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smjjamesDate: Wednesday, 17.10.2012, 19:15 | Message # 661
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Hey guys, check out this find I made. When I found it, I thought 'Hey, that kind of looks like Iapetus." and it in fact IS a two toned moon, one side is light and the other side dark.

Edit: Okay, not that unique as the next gas giant down in that system has a moon that looks similar.




Location code:
Place "Two toned moon"
{
Body "RS 4879-3636-7-1248305-77 10.2"
Parent ""
Pos (8.565245604788552e-011, 1.380387335469732e-011, -8.320268714452628e-011)
Rot (-0.3901767744367445, 0.2404114051206798, -0.8878541290907502, 0.04098153772790437)
Date "2012.10.18 04:04:18.18"
Vel 1.2020654e-011
Mode 1
}

Attachments: 7018978.jpg (184.8 Kb)







Edited by smjjames - Wednesday, 17.10.2012, 19:23
 
HarbingerDawnDate: Wednesday, 17.10.2012, 19:42 | Message # 662
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Quote (smjjames)
When I found it, I thought 'Hey, that kind of looks like Iapetus."

I found an even more Iapetus-like moon a while ago:


Place "2-tone Ice Moon"
{
Body "RS 4357-2283-6-194427-38 8.4"
Parent ""
Pos (-6.05500819839469e-011, 3.289488099229507e-011, -7.800003530436875e-011)
Rot (0.3387775339169133, -0.1892555064411106, -0.9159141433638552, -0.1025349588235574)
Date "2048.11.03 12:20:48.10"
Vel 1.0407886e-011
Mode 1
}





All forum users, please read this!
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DoctorOfSpaceDate: Wednesday, 17.10.2012, 20:06 | Message # 663
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Quote (Antza2)
I'm wondering, would it be possible to download all the textures from Google Earth and put them in SpaceEngine?


Doubt that would work with formatting and even if you did manage to stitch them all together and then make a giant ultra high resolution texture map you would have hundreds of GBs of data, if not more.

I doubt the engine could handle it, or your PC





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Antza2Date: Wednesday, 17.10.2012, 20:10 | Message # 664
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Quote (DoctorOfSpace)
I doubt the engine could handle it, or your PC

That's what i thought. Maybe it would be possible to add procedural detail on top of the original texture.





Go to antza2.deviantart.com for cool photos!
 
anonymousgamerDate: Wednesday, 17.10.2012, 21:36 | Message # 665
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Quote (Antza2)
Maybe it would be possible to add procedural detail on top of the original texture.


Like set locations where mountains would be generated. Or different level of detail textures meaning some parts of the planet are more detailed than others.





Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
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smjjamesDate: Wednesday, 17.10.2012, 22:10 | Message # 666
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I've posted this in the bug report thread already, but it's still an awesome thing to put in here. smile




A few minutes before impact, watch in real time.
Place "IMPACT!"
{
Body "RS 4029-1129-8-12376326-112 1"
Parent ""
Pos (-4.417251579704601e-011, 9.145748860930197e-011, -2.271584422842456e-010)
Rot (-0.08687934204373904, 0.7533599798312041, -0.6236190991337848, -0.1897365012598827)
Date "2014.12.02 12:22:00.04"
Vel 2.4883059e-011
Mode 1
}

Attachments: 2826959.jpg (263.4 Kb) · 8309238.jpg (196.6 Kb)





 
SpaceEngineerDate: Wednesday, 17.10.2012, 22:29 | Message # 667
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Darkening of driven (leading) hemisphere of icy moons is caused by extra radiation generated by gas giant's magnetosphere. Magnetosphere is rotating with planet in the same direction as normal (prograde) satellites, but usually faster than them. So particles captured by magnetosphere being accelerated and bomb the driven hemisphere, making it darker. Retrograde satellites and prograde that rotate faster than a planet (like Phobos) will have the leader hemisphere darker. SE has a script/editor option that controls darkening - "drivenDarkening".

*





 
Destructor1701Date: Sunday, 21.10.2012, 03:38 | Message # 668
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smjjames, fantastic discovery! It's amazing watching the temperature readout for the planetoid ticking up, up, up!




 
smjjamesDate: Sunday, 21.10.2012, 17:37 | Message # 669
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Titan with pink clouds. It's sky is actually blue and it orbits an orange dwarf and red dwarf pair.


Green atmosphere titan orbiting a blue giant (or maybe it was just a main sequance, in any case, it was a blue star)


Afternoon on an ancient terra with life. Ancient meaning 12 billion years old.


Same world I think.


Brown dwarf eclipsing a neutron star. I know it's not that great of a screenshot.


Heavy gravity world.




Core of the giant galaxy NGC 4839.


Also, I had found an oceanic (about 80%-90% covered in liquid) titan, but forgot to take a screenshot.

Attachments: 3863087.jpg (203.3 Kb) · 3962517.jpg (124.8 Kb) · 3034899.jpg (111.6 Kb) · 3939116.jpg (183.9 Kb) · 3663764.jpg (211.6 Kb) · 3838568.jpg (70.6 Kb) · 5611218.jpg (264.4 Kb) · 6401762.jpg (330.0 Kb) · 7457843.jpg (517.8 Kb)







Edited by smjjames - Sunday, 21.10.2012, 17:39
 
WatsisnameDate: Sunday, 21.10.2012, 18:07 | Message # 670
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Quote (SpaceEngineer)
Darkening of driven (leading) hemisphere of icy moons is caused by extra radiation generated by gas giant's magnetosphere. Magnetosphere is rotating with planet in the same direction as normal (prograde) satellites, but usually faster than them. So particles captured by magnetosphere being accelerated and bomb the driven hemisphere, making it darker. Retrograde satellites and prograde that rotate faster than a planet (like Phobos) will have the leader hemisphere darker. SE has a script/editor option that controls darkening - "drivenDarkening".


It is your attention to details such as this that makes me so impressed with Space Engine. smile

That and just how beautiful it looks. biggrin





 
SolarisDate: Sunday, 28.10.2012, 03:43 | Message # 671
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Many rings views :












Other views of the X skies ( see warm terra with life - binary star system)

RS 0-2-20-133-7318-7-1890832-50 B5.4

 
HarbingerDawnDate: Sunday, 28.10.2012, 03:57 | Message # 672
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Solaris, I would not have thought it possible for you to get even better than you already were at making screenshots, but it seems that you have done just that. Very beautiful images!




All forum users, please read this!
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smjjamesDate: Sunday, 28.10.2012, 04:12 | Message # 673
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What LOD are those landscapes?




 
SolarisDate: Sunday, 28.10.2012, 04:20 | Message # 674
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Quote (smjjames)
What LOD are those landscapes?
Many various FOV were used, can't remember, nothing higher than 40° and something like ~20° average

HarbingerDawn, I am just starting to warm up biggrin (joke)
 
smjjamesDate: Sunday, 28.10.2012, 06:59 | Message # 675
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@ Solaris: I was asking about the LOD though, just wondering what was used.




 
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