Fix for Nvidia Users (0.9.7.1)
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chromatic9 | Date: Friday, 31.10.2014, 21:19 | Message # 16 |
Explorer
Group: Users
United Kingdom
Messages: 166
Status: Offline
| Quote HarbingerDawn ( ) Try to turn threaded optimization off for SE in Nvidia control panel (or Nvidia Inspector, etc.), and in SE open the console and type "set maxthreads x" where x is something less than the number of threads you're currently using. This may fix performance issues.
Didn't seem to have any effect. Thanks for the suggestion though.
i7 930 3.8GHz, GTX 970, 6GB DDR3 flickr
Edited by chromatic9 - Friday, 31.10.2014, 21:20 |
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KawaiiSinon | Date: Saturday, 01.11.2014, 07:03 | Message # 17 |
Observer
Group: Newbies
United Kingdom
Messages: 5
Status: Offline
| Worked for me as far as I can tell, lens flare from stars is working also the texture flashing from F2 is gone. Edit: Running on a GT630
Edited by KawaiiSinon - Saturday, 01.11.2014, 07:04 |
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hirak99 | Date: Saturday, 01.11.2014, 14:24 | Message # 18 |
Observer
Group: Newbies
Pirate
Messages: 7
Status: Offline
| Confirmed working.
GTX 750ti.
344.48.
For those who it isn't working, try a clean install. I don't know where the calculated shaders are stored, they were messed up - deleting cache didn't work, but clean install worked.
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Kimb | Date: Saturday, 01.11.2014, 16:24 | Message # 19 |
Astronaut
Group: Users
United States
Messages: 66
Status: Offline
| GTX 650, Driver 344.48. F2 texture flicker resolved though overall performance slow.
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ketos | Date: Saturday, 01.11.2014, 16:31 | Message # 20 |
Observer
Group: Newbies
Germany
Messages: 4
Status: Offline
| Works with GTX 560 Ti on 344.48, but texture stuttering on Saturn's rings
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HarbingerDawn | Date: Saturday, 01.11.2014, 16:33 | Message # 21 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote ketos ( ) but texture stuttering on Saturn's rings That's normal, it happens in all versions of SE regardless of what drivers you use. It's only visible when viewing rings nearly face-on.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Leparus | Date: Sunday, 02.11.2014, 13:11 | Message # 22 |
Space Tourist
Group: Users
Germany
Messages: 20
Status: Offline
| GTX 770, Driver version: 344.48. Result: Does not work. Problems: Stars are merely coronae, planets invisible, constant changing of colors ("Rainbow effect")
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HarbingerDawn | Date: Sunday, 02.11.2014, 13:29 | Message # 23 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Try deleting the /cache/shaders folder
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Nevokron | Date: Monday, 03.11.2014, 12:17 | Message # 24 |
Space Tourist
Group: Users
Austria
Messages: 25
Status: Offline
| Quote HarbingerDawn ( ) That's normal, it happens in all versions of SE regardless of what drivers you use. It's only visible when viewing rings nearly face-on.
(Just opened a thread on this and have been redirected here...)
You say it is 'normal', but this seems actually like a bug; which, by the way, I could not find in the "known issues" list...
It can be very annoying in videos, where it disrupts the feeling of witnessing a realistic space flight...
Edited by Nevokron - Monday, 03.11.2014, 13:03 |
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Leparus | Date: Monday, 03.11.2014, 19:25 | Message # 25 |
Space Tourist
Group: Users
Germany
Messages: 20
Status: Offline
| Quote HarbingerDawn ( ) Try deleting the /cache/shaders folder
Works perfectly now. Thanks!
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SpaceEngineer | Date: Monday, 03.11.2014, 19:39 | Message # 26 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote Nevokron ( ) You say it is 'normal', but this seems actually like a bug; which, by the way, I could not find in the "known issues" list... This is not a bug (just artifact of the rings rendering system), but it should be added to the list indeed...
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Krypton | Date: Monday, 03.11.2014, 23:36 | Message # 27 |
Observer
Group: Newbies
United States
Messages: 1
Status: Offline
| Nvidia GTX 260 with driver 340.52 shows no change. Both Space Engine 9.7.0 and 9.7.1 installed correctly but when launched again planets do not show. Auroras show, but no planets. Both versions were uninstalled and then reinstalled and the same thing happens...first launch is ok, subsequent launches show no planets.
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Captain_Crowbar | Date: Monday, 03.11.2014, 23:57 | Message # 28 |
Observer
Group: Users
United Kingdom
Messages: 12
Status: Offline
| GTX 980, 344.48: Fixed the bug for me but I haven't checked much outside of it.
i5 4670k @ 3.4Ghz Asus Sabertooth Z97 Mark 1 GTX 980 4GB Corsair Vengeance Black @1600MHz, 16GB Asus Xonar D2X Soundcard Samsung SSD 840 120GB (OS) Corsair TX850 v2 850W PSU Windows 10 Pro 64-bit
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wixxi42 | Date: Friday, 07.11.2014, 12:54 | Message # 29 |
Observer
Group: Newbies
Pirate
Messages: 1
Status: Offline
| I'm currently on 344.60 beta driver with a GTX 970. Will test now. Going to report back with results.
EDIT:
With the bugfix it seems to work almost properly, except for some heavy loading stutters, some graphical glitches like sunshafts flickering and randomly changing brightness as also texture glitches. But it's playable.
Edited by wixxi42 - Friday, 07.11.2014, 14:02 |
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skiiwa | Date: Saturday, 08.11.2014, 01:04 | Message # 30 |
Observer
Group: Newbies
Pirate
Messages: 4
Status: Offline
| Worked on my GTX880m MSIGT70PTE Laptop. Thank you!
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