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Planets from the movie "Interstellar"
anonymousgamerDate: Monday, 22.12.2014, 06:12 | Message # 16
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Quote Watsisname ()
Bummer. Hmm, I wonder how much light would the neutron star would provide? Probably not enough to make the planets habitable.


I suggested a low density white dwarf because the yellowish light fit with the yellowish appearance of the black hole. With distant planets it actually looked good but the disc would need to be bigger and the distortion stronger. And of course it looks wrong with up-close planets.





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DoctorOfSpaceDate: Monday, 22.12.2014, 06:42 | Message # 17
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Quote anonymousgamer ()

Doc tried that and it didn't work


It works when you talk about lighting. However just having planets close to a black hole causes them to become scorched without some major adjustments to the planets. Adding a star inside the black hole makes basically every planet within close proximity scorched.

To make a working Interstellar system in SE seems like it would require some very exotic settings on planets size, atmospheres, greenhouse, and orbits. I am not even sure if it can be done properly.





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WatsisnameDate: Monday, 22.12.2014, 08:06 | Message # 18
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I was very confused by this until I started thinking of non-radiative sources of heating. SE simulates tidal heating now, so the combination of that plus the star must be frying the planets. Oops. sad




 
HarbingerDawnDate: Monday, 22.12.2014, 11:52 | Message # 19
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0.972 will simulate tidal heating, 0.971 does not. Just to prevent confusion.




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kham132Date: Thursday, 25.12.2014, 05:17 | Message # 20
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Okay, since tidal heating is simulated, then the planets would be able to be habitable without the star then.




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DoctorOfSpaceDate: Thursday, 25.12.2014, 12:14 | Message # 21
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Quote kham132 ()
then the planets would be able to be habitable without the star then.


Not really.

If you wanted to recreate this image


You wouldn't be able to with default FOV or a close orbiting planet unless you want a barren scorched rock. In fact I have attempted it with the default and the default zoom FOV and placing the planet both up close and far off, this caused it to become scorched or hot. You would need to place the first planet fairly far away from the black hole.

Definitely nothing like this


I am still trying to find solutions by tweaking the planet's values but the more I try the more it seems impossible. The closest I have gotten is a warm desert with near 0 atmospheric pressure and no greenhouse.

Since SE isn't perfect the solution to this would be to just add water to the catalog, move the planet closer, and just ignore the temperature.





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kham132Date: Saturday, 27.12.2014, 21:03 | Message # 22
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I found another planet that looks like Dr.Mann's.

Also another Edmund's.

Thres aslo a weird looking beach on here.

By the way, these are in 0.9.7.2 now.





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Edited by kham132 - Wednesday, 31.12.2014, 20:13
 
YalamixDate: Monday, 02.02.2015, 21:16 | Message # 23
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There is a book called "The Science of Interstellar" written by Kip Thorne that explains everything about the black hole, the planets and etc. I haven't finished reading it, but they really tried making it scientifically acurate as much as possible.
 
DoctorOfSpaceDate: Wednesday, 04.02.2015, 00:46 | Message # 24
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After a bit of experimenting I've found a way to make accretion discs in a hackish manner.






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RockoRocksDate: Wednesday, 04.02.2015, 12:30 | Message # 25
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Quote DoctorOfSpace ()
After a bit of experimenting I've found a way to make accretion discs in a hackish manner.

Are you going to release that,





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DoctorOfSpaceDate: Wednesday, 04.02.2015, 12:44 | Message # 26
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Quote RockoRocks ()
Are you going to release that,


I will once I finish putting together the system from Interstellar.





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nuclearpingDate: Wednesday, 04.02.2015, 23:18 | Message # 27
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Quote Willocrisp ()
Spending one hour on the surface of this planet is the equivalent to seven years elsewhere, such as Earth.

Wasn't it seventy years? They spent like 45min on the planet and Romly waited 23 1/2years for them to return.
 
WatsisnameDate: Thursday, 05.02.2015, 10:40 | Message # 28
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It's seven years per hour. It's also not just the time on the planet surface that is dilated, but time anywhere near that planet's orbit of Gargantua. So the approach, landing, and taking off and returning to Endurance again count, too.




 
WillocrispDate: Friday, 06.02.2015, 21:59 | Message # 29
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Quote DoctorOfSpace ()
I will once I finish putting together the system from Interstellar.

Thank you for this!
 
DoctorOfSpaceDate: Friday, 06.02.2015, 22:11 | Message # 30
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Quote Willocrisp ()
Thank you for this!


You can already download it.





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