Quote (SpaceEngineer)
You have not to do this. The only files in the cache that may need update after installing addon or modifying existing scripts - is a galaxies and nebulae binary models. The only reason to delete the cache is changing a script of some existing galaxy/nebula model, or changing hardware or driver version to update the shader cache.
I wasn't sure. So that was my process every time I added a star system. I will update my first post now. Thanks.