using scares me.
All you need in life are space games and typhlosions.
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HarbingerDawn | Date: Monday, 26.01.2015, 02:02 | Message # 10 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote Thomas988 ( ) Is there any chance you could use a different download site? The one you're using scares me. Just uncheck the box and it should be fine.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Darkcloak | Date: Thursday, 12.02.2015, 04:27 | Message # 11 |
Astronaut
Group: Users
United States
Messages: 73
Status: Offline
| Any new progress on this topic?
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Ettore_bilbo | Date: Saturday, 21.02.2015, 10:30 | Message # 12 |
Space Pilot
Group: Users
Italy
Messages: 93
Status: Offline
| Quote Any new progress on this topic?
sorry, I haven't worked more... but as soon as I have a bit of time i'll finish
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Jokerman | Date: Thursday, 09.04.2015, 14:46 | Message # 13 |
Observer
Group: Newbies
Austria
Messages: 6
Status: Offline
| Congratulations on the cockpit work. there will be many folks interested in this.
For me, the clear screen view will remain vital but I can see myself using this too.
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MrVakoda | Date: Tuesday, 14.07.2015, 05:32 | Message # 14 |
Observer
Group: Newbies
United States
Messages: 2
Status: Offline
| I can't seem to get into cockpit view since it all clips out. Is there a way to make the ship bigger so that the cockpit doesn't get clipped?
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Donatelo200 | Date: Tuesday, 14.07.2015, 05:49 | Message # 15 |
Explorer
Group: Users
United States
Messages: 261
Status: Offline
| Set the zclip line in the user config to this.
Code ClipZNear 9.999998882412910e-004 // near plane clip distance (ignored in logarithmic z buffer mode
You will notice some z-fighting at waters edge but it isn't bad and it will allow you to see the cockpit.
CPU: Intel Core i7-4790K GPU: Nvidia GTX 1080 SSD: Samsung 850 Evo 250GB HDD: Toshiba DT01ACA200 2TB HDD: WD Blue 1TB (2012) RAM: Unknown 16G-D3-1600-MR 2x8GB MBD: MSI Z97S SLI Krait Edition (MS-7922)
Edited by Donatelo200 - Tuesday, 14.07.2015, 05:51 |
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