HarbingerDawn's Modding Bazaar
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Destructor1701 | Date: Friday, 26.12.2014, 17:35 | Message # 61 |
Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
| Cool, thanks for the list. I think I see some un-catered-for niches I might try to fill.
Any and all Trek ships are appreciated - the string of numbers at the end of my name is by no means random.
Edited by Destructor1701 - Monday, 10.02.2014, 00:43 |
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JCandeias | Date: Friday, 26.12.2014, 17:35 | Message # 62 |
Pioneer
Group: Translators
Portugal
Messages: 387
Status: Offline
| Say, anyone knows a game called Space Interceptor: Project Freedom? It's one of those simple and gritty space shoot-em-ups, good to unwind in short sessions between more important tasks, but a bit monotonous otherwise. It had a few cool ships, though. If anyone ported them into SE, I'd be interested. Somewhat.
They let me use this!
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HarbingerDawn | Date: Friday, 26.12.2014, 17:35 | Message # 63 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Added ISS, so you can all stop asking for it now. Hooray! Forgot to include an orbit script, sorry.
Also fixed a folder structure issue with Rosetta-Philae-, MESSENGER, and Dawn, so you'll have to redownload them if you didn't already fix that yourself.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Proteus | Date: Friday, 26.12.2014, 17:35 | Message # 64 |
Explorer
Group: Users
United States
Messages: 173
Status: Offline
| I wish I had the creativity and patience with these kinds of things as you do Harb.
I've downloaded everything you've done here and the ISS is probably the most remarkably treated out of them!
*applause*
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Urthman | Date: Friday, 26.12.2014, 17:36 | Message # 65 |
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
| Thank you for doing all these conversions. It's great to have all these ships to try out in Space Engine.
Are the Celestia conversions hard to do? Any chance you'd be able to convert Jestr's Space 1999 Eagle or ScyBladeghost's Battlestar Galactica? Or lukr's Spaceman Spiff?
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HarbingerDawn | Date: Friday, 26.12.2014, 17:36 | Message # 66 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote Urthman ( ) Are the Celestia conversions hard to do? If they're in 3DS format then they're pretty easy. If they're in CMOD format then it's not.
Quote Urthman ( ) Any chance you'd be able to convert Jestr's Space 1999 Eagle or ScyBladeghost's Battlestar Galactica? Or lukr's Spaceman Spiff? Maybe, I'll look into them eventually.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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RockoRocks | Date: Friday, 26.12.2014, 17:36 | Message # 67 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote JCandeias ( ) Say, anyone knows a game called Space Interceptor: Project Freedom? It's one of those simple and gritty space shoot-em-ups, good to unwind in short sessions between more important tasks, but a bit monotonous otherwise. It had a few cool ships, though. If anyone ported them into SE, I'd be interested. Somewhat. After browsing a bit, I couldn't find any models for that game, so I don't think it is possible. But if anyone finds them please post the link, that will be greatly appreciated
Also, Amazing ISS! I have been waiting for this for so long!
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
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Destructor1701 | Date: Friday, 26.12.2014, 17:36 | Message # 68 |
Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
| Sweet JESUS!
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HarbingerDawn | Date: Friday, 26.12.2014, 17:36 | Message # 69 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote Destructor1701 ( ) Sweet JESUS! Relax Doctor, I'm sure they're just here to give us a sendoff.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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RockoRocks | Date: Friday, 26.12.2014, 17:36 | Message # 70 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| The ISS model always crashes my Space Engine why?
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Wednesday, 19.02.2014, 16:00 |
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HarbingerDawn | Date: Friday, 26.12.2014, 17:37 | Message # 71 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote RockoRocks ( ) why? Probably because it's a huge model and you don't have a lot of memory.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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RockoRocks | Date: Friday, 26.12.2014, 17:37 | Message # 72 |
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
| Quote HarbingerDawn ( ) Probably because it's a huge model and you don't have a lot of memory. Apparantly, the model wasn't really the problem but all the textures it had to load. I turned off some of the larger textures in the .sml file and the model worked fine for me.
More specifically, it were those 2 large textures (boom-seg1.jpg and boom-seg2.jpg) that made it crash. I only had to remove those, and then oddly it worked for me.
I will be inactive on this forum for the time being. Might come back eventually
AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
Edited by RockoRocks - Thursday, 20.02.2014, 22:22 |
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Pillowvine | Date: Friday, 26.12.2014, 17:37 | Message # 73 |
Observer
Group: Users
United States
Messages: 10
Status: Offline
| HarbingerDawn,
The ISS is fantastic!! Quite remarkable! I am sure it was no easy task and a lot of work. Thank you for the addon. Did you happen to write an orbit script yet? I would love to set it in orbit around the earth.
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HarbingerDawn | Date: Friday, 26.12.2014, 17:37 | Message # 74 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Use this:
Code Spacecraft "International Space Station" { Model "addons/Real/ISS_final.sss" SystemID "-1.-1.-1.-1.-1.-1.-1.-1.73568.5" UnivPos (+000000000000000000001F270EBA8C78 +000000000000000000000D8270D9ED58 -0000000000000000000048F9C91856F5) Orientation (-0.093718571665501 -0.370962689042681 0.894896395518415 0.229704057324527) Velocity (-2.486051375537218e+001 -1.447086250920832e+001 -6.345354134488722e+000) AngVelocity ( 0.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000) HUDMode 2 PhysMode 1 Orbit { Epoch 2456705.738843 Period 0.0001765876256333571 SemiMajorAxis 4.540840053404504e-005 Eccentricity 0.0004166 Inclination 51.6513 MeanAnomaly 17.9164 AscendingNode 334.2038 ArgOfPericen 147.6791 RefPlane "Equator" } } To make sure it's oriented correctly, take control of it and turn on the horizon leveling button. Then go back to free camera and enjoy. For best results, lock the camera to the ISS rotation rather than simply following it.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Tuskin | Date: Friday, 26.12.2014, 17:37 | Message # 75 |
Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
| I add that to my spacecrafts.cfg file right? When ever I do that it puts it around the Dwarf Planet Haumea
Added (28.02.2014, 04:25) --------------------------------------------- Sorry for the double post but I don't seem to have an edit post button..?
I fixed it, I had extra planet in the system that through the whole thing off.
Apparently AdBlock gets rid of the Edit/Quote buttons.
Edited by Tuskin - Friday, 28.02.2014, 01:26 |
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