Kerbal Space Program
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anonymousgamer | Date: Sunday, 04.08.2013, 02:26 | Message # 46 |
World Builder
Group: Global Moderators
United States
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| A lot of people don't seem to realize that a lot of work goes into behind-the-scenes engine/optimization stuff and planning for adding future content (like new planets and editors and stuff).
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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Disasterpiece | Date: Sunday, 04.08.2013, 05:05 | Message # 47 |
World Builder
Group: Users
United States
Messages: 640
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| Quote (NovaSilisko) SO IT BEGINS AGAIN People... (*nods in disapproval*) I wish the internet had a routine stupidity clean-out. The unintelligent comments are removed, and repeat offenders are removed from the internet.
I play teh spase engien
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Scarfacetfs | Date: Sunday, 04.08.2013, 19:09 | Message # 48 |
Space Tourist
Group: Users
United Kingdom
Messages: 31
Status: Offline
| Didn't know there was a KSP thread.
The new update certainly makes a world of difference, at least on the Mun anyway. The new craters really make the Mun more interesting to look at.
Edited by Scarfacetfs - Sunday, 04.08.2013, 19:13 |
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NovaSilisko | Date: Sunday, 04.08.2013, 22:34 | Message # 49 |
Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Quote (anonymousgamer) A lot of people don't seem to realize that a lot of work goes into behind-the-scenes engine/optimization stuff and planning for adding future content (like new planets and editors and stuff).
They also don't realize I've only barely touched the game since after .19
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NovaSilisko | Date: Sunday, 04.08.2013, 23:40 | Message # 50 |
Explorer
Group: SE team
United States
Messages: 288
Status: Offline
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anonymousgamer | Date: Sunday, 04.08.2013, 23:42 | Message # 51 |
World Builder
Group: Global Moderators
United States
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| One of my several VTOL designs.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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Billy_Mayes | Date: Monday, 05.08.2013, 18:14 | Message # 52 |
Pioneer
Group: Users
Finland
Messages: 485
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| My first inter-planetary ship!
AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
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anonymousgamer | Date: Tuesday, 06.08.2013, 00:31 | Message # 53 |
World Builder
Group: Global Moderators
United States
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Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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Disasterpiece | Date: Tuesday, 06.08.2013, 04:51 | Message # 54 |
World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Holy. Crap. You are such a BOSS!
I play teh spase engien
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RockoRocks | Date: Wednesday, 07.08.2013, 19:29 | Message # 55 |
World Builder
Group: Users
Belgium
Messages: 674
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| Hello all, I would like to announce here that i worked on an addon that ported the kerbal space program system into Space Engine! I might release it here soon, so here are a few pics:
(please note : some asteroid moons such as Pol, Bop and Gilly will be generated procedurally, and some bodies with very rough but not asteroid-like irregular shape such as Minmus will not look perfect. And finally, while some textures are ripped directly from the game, others are based simply on screenshots such as Eeloo)
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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Billy_Mayes | Date: Wednesday, 07.08.2013, 20:11 | Message # 56 |
Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
| Cool.
Have you done Kerbol (the sun) yet?
Also, how have you dealt with the sizes, since in KSP the planets are about 10x smaller?
AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
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RockoRocks | Date: Wednesday, 07.08.2013, 20:18 | Message # 57 |
World Builder
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Belgium
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| I don't really have an idea of the size of the planets in KSP. Also, for Kerbol, I can simply create a normal K-type star for it, no special diffuse neccesary.
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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HarbingerDawn | Date: Wednesday, 07.08.2013, 20:29 | Message # 58 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
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| Quote (RockoRocks) I don't really have an idea of the size of the planets in KSP. http://wiki.kerbalspaceprogram.com/wiki/Kerbol_System
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Billy_Mayes | Date: Wednesday, 07.08.2013, 20:30 | Message # 59 |
Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
| Okay, thanks for answering so quickly.
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My first interplanetary landing!
AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
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RockoRocks | Date: Wednesday, 07.08.2013, 20:43 | Message # 60 |
World Builder
Group: Users
Belgium
Messages: 674
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| Wow, such low diameters are not very realistic. I can hardly believe a planet with a diameter of hardly 600km could be capable of supporting life (kerbin). I'm not sure whether to absolutely keep these sizes.
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Thursday, 08.08.2013, 13:14 |
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