Kerbal Space Program
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DoctorOfSpace | Date: Friday, 01.11.2013, 07:05 | Message # 106 |
Galaxy Architect
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Pirate
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| This mod is pretty great http://forum.kerbalspaceprogram.com/threads....Beta%29
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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Blu3sman | Date: Saturday, 09.11.2013, 19:07 | Message # 107 |
Space Tourist
Group: Users
Ukraine
Messages: 28
Status: Offline
| Planet Factory mod is nice and all, but author could at least give credit to SE as a source of textures (Ringle, Skelton and Thud).
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anonymousgamer | Date: Saturday, 09.11.2013, 19:18 | Message # 108 |
World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| Quote Blu3sman ( ) but author could at least give credit to SE as a source of textures
Ringle is the one that stuck out at me.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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RockoRocks | Date: Saturday, 09.11.2013, 21:04 | Message # 109 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Kerbal Space Program solar system addon RELEASED! Download it here!
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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HarbingerDawn | Date: Saturday, 09.11.2013, 21:18 | Message # 110 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| RockoRocks, there is no reason to make the same post in more than one place.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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RockoRocks | Date: Saturday, 09.11.2013, 21:35 | Message # 111 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote HarbingerDawn ( ) RockoRocks, there is no reason to make the same post in more than one place. I already thought so.. I just wasn't sure enough what to do
I'm probably a little too excited that I finally got to release this addon - sorry
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Saturday, 09.11.2013, 21:40 |
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SpaceEngineer | Date: Sunday, 10.11.2013, 11:38 | Message # 112 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Planet at 6:00 looks very similar to SpaceEngine's ice world with rayed craters, cracks and color pattern
http://www.youtube.com/watch?v=2-noihj30vo
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RockoRocks | Date: Sunday, 10.11.2013, 11:43 | Message # 113 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote SpaceEngineer ( ) Planet at 6:00 looks very similar to SpaceEngine's ice world with rayed craters, cracks and color pattern I already thought many planets of that mod were like Space Engine's procedural worlds.
Perhaps they're using generated textures from Space Engine export?
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Sunday, 10.11.2013, 11:44 |
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SpaceEngineer | Date: Sunday, 10.11.2013, 11:51 | Message # 114 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| And they do not mention the source. I must disable textures and skybox export in the next release. And hide shaders somewhere.
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expando | Date: Sunday, 10.11.2013, 12:08 | Message # 115 |
Space Pilot
Group: Users
Australia
Messages: 87
Status: Offline
| Gee that is not good they ripping stuff off SE, even if they knowledge the source, they should get permission first. Is that a official addon or user mod?
I like KSP but think Orbiter is better.
"Religion is regarded by the common people as true - by the wise as false - and by the rulers as useful." Lucius Annaeus Seneca
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DoctorOfSpace | Date: Sunday, 10.11.2013, 12:15 | Message # 116 |
Galaxy Architect
Group: Global Moderators
Pirate
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| Quote expando ( ) official addon No, was a user addon
Quote SpaceEngineer ( ) And they do not mention the source. I must disable textures and skybox export in the next release. And hide shaders somewhere.
I hardly think crippling some of the more useful features of SE because a single person misused them is a good course of action.
Plus the mod thread was closed and links taken down.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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RockoRocks | Date: Sunday, 10.11.2013, 12:21 | Message # 117 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote SpaceEngineer ( ) And they do not mention the source. I must disable textures and skybox export in the next release. And hide shaders somewhere. I like the exported textures so much, I don't want them to be disabled. Please don't... Quote DoctorOfSpace ( ) I hardly think crippling some of the more useful features of SE because a single person misused them is a good course of action. I agree Images generated by SE are free for free use.
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Sunday, 10.11.2013, 12:26 |
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DeathStar | Date: Sunday, 10.11.2013, 20:15 | Message # 118 |
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Ringle is definetely from Space Engine. I have seen too many ice worlds in SE to not recognise one outside of the game. Although I agree that this was unfair on their side, I also think that disabling an important feature just because of one isolated case is a bit excessive. Maybe Space Engineer should contact the mod author and request him to put a source to space engine?
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anonymousgamer | Date: Wednesday, 13.11.2013, 05:09 | Message # 119 |
World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| Work in Progress:
The Jumbo X8 Space Station SSTO
Haven't gotten it to space yet, but I'm nearly there. Working on stability right now.
Currently, it weighs in at 366 tons. Once it gets to space, other ships can dock to it and deliver fuel to the plane or vice versa. Semi-permanent modules might also be added, for example living quarters.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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HarbingerDawn | Date: Saturday, 16.11.2013, 19:15 | Message # 120 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Oh man, the Colonel himself posting about KSP. This is a great day for Kerbalnauts everywhere.
https://www.facebook.com/photo.php?fbid=698813940136346 https://twitter.com/Cmdr_Hadfield/status/401764779615731712
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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