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[FLARE] EVEolution Flare v1.1
CyberItalianDate: Monday, 17.09.2012, 12:40 | Message # 16
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Quote (Kviki)
By the way, does anyone have an idea why I cannot save a png texture with the size 2048x2048 that isn't 12 or 24 mb in file size? I tried saving in photoshop, gimp, paint.net. Saving a png with the size of 2048 will *always* give a file size with 12 or 24 megabytes.



PNG is a very high-quality format, so when saving it keeps ALL the pixels uncompressed to mantain maximum quality...

that's why JPG was born : sacrify quality (only a little bit) to gain some more in overall compression rate :P
 
HarbingerDawnDate: Monday, 17.09.2012, 12:52 | Message # 17
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Quote (CyberItalian)
PNG is a very high-quality format, so when saving it keeps ALL the pixels uncompressed to mantain maximum quality...

Not true, PNG is a compressed lossless format, similar to FLAC for audio. PNG can actually give smaller file sizes than JPEG in some cases because of the way it handles the image data. The experience that Kviki is having with saving PNGs is anomalous.

EDIT: Kviki, I figured out the problem! You're using no compression on the PNG files! Try setting compression level to 9 instead of 0 smile





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Edited by HarbingerDawn - Monday, 17.09.2012, 12:57
 
n3xtDate: Monday, 17.09.2012, 13:20 | Message # 18
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anonymousgamer:

Quote
I have a feeling I should make my own EVE-like flare, they seem popular.


@anonymousgamer

Yeah go for it anonymous :DDD

Go go go go go go ^^

Your lens flares are already awesome ^^

Lol, I'm sucha lens flare addict <3
 
KvikiDate: Monday, 17.09.2012, 18:14 | Message # 19
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Quote (HarbingerDawn)

Not true, PNG is a compressed lossless format, similar to FLAC for audio. PNG can actually give smaller file sizes than JPEG in some cases because of the way it handles the image data. The experience that Kviki is having with saving PNGs is anomalous.

EDIT: Kviki, I figured out the problem! You're using no compression on the PNG files! Try setting compression level to 9 instead of 0 smile


Heh thanks! I feel stupid now. I always thought compressing would give huge artifacts but at max compress with png there is not even a difference between the 24mb one and the 'new-sized' 284kb smile

Re-upload incoming!







Edited by Kviki - Monday, 17.09.2012, 18:15
 
HarbingerDawnDate: Monday, 17.09.2012, 18:34 | Message # 20
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Quote (Kviki)
I always thought compressing would give huge artifacts

No, there will never be artifacts with PNG, it is a lossless format regardless of compression.





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KvikiDate: Monday, 17.09.2012, 18:40 | Message # 21
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Quote (HarbingerDawn)
No, there will never be artifacts with PNG, it is a lossless format regardless of compression.


I'll keep that in mind with my future flares. smile

Anyway, the flare's updated now.
Both autoexposure versions are included in the download and the size was reduced.
Thanks for the help.





 
SalvoDate: Monday, 17.09.2012, 22:24 | Message # 22
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I like so much flares in space engine, and is nice that everyone can make his own version, anyway, i think that in real life the sun unfortunately appear like this:



Or maybe like this: D:


Attachments: 6064936.jpg (46.4 Kb) · 2692240.jpg (22.7 Kb)





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)


Edited by Salvo - Monday, 17.09.2012, 22:31
 
anonymousgamerDate: Monday, 17.09.2012, 22:57 | Message # 23
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Quote (Salvo)
i think that in real life the sun unfortunately appear like this:


Depends on the camera. Cameras with an anamorphic lens do in fact have these types of lens flaring.





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HarbingerDawnDate: Monday, 17.09.2012, 23:25 | Message # 24
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Quote (Salvo)
i think that in real life the sun unfortunately appear like this

In real life most video cameras record the sun exactly as the default lens flare is, while those with an anamorphic lens record a horizontal flare, like anonymousgamer said. For still cameras the effect is much different, and for the naked eye it is again different and far more complex.





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n3xtDate: Tuesday, 18.09.2012, 01:23 | Message # 25
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Could you post a screenie of your current lens flares update?

Preferable at 1 AU around a Sun-like star on both Auto Exposures ON and OFF ^^

I'm just curious mellow
 
KvikiDate: Tuesday, 18.09.2012, 02:27 | Message # 26
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There is no noticable difference. The screenshots will look the same.
The texture that used to be at the bottom of the post is now included in the download.





 
anonymousgamerDate: Tuesday, 18.09.2012, 21:36 | Message # 27
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Hey guys I need your opinion. I'm finishing up with a new lens flare because it was probably a good idea to make a new one. But anyways... does this flare look more Mass Effect, EVE, or Neither?


Attachments: 3554524.jpg (100.5 Kb)





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KvikiDate: Tuesday, 18.09.2012, 21:58 | Message # 28
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Can you make a screenshot with auto exposure off, and by being at a bigger distance from the star?




 
anonymousgamerDate: Tuesday, 18.09.2012, 22:05 | Message # 29
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Quote (Kviki)
Can you make a screenshot with auto exposure off


This flare was designed for Auto-Exposure, so when it's off it looks ugly. But here's one from further away:


Attachments: 0512188.jpg (94.9 Kb)





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KvikiDate: Tuesday, 18.09.2012, 22:14 | Message # 30
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My opinion is that you should make the horizontal ghosts thinner and maybe shorter, and add more glow at the center.
Try using this for a reference: http://bestmmogame.com/mmogamepics/eve-online-wallpaper-12.jpg
The horizontal ghosts on flares from EVE (if that's what you're going for) get blurred the farther away from the center.







Edited by Kviki - Tuesday, 18.09.2012, 22:15
 
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