Distant Star Texture Version 1.0 (On-going project)
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neutronium76 | Date: Saturday, 13.10.2012, 16:46 | Message # 31 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Guys I have a feeling that you can achieve a similar effect by playing with star scale, star style parameters under ctrl+f4 graphics menu and simultaneously playing with star magnitude and star overbright parameters under F7 menu as Space Engineer suggested previously...
Actually the most important parameter is star scale and star overbright. Star scale should be max 1 (preferably between 0-0.75) and star overbright all way down to 0. Then try to adjust star magnitude with cntrl+[].
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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smjjames | Date: Saturday, 13.10.2012, 16:54 | Message # 32 |
World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Well, with the mod, you don't have to play with all that to achieve the same effect.
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HarbingerDawn | Date: Saturday, 13.10.2012, 17:51 | Message # 33 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Just playing with the scale and magnitude settings will not achieve the same effect because the sprites are still different. It's not just smaller, it has the light fading more gradually, giving a bright center and a much softer edge. There are fundamental differences between the textures, which is what makes this mod so nice.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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n3xt | Date: Saturday, 13.10.2012, 18:58 | Message # 34 |
Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
| Well done Martek
I love your mod <3
Edited by n3xt - Saturday, 13.10.2012, 18:58 |
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Baleur | Date: Friday, 19.10.2012, 05:12 | Message # 35 |
Observer
Group: Users
Sweden
Messages: 17
Status: Offline
| This .png plus my own preferred settings ingame, so beautiful....
Stars Overbright 1.500 Star Size 2.000
Still much more subtle than the original, but with alot more depth in the soft outer glow. Thank you so much for this =)
Edited by Baleur - Friday, 19.10.2012, 05:12 |
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n3xt | Date: Saturday, 20.10.2012, 20:25 | Message # 36 |
Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
| Baleur Quote This .png plus my own preferred settings ingame, so beautiful....
Stars Overbright 1.500 Star Size 2.000
Haha that's funny cause I usually set Star Size to 2 aswell and the apparent mag limit of stars to 8
I really love it, because when I used the original one it caused stars to litterally become oversized and overbrightened if I used those settings. Now on my current settings (in the Milky Way only) the dimmest stars are still between 6.50-7.00 wich is very realistic to the human unaided eye...
But I usually keep my Stars Overbright on 0 unless I approach a bright globular then I basically increase.
Or other galaxies since they lack the catalog stars ofcourse and lack much more brighter and luminous stars.
Yet again very well done Martek!
Edited by n3xt - Saturday, 20.10.2012, 20:26 |
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Martek | Date: Wednesday, 24.10.2012, 02:02 | Message # 37 |
Astronaut
Group: Users
United States
Messages: 76
Status: Offline
| Quote (n3xt) Haha that's funny cause I usually set Star Size to 2 aswell and the apparent mag limit of stars to 8
I really love it, because when I used the original one it caused stars to litterally become oversized and overbrightened if I used those settings. Now on my current settings (in the Milky Way only) the dimmest stars are still between 6.50-7.00 wich is very realistic to the human unaided eye...
But I usually keep my Stars Overbright on 0 unless I approach a bright globular then I basically increase.
Or other galaxies since they lack the catalog stars ofcourse and lack much more brighter and luminous stars.
Yet again very well done Martek!
You're welcome! I'm going to try your settings out on this and see what happens! Its my pleasure to help out! I figured since our eyes are sensitive we can manipulate some simple textures to create very in depth looking objects and experiences.
I'm glad you are enjoying this soft texture of the stars!! Now off to try this. I'll edit my results on your settings.
5.0 GHz i7 12 Cores GeForce 680i GTX 2GB Windows 7 Ultimate 64GB DDR3 RAM
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Salvo | Date: Wednesday, 24.10.2012, 10:25 | Message # 38 |
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| I usually use this, i don't remember where i founded it
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
Edited by Salvo - Wednesday, 24.10.2012, 10:26 |
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MXM | Date: Thursday, 31.10.2013, 01:12 | Message # 39 |
Observer
Group: Newbies
Israel
Messages: 2
Status: Offline
| IV a New Texture Graphics Mod its amazing Must 2 Try it
Edited by MXM - Thursday, 31.10.2013, 01:24 |
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ZackG | Date: Saturday, 02.11.2013, 05:36 | Message # 40 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| MXM. I think you are just here for scamming reasons. and I can tell that this pic here is photoshopped because I have used that program for more than 7 years. I dont think anyone here is going to be fooled by this pic
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
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RockoRocks | Date: Saturday, 02.11.2013, 12:26 | Message # 41 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote MXM ( ) IV a New Texture Graphics Mod its amazing Must 2 Try it You have gotta be kidding...
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Saturday, 02.11.2013, 21:26 |
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ZackG | Date: Sunday, 03.11.2013, 01:57 | Message # 42 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Offtopic but why hasnt anyone banned MXM yet
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
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HarbingerDawn | Date: Sunday, 03.11.2013, 02:15 | Message # 43 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote ZackG ( ) Offtopic but why hasnt anyone banned MXM yet He hasn't broken any rules, aside from not posting in the best place, so there's no reason for the ban.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Voekoevaka | Date: Sunday, 03.11.2013, 02:21 | Message # 44 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Maybe we should create a thread for post-filtered SE screenshots ?
Want some music of mine ? Please go here !
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MXM | Date: Friday, 13.12.2013, 14:57 | Message # 45 |
Observer
Group: Newbies
Israel
Messages: 2
Status: Offline
| MAN ofcorse IM kedding !! Added (13.12.2013, 17:57) --------------------------------------------- BUt .. i like 2 post this ,, pic's !! can I ? ! !
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