Work progress 0.9.7.1
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Salvo | Date: Saturday, 27.07.2013, 15:46 | Message # 181 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| I "vote" for the second, the new nebula seems better to me
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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SpaceEngineer | Date: Sunday, 28.07.2013, 21:17 | Message # 182 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Well, we may start a poll for that
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Gondor2222 | Date: Sunday, 28.07.2013, 21:55 | Message # 183 |
Space Pilot
Group: Users
United States
Messages: 92
Status: Offline
| I actually think the new galaxy model looks better. In the old one, the dust appears much thinner (judging from its opacity) than it does in real life, as shown in the following photo: In the old galaxy model, there are almost no areas where the dust completely blocks the area behind it, while in the new galaxy model and in the picture shown there are a large number of areas where the gas does block the area behind it.
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neutronium76 | Date: Sunday, 28.07.2013, 22:09 | Message # 184 |
 World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Quote (Gondor2222) In the old galaxy model, there are almost no areas where the dust completely blocks the area behind it, while in the new galaxy model and in the picture shown there are a large number of areas where the gas does block the area behind it.
You can increase dust opacity by modifying galaxy models.cfg parameter:
Code absParticleBrightnessCenter 12.0 // original value = 8.0 absParticleBrightnessEdge 7.5 // original value = 5.0 this will make your milky way look like:
which is a bit too much but I did that because I was trying to reduce lluminosity of the bright parts of the galaxy without affecting the brightness of the galaxy when viewed from outside the galactic disk and a bith further out (i.e. from the close intergalactic space).
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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Fireinthehole- | Date: Monday, 29.07.2013, 11:16 | Message # 185 |
 Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| I think OLD galaxy and NEW nebula are most beautiful
Love Space Engine!
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Spacejockey | Date: Tuesday, 30.07.2013, 19:06 | Message # 186 |
 Observer
Group: Newbies
United States
Messages: 7
Status: Offline
| neutronium76- Is that the Sulaco in your screenie?? and where can I get it :P
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HarbingerDawn | Date: Tuesday, 30.07.2013, 19:22 | Message # 187 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (Spacejockey) where can I get it http://en.spaceengine.org/forum/17-1558-1
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Spacejockey | Date: Wednesday, 31.07.2013, 00:45 | Message # 188 |
 Observer
Group: Newbies
United States
Messages: 7
Status: Offline
| Thank you so much....Sorry ....I was there earlier guess I over looked it (12 hour work shift ) Cheers
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Retsof | Date: Wednesday, 31.07.2013, 23:48 | Message # 189 |
Astronaut
Group: Users
United States
Messages: 56
Status: Offline
| Quote (SpaceEngineer) 3) For nebula emission sprites, used old dust sprites like Retsof suggested here.
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RockoRocks | Date: Monday, 12.08.2013, 08:48 | Message # 190 |
 World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Wow! Can't wait. Especially for the spacecraft update
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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Billy_Mayes | Date: Wednesday, 28.08.2013, 20:03 | Message # 191 |
 Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
| Any progress on the update SpaceEngineer? ( I'm not complaining of it taking too long, take your time )
AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
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DoctorOfSpace | Date: Wednesday, 28.08.2013, 23:38 | Message # 192 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Progress is it will be done when its done. If there are updates they would be posted here.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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SpaceEngineer | Date: Thursday, 29.08.2013, 09:28 | Message # 193 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| I'm working on utility that combines a CSV databases downloaded from Exoplanet encyclopedia and NASA exoplanet archive into a single database and converts it into SE format. I also have a plans to use CSV format for huge SE catalogs (like exoplanets, galaxies and asteroids) - it loading much faster than scripts, and probably will have less size.
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Salvo | Date: Thursday, 29.08.2013, 11:31 | Message # 194 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (SpaceEngineer) I'm working on utility that combines a CSV databases downloaded from Exoplanet encyclopedia and NASA exoplanet archive into a single database and converts it into SE format. I also have a plans to use CSV format for huge SE catalogs (like exoplanets, galaxies and asteroids) - it loading much faster than scripts, and probably will have less size.
That would be very nice, a lot of new exoplanets have been discovered and there are bilions of it that awaits to be discovered!
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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Fleurenf | Date: Friday, 30.08.2013, 05:46 | Message # 195 |
 Observer
Group: Newbies
Australia
Messages: 7
Status: Offline
| The 1st has my vote also
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