Two planets nearly collide
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Freak2121 | Date: Thursday, 15.09.2011, 04:43 | Message # 1 |
 Space Pilot
Group: Users
Canada
Messages: 89
Status: Offline
| I was just going through some stars and clicked on a random one. It seemed pretty normal, turned on orbits and I noticed that two orbits merge at one point. So I sped it up and holy shit, the planets almost collide. So, SpaceEngineer, do you think there's a chance of finding planets that DO collide? It would be a pretty awesome view to be on either one of the planets watching the other get closer and closer.
Intel Core i5 @ 4.534GHz 8GBs of DDR3 RAM @ 1600mhz EVGA GTX970 SSC Windows 7 64-bit
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SpaceEngineer | Date: Thursday, 15.09.2011, 22:04 | Message # 2 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Normally this would never happen. SpaceEngine doesn't support planetary collisions and unstable orbits when two planets approach each other too closely So the solar system generator will generate planets only on a stable orbit: it will run several tests, and if the planet doesn't pass, it gets removed from the system. Maybe you've found a bug Can you show a screenshot with "top view" of that system?
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Donatelo200 | Date: Thursday, 15.09.2011, 23:43 | Message # 3 |
Explorer
Group: Users
United States
Messages: 261
Status: Offline
| I found planets that do this too.... exept they get far closer.
CPU: Intel Core i7-4790K GPU: Nvidia GTX 1080 SSD: Samsung 850 Evo 250GB HDD: Toshiba DT01ACA200 2TB HDD: WD Blue 1TB (2012) RAM: Unknown 16G-D3-1600-MR 2x8GB MBD: MSI Z97S SLI Krait Edition (MS-7922)
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Freak2121 | Date: Thursday, 15.09.2011, 23:58 | Message # 4 |
 Space Pilot
Group: Users
Canada
Messages: 89
Status: Offline
| Sure thing. They DON'T collide, but it gets closer than the gas giant's moon. Edit: Wow, Donatelo. Can you get closer pictures? I'd hate to be on that planet when that happens. Edit 2: Checked the planets out, they're not getting nearly as close as mine do.
Intel Core i5 @ 4.534GHz 8GBs of DDR3 RAM @ 1600mhz EVGA GTX970 SSC Windows 7 64-bit
Edited by Freak2121 - Friday, 16.09.2011, 00:09 |
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Donatelo200 | Date: Friday, 16.09.2011, 00:36 | Message # 5 |
Explorer
Group: Users
United States
Messages: 261
Status: Offline
| Yea but theyre both pretty massive so theyd both pull on each other harder... Although i think that small planet in urs gets so close that it would just be pulled in bye the gas planet and collide.
CPU: Intel Core i7-4790K GPU: Nvidia GTX 1080 SSD: Samsung 850 Evo 250GB HDD: Toshiba DT01ACA200 2TB HDD: WD Blue 1TB (2012) RAM: Unknown 16G-D3-1600-MR 2x8GB MBD: MSI Z97S SLI Krait Edition (MS-7922)
Edited by Donatelo200 - Friday, 16.09.2011, 01:03 |
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Freak2121 | Date: Friday, 16.09.2011, 03:22 | Message # 6 |
 Space Pilot
Group: Users
Canada
Messages: 89
Status: Offline
| Yeah, I asked this guy to do the math based on the masses, size and distance. The smaller planet should get pulled into the gas giant.
Intel Core i5 @ 4.534GHz 8GBs of DDR3 RAM @ 1600mhz EVGA GTX970 SSC Windows 7 64-bit
Edited by Freak2121 - Friday, 16.09.2011, 03:22 |
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SpaceEngineer | Date: Friday, 16.09.2011, 12:15 | Message # 7 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Small planets should get thrown away from solar system. This is called a planet-planet scattering, and often happens in young systems. But SE doesn't support this, so in this case it's a bug:)
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