ENG New site

Advanced search

[ New messages · Forum rules · Members ]
  • Page 1 of 1
  • 1
Flight Path / Key Points
Freak2121Date: Monday, 26.12.2011, 05:41 | Message # 1
Space Pilot
Group: Users
Canada
Messages: 89
Status: Offline
Many 3D modelling and rendering software have camera paths and keypoints, in which the camera goes through a course between key points (a location, angle and point in time)
It would make the creation of videos much easier and less time consuming, so I'm wondering if it's possible perhaps further down the line in development.





Intel Core i5 @ 4.534GHz
8GBs of DDR3 RAM @ 1600mhz
EVGA GTX970 SSC
Windows 7 64-bit
 
SpaceEngineerDate: Monday, 26.12.2011, 10:07 | Message # 2
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
I have tested one such system in a test application, it works fine even without editing of the recorded path. But implementation of it into SE is troublesome - planets are moving, so this should be considered.

*





 
  • Page 1 of 1
  • 1
Search: