Voekoevaka's Maps
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Voekoevaka | Date: Saturday, 02.03.2013, 20:44 | Message # 1 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| This is my thread for maps I made. I can create a map for an asteroid if you give me a model that is good enough.
Rhea Bump Map
Download !
Tethys Bump Map
Download !
Dione Bump Map
Download !
Enceladus Bump Map
Download
Neptune Clouds
Download
Neptune map credits : Cristiano Corti, Björn Jónsson, Tristan Audam.
Ceres Surface and Elevation Map
Download
Don't forget to delete "cache/filesys.dat". Credits : NASA, John Van Vliet, Tristan Audam.
Pluto Map
Download
Don't forget to delete "cache/filesys.dat". Credits : NASA, Tristan Audam. This map is provisional : it can be improved with further data send by New Horizons. Installation procedure :
In the archives, you'll find a text file. Go to the right planet or moon on catalog/planets/SolarSys.sc, find the right tag (the tag which have the name of the text file), and replace or add it by the new. Copy the folder inside the archive on textures/planets and paste it in the folder of the right planet/moon.
Textures of saturnian moons are from Paul Schenk.
Want some music of mine ? Please go here !
Edited by Voekoevaka - Monday, 27.07.2015, 01:01 |
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SpaceEngineer | Date: Saturday, 02.03.2013, 21:57 | Message # 2 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Cool, but it would be better if you make tiles resolution match with Iapetus diffuse texture tiles resolution (512).
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Voekoevaka | Date: Saturday, 02.03.2013, 22:37 | Message # 3 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| That's done. And now, the archive is enough light to enter the attachments.
Want some music of mine ? Please go here !
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Fireinthehole- | Date: Saturday, 02.03.2013, 22:50 | Message # 4 |
Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| Looks beautiful, thank you very much!
Love Space Engine!
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SpaceEngineer | Date: Saturday, 02.03.2013, 23:12 | Message # 5 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| It's better, but you may smooth out hard ridges artifacts on the texture.
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Voekoevaka | Date: Monday, 04.03.2013, 21:22 | Message # 6 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Here's a reworked version of this map. Somes lines have been smothed, but sometimes, it is impossible to delete lines between textures of different resolution :
Download.
Want some music of mine ? Please go here !
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Voekoevaka | Date: Wednesday, 06.03.2013, 00:42 | Message # 7 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I added a bump map of Rhea, see the first post.
Want some music of mine ? Please go here !
Edited by Voekoevaka - Wednesday, 06.03.2013, 00:42 |
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LiveLife42 | Date: Wednesday, 06.03.2013, 01:31 | Message # 8 |
Explorer
Group: Users
United States
Messages: 272
Status: Offline
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PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM
Edited by LiveLife42 - Wednesday, 06.03.2013, 01:33 |
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SpaceEngineer | Date: Wednesday, 06.03.2013, 11:13 | Message # 9 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Are these textures have some credit? Can I use them in the 0.97 release?
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Voekoevaka | Date: Wednesday, 06.03.2013, 11:45 | Message # 10 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I asked the man, but I'm waiting for an answer.
Want some music of mine ? Please go here !
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Fireinthehole- | Date: Wednesday, 06.03.2013, 14:40 | Message # 11 |
Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| Very nice looking textures! Is is possible to do Enceladus aswell?
Love Space Engine!
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Voekoevaka | Date: Wednesday, 06.03.2013, 18:33 | Message # 12 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Quote (Fireinthehole) Is is possible to do Enceladus aswell? I'll work on it soon. Data for Enceladus is not precise, but this moon as very smooth.
Want some music of mine ? Please go here !
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Voekoevaka | Date: Saturday, 09.03.2013, 14:17 | Message # 13 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I added a bump map for Miranda.
Want some music of mine ? Please go here !
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HarbingerDawn | Date: Saturday, 09.03.2013, 14:37 | Message # 14 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Voekoevaka, why did you make the tiles for the bump and surface maps of Miranda different sizes? They should be the same (ideally tiles should be 256 + border, so 258).
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Voekoevaka | Date: Saturday, 09.03.2013, 14:50 | Message # 15 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| The bump file was enough precise to make 512 squares. But with the diff map, the most precise we can make is 256 squares. When I tried to make the bump map with two levels, it leads me to an infinite loading bug.
Want some music of mine ? Please go here !
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