Voekoevaka's galaxies and nebulas on demand
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apenpaap | Date: Tuesday, 31.12.2013, 02:56 | Message # 211 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Very well done on these.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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Voekoevaka | Date: Tuesday, 31.12.2013, 15:28 | Message # 212 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Thanks !
New model !
Want some music of mine ? Please go here !
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DeathStar | Date: Tuesday, 31.12.2013, 15:59 | Message # 213 |
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Downloading right now, cant wait to try. Also, I see that some models(well, most in fact) were implemented into SE 0.9.7.1 while some(Antennae galaxies, Arp 142) werent. What is the criteria?
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HarbingerDawn | Date: Tuesday, 31.12.2013, 16:57 | Message # 214 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote DeathStar ( ) What is the criteria? How well they work. Two or more galaxies implemented as a single model, and very warped or unusual galaxies, don't work well, so those generally wouldn't be good for a default release.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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DeathStar | Date: Tuesday, 31.12.2013, 17:03 | Message # 215 |
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Quote HarbingerDawn ( ) How well they work. Two or more galaxies implemented as a single model, and very warped or unusual galaxies, don't work well, so those generally wouldn't be good for a default release.
Oh, OK, that makes sense since I usually get FPS issues in these galaxies.
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n3xt | Date: Friday, 03.01.2014, 19:08 | Message # 216 |
Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
| I remember that Crashman1390 once posted his alternative dust sprite rendering of the interstellar gas and dust within the Milky Way galaxy to become somewhat more darker than the currently more brownish appearance...
I totally lost it !!! I've been looking for over half an hour to find on the forums. So does anyone know how to alter them and let them appear ''darker'' ?? Was it something with pitch ?? Normally it's set on 120 I don't know anymore
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spacer | Date: Friday, 03.01.2014, 19:19 | Message # 217 |
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
| n3xt, http://en.spaceengine.org/forum/0-0-1-3-1066?o3=1
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
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n3xt | Date: Friday, 03.01.2014, 20:31 | Message # 218 |
Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
| Thanks alot I've finally managed to find it
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HarbingerDawn | Date: Friday, 03.01.2014, 22:45 | Message # 219 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Voekoevaka, your Cone Nebula links to the Barnard 68 file.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Voekoevaka | Date: Saturday, 04.01.2014, 22:36 | Message # 220 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Cone nebula link repaired, and new models here !
Want some music of mine ? Please go here !
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neutronium76 | Date: Sunday, 05.01.2014, 00:33 | Message # 221 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Quote Voekoevaka ( ) and new models here
Thanks for the Eagle Nebula Pillars, Voekoevaka, however there is one small problem here: the catalog data seem to be missing from the archive
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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ZackG | Date: Sunday, 05.01.2014, 00:43 | Message # 222 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Quote neutronium76 ( ) Thanks for the Eagle Nebula Pillars, Voekoevaka, however there is one small problem here: the catalog data seem to be missing from the archive Same problem. perhaps you forgot to add it in to the zip file?
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
Edited by ZackG - Sunday, 05.01.2014, 00:43 |
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Voekoevaka | Date: Sunday, 05.01.2014, 00:50 | Message # 223 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Should be fixed now.
Want some music of mine ? Please go here !
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DeathStar | Date: Sunday, 05.01.2014, 13:47 | Message # 224 |
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Voekoevaka, this may have been reported before, but I am going to report it just in case. I noticed that Eta Carinae is completely outside of the Homunuclus nebula, which in turn is outside of the Carina nebula. Here is a picture in which the Homunuclus nebula is selected while the map is centered on Eta Carinae:
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Voekoevaka | Date: Sunday, 05.01.2014, 17:35 | Message # 225 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Thanks for noticing that. Since I have made the model (a prototype in 0.96), there was a bug on right ascenscion and declineson of nebulae. No, that bug is fixed, but the nebula moved.
I'll post soon some code for correcting catalogs (nebulae with wrong place, galaxy orientation problems...). Since the "quat" is fixed, and the edit mode works good, it is easier to work on nebulae.
Want some music of mine ? Please go here !
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