Celestia
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HarbingerDawn | Date: Friday, 19.10.2012, 17:09 | Message # 16 |
Cosmic Curator
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| As Spica said, it was the educational version of Celestia which had a lot of those nice extras. Others are available as standalone addons from the Motherlode. There was nothing really "amazing" about how nice everything looked, nothing more than what we all know about Celestia; it is all smoke and mirrors and very good work by addon creators to make it all look so nice.
(SpaceEngineer) Are there procedural planets introduced? No. Procedural generation was never implemented in Celestia, and it was never even a priority for the dev team.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Thursday, 03.01.2013, 15:19 |
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DoctorOfSpace | Date: Friday, 19.10.2012, 18:08 | Message # 17 |
Galaxy Architect
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Pirate
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| Here I was hoping for some crazy advanced unreleased Celestia. Oh well I think I will still take a look at it
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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SpaceEngineer | Date: Saturday, 20.10.2012, 03:11 | Message # 18 |
Author of Space Engine
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Russian Federation
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| Quote (HarbingerDawn) No. Procedural generation was never implemented in Celestia, and it was never even a priority for the dev team.
However, globular clusters have a model with procedually (or randomly?) generated "stars". They not are start actually, just sprites, you can't click on a "star" and fly to it. So they starting to use some procedural generation though.
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HarbingerDawn | Date: Saturday, 20.10.2012, 03:34 | Message # 19 |
Cosmic Curator
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| Quote (SpaceEngineer) So they starting to use some procedural generation though. True, I forgot about that. As far as procedural generation goes though it was very primitive.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Disasterpiece | Date: Thursday, 01.11.2012, 20:24 | Message # 20 |
World Builder
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United States
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| I saw Celestia a few times, never really got into it. I found space engine through Kurtjmac reviews on youtube and was captivated by the graphics so I got it that day.
I play teh spase engien
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Salvo | Date: Thursday, 01.11.2012, 23:27 | Message # 21 |
Star Engineer
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Italy
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| My first words when I've found Space Engine:
"Hey, this is an HD version of Celestia! Hey, it looks like stars are generated randomly! What?! 3D Landscape and every planet is visitable?! My dream comes true..."
This mean that I liked so much Celestia, i spent a lot of time in it, looking for systems with planets or watching my favourite stars on the pc, then i started to download addons (1,11 GB of addons xD), and i joined the community but after a while they stopped developing, i didn't liked it so much, and i was a bit sad, but when i founded Space Engine, you can't know what i felt
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
Edited by Salvo - Tuesday, 23.08.2016, 11:14 |
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Sudoertor | Date: Tuesday, 12.04.2016, 02:22 | Message # 22 |
Observer
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Australia
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| Quote HarbingerDawn ( ) These screenshots were taken in an "unreleased" build of Celestia (5135)
I've been looking for that build for a while now, but I have not had any luck. (Tried to use the WayBack machine to find leads as well, heck I even went to the source code and compiled it but I got 1.6.0 for my troubles when I grabbed the 1.7 branch.) I'm interested in Celestia specifically because I am interested in modifying it so that it can interact with a modified Linux Distribution.
Anyway where did you get that version of Celestia from?
Thanks - Sudoertor
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HarbingerDawn | Date: Tuesday, 12.04.2016, 04:21 | Message # 23 |
Cosmic Curator
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| Quote Sudoertor ( ) Anyway where did you get that version of Celestia from? I don't remember, some member of the community compiled it and put it up for download ages ago. I highly doubt that compilation exists anymore.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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JohnVV | Date: Sunday, 21.08.2016, 19:51 | Message # 24 |
Space Tourist
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| an old post but....
Quote I've been looking for that build for a while now, but I have not had any luck.
it is in the SF svn archive
Code svn checkout svn://svn.code.sf.net/p/celestia/code/ celestia-code
the 1.70 fork was puled off the main trunk before the last few updates to the extrasolar ssc
svn version 5229 is the last update and is the main trunk
i forked a copy to github BUT it is only still in the VERY early stage of updating ,and only a few minor edits have been done so far
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PlutonianEmpire | Date: Sunday, 21.08.2016, 22:35 | Message # 25 |
Pioneer
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United States
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| If anyone has yet to know by now, the Celestia site and forums have been rebooted at a new address:
http://celestiaproject.net/
And
http://celestiaproject.net/forum
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
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Wicker1M | Date: Tuesday, 23.08.2016, 02:00 | Message # 26 |
Astronaut
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United States
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| The Celestia site is back? Hooray!
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simonecinque1992 | Date: Tuesday, 23.08.2016, 10:38 | Message # 27 |
Pioneer
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Italy
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| I'll try this space simulator :3
My Mods and Addons
Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
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spacer | Date: Tuesday, 23.08.2016, 10:52 | Message # 28 |
Star Engineer
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Israel
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| i remember when i tried this when i was 5 years old before i discovered SE. it was cool. i remember i searched the largest exoplanet there. it was 2005. and today there is much more exoplanets discovered!
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
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