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Rift valleys and other changes
RodrigoDate: Friday, 24.05.2013, 00:44 | Message # 1
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Brazil
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Hey guys. Here's an edited shader file that create Rift valleys, like these:



Added a random, low height noise, sparse everywhere, to add some kind of "roughness" to the ground and to make the other surface features blend smoothly.



Also, toned town a little the magnitude of canyons and terraces

The file is below.

Attachments: tg_terra_height.glsl (7.2 Kb)


Edited by Rodrigo - Friday, 24.05.2013, 00:49
 
HarbingerDawnDate: Friday, 24.05.2013, 00:50 | Message # 2
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woot, good stuff Rodrigo!




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SalvoDate: Friday, 24.05.2013, 13:45 | Message # 3
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Italy
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Holy ship! It's awesome! Well done! smile


Attachments: 1969616.jpg (189.9 Kb)





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Edited by Salvo - Friday, 24.05.2013, 13:51
 
Joey_PenguinDate: Friday, 24.05.2013, 18:40 | Message # 4
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I'm trying to download, but it says the file's either in an unknown format or damaged. Help please?




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