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Image Dump
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| Bender_Rodriguez | Date: Wednesday, 31.08.2016, 01:18 | Message # 5971 |
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Observer
Group: Newbies
United States
Messages: 4
Status: Offline
| http://imgur.com/a/2jTdi
Interesting gas giant (with life) with purple rings and a family of large moons. This probably isn't that great compared to some of these other images, as I have yet to toggle some settings and experiment with visuals.
http://imgur.com/a/dnjw3
Purple behemoth behind a dwarf moon and next to its star.
http://imgur.com/a/AoaGn
Titan with exotic terrestrial and marine life, with its planet on one side and star on the other.
(P.S. Can someone explain how to embed images on this forum?)
Edited by Bender_Rodriguez - Wednesday, 31.08.2016, 01:44 |
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| kotonizna | Date: Wednesday, 31.08.2016, 03:01 | Message # 5972 |
 Observer
Group: Newbies
Pirate
Messages: 4
Status: Offline
| Since I'm a rookie explorer, I started my journey from Earth...where else? :p

Edited by kotonizna - Wednesday, 31.08.2016, 03:10 |
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| Antonaccio | Date: Wednesday, 31.08.2016, 07:29 | Message # 5973 |
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Space Tourist
Group: Users
United States
Messages: 24
Status: Offline
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| simonecinque1992 | Date: Wednesday, 31.08.2016, 08:21 | Message # 5974 |
 Pioneer
Group: Users
Italy
Messages: 470
Status: Offline
| tRetro-Visor, They are so wonderful!
My Mods and Addons
Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
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| JackDole | Date: Wednesday, 31.08.2016, 19:03 | Message # 5975 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| On a fictional moon of an unconfirmed exoplanet.
Don't forget to look here.
Edited by JackDole - Wednesday, 31.08.2016, 19:04 |
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| masterchief117kd | Date: Thursday, 01.09.2016, 11:13 | Message # 5976 |
 Astronaut
Group: Users
Canada
Messages: 55
Status: Offline
| Quote JackDole (  ) On a fictional moon of an unconfirmed exoplanet.
I like that picture it looks cool
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| rxwr | Date: Thursday, 01.09.2016, 11:19 | Message # 5977 |
 Observer
Group: Newbies
Italy
Messages: 3
Status: Offline
| Hey people, I've recently downloaded the game and I'm loving it, so I thought I'd share some of my screens :)


Edited by rxwr - Thursday, 01.09.2016, 11:20 |
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| JackDole | Date: Thursday, 01.09.2016, 11:26 | Message # 5978 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Okay, here's another picture. The same exoplanet, but other moons. I'm experimenting just with a script that can create such moon systems.
Don't forget to look here.
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| GullWings | Date: Thursday, 01.09.2016, 12:40 | Message # 5979 |
 Observer
Group: Users
Australia
Messages: 10
Status: Offline
| Quote DoctorOfSpace (  ) It is highly unlikely that humanity will ever have exotic matter, but there is a small sliver of hope
If it's a (highly unlikely) possibility, it will still be the only method the spacecraft 'rings' might utilise to realise the metric so as to create a warp bubble and a forward-oriented space-time boost, so here's hoping. Perhaps a matched set of counter-rotating energised plate assemblies inside the rings that generate a Casimir effect based energy-mass bias.
Reminds me of Tom Paris' little rhyme poem - "when travelling FTL, turn neither left or right", i.e. one would have no choice but ride the geodesics of any masses one would be affected by enroute. Is this not the reason the SE 0.980 warp hypedrive works the way it does?
There is also the issue of a deflector for the interstellar medium, or does the geometry of the warp bubble make this redundant?
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| DoctorOfSpace | Date: Thursday, 01.09.2016, 14:52 | Message # 5980 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote GullWings (  ) Is this not the reason the SE 0.980 warp hypedrive works the way it does?
You can still turn in warp, but the field offset is controlled by the direction of motion. The warp drive in SE is based on Harold White's recent papers describing it as a boosting factor. The efficiency is basically a cheap way of saying your warp ring is facing the wrong direction and field symmetry offset is not optimal.
Quote GullWings (  ) There is also the issue of a deflector for the interstellar medium, or does the geometry of the warp bubble make this redundant?
It does make a deflector a little pointless, unless the initial velocity is high. Any object entering the field would gain momentum and lose momentum as it entered the flat region where the ship is. This only applies to lower warping factors however since at higher warp values the region of compressed space would be experiencing such high tidal forces any object entering could be ripped apart.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| ProximaCentauri | Date: Thursday, 01.09.2016, 15:36 | Message # 5981 |
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Observer
Group: Users
United Kingdom
Messages: 10
Status: Offline
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An interesting sunrise.
Edited by ProximaCentauri - Thursday, 01.09.2016, 15:48 |
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| Bambusman | Date: Thursday, 01.09.2016, 22:32 | Message # 5982 |
 Pioneer
Group: SE team
Germany
Messages: 408
Status: Offline
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| FastFourierTransform | Date: Friday, 02.09.2016, 00:04 | Message # 5983 |
 Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| Quote tRetro-Visor (  ) I think I wen't to far into Photoshoping . . .
OOOOHH MY GOOODDD!!! this is exactly what I want to see in SpaceEngine. I haven't requested it by now because I know is something that would have to wait to much. I prefer to talk about it when the time comes. But this is just amazing. Cataclismic binary systems are one of the most beautifull things nature has archived
Take 2 reputation points for making me feel something deep inside me.
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| JL2017 | Date: Friday, 02.09.2016, 01:06 | Message # 5984 |
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Astronaut
Group: Users
United States
Messages: 68
Status: Offline
|  Eerie sunset.
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| GullWings | Date: Friday, 02.09.2016, 12:39 | Message # 5985 |
 Observer
Group: Users
Australia
Messages: 10
Status: Offline
| Quote DoctorOfSpace (  ) The efficiency is basically a cheap way of saying your warp ring is facing the wrong direction and field symmetry offset is not optimal
And this always confuses me when using it. in SE, i.e. trying to navigate so as to keep the boost 'effecient'. Has me stumped mostof the time to be truthful.
Quote DoctorOfSpace (  ) region of compressed space would be experiencing such high tidal forces any object entering could be ripped apart
I always seem to forget the Weyl curvature (tidal) aspect being a function of the warp filed itself. You are absolutley correct.
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