Hey guys,
here's a script for improving the appearance of the default Neptune.
You can find deep oceans of liquid ammonia and methane now.
Code
Planet "Neptune"
{
ParentBody "Sol"
Class "IceGiant"
Mass 17.147
Radius 24766.01
InertiaMoment 0.2673099
Oblateness 0.01708
RotationPeriod 16.11
RotationOffset 228.65
Obliquity 26.2608
EqAscendNode 49.235
Albedo 0.41
Color (0.183 0.407 0.678)
Surface
{
DiffMap "Neptune.*"
DiffTileSize 128
DiffTileBorder 1
BumpTileSize 128
BumpTileBorder 1
SpecularPower 150
DayAmbient 1
Lommel 0
Exposure 1.07
}
NoClouds true
Ocean
{
Height 100
DayAmbient 2
Lommel 0
Exposure 1.07
Color (1.000 1.000 1.000 1.000)
}
Atmosphere
{
Model "Neptune"
Height 1000
Density 100
Pressure 10000
Greenhouse 0
Bright 10.79365
Opacity 0.9
SkyLight 10
EclipseBright 100
EclipseColor (0.700, 0.700, 0.500)
}
Aurora
{
Height 700
NorthLat 90
NorthLon 0
NorthRadius 3000
NorthWidth 500
NorthRings 3
NorthBright 1
NorthParticles 0
SouthLat -90
SouthLon 0
SouthRadius 3000
SouthWidth 500
SouthRings 3
SouthBright 1
SouthParticles 0
TopColor (1.000 1.000 1.000)
BottomColor (0.700 0.700 0.700)
}
Rings
{
Texture "Neptune-rings.*"
InnerRadius 50700.77
OuterRadius 65396.27
RotationPeriod 9.357838
RotationOffset 214.3344
FrontBright 1
BackBright 1
Density 1
Exposure 1
}
NoCometTail true
Orbit
{
SemiMajorAxis 30.069
Period 164.793
Eccentricity 0.0086
Inclination 1.7692
AscendingNode 131.722
ArgOfPericenter -86.751
MeanAnomaly 259.909
RefPlane "Ecliptic"
}
}