Voekoevaka's galaxies and nebulas on demand
|
|
spacer | Date: Saturday, 01.06.2013, 22:12 | Message # 106 |
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
| Quote (smjjames) I looked and the cartwheel galaxy isn't in 0.97 and while M106 does exist, I didn't check if it's the model made by Solaris. Most likely is. Solaris galaxies are also made to 0.97? link:http://en.spaceengine.org/forum/17-813-1
Please do this: Pillars of Creation: http://www.spacetelescope.org/images/opo9544a/ Cone Nebula: http://www.spacetelescope.org/images/heic0206c/
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
Edited by spacer - Saturday, 01.06.2013, 22:20 |
|
| |
Crashman1390 | Date: Sunday, 02.06.2013, 00:40 | Message # 107 |
Explorer
Group: Users
Canada
Messages: 229
Status: Offline
| Can you do NGC 1073?
[b]I was wrong, this forum still has a horrible community.[/b]
Edited by Crashman1390 - Sunday, 02.06.2013, 00:40 |
|
| |
smjjames | Date: Sunday, 02.06.2013, 00:44 | Message # 108 |
World Builder
Group: Users
United States
Messages: 913
Status: Offline
|
It's a part of the Eagle Nebula though, I don't know how fine the detail would have to be for it to show up.
Edited by smjjames - Sunday, 02.06.2013, 00:44 |
|
| |
neutronium76 | Date: Sunday, 02.06.2013, 01:10 | Message # 109 |
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| My NGC 2217 doesn't have side arms :
And, yes, before you ask, I have deleted cash folder after install. I also double-checked that all texture files have been copied to textures/galaxies folder.
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
|
|
| |
Crashman1390 | Date: Sunday, 02.06.2013, 01:39 | Message # 110 |
Explorer
Group: Users
Canada
Messages: 229
Status: Offline
| smjjames, SpaceEngineer actually made a post with the eagle nebula & pillars of creation in early development of 0.97. But he said it would kill everyone's computers.
[b]I was wrong, this forum still has a horrible community.[/b]
|
|
| |
SpaceEngineer | Date: Sunday, 02.06.2013, 12:45 | Message # 111 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote (Crashman1390) smjjames, SpaceEngineer actually made a post with the eagle nebula & pillars of creation in early development of 0.97. But he said it would kill everyone's computers. No. They was made in a separate prototype app. They will be moved into SE eventually. Maybe in the next patch I will implement automatic grouping of intersecting nebulae into a single VBO, so their sprites will blend correctly. So it will be possible to create a complex models, like M16 with pillars.
|
|
| |
Crashman1390 | Date: Sunday, 02.06.2013, 17:10 | Message # 112 |
Explorer
Group: Users
Canada
Messages: 229
Status: Offline
| O.k. Thanks for correcting me. I'll be looking forward to the next patch!
[b]I was wrong, this forum still has a horrible community.[/b]
|
|
| |
Voekoevaka | Date: Sunday, 02.06.2013, 17:40 | Message # 113 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Quote (SpaceEngineer) Maybe in the next patch I will implement automatic grouping of intersecting nebulae into a single VBO, so their sprites will blend correctly That will help he for M82. Glad to see it.
Want some music of mine ? Please go here !
|
|
| |
spacer | Date: Sunday, 02.06.2013, 19:29 | Message # 114 |
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
| Quote (smjjames) My NGC 2217 doesn't have side arms : Me too
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
|
|
| |
ZackG | Date: Monday, 03.06.2013, 05:53 | Message # 115 |
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Theres an error on the helix nebula's coordinates. the declination is -20, not 20
I have corrected this and the code is below
Code Nebula "Helix Nebula" { Galaxy "Milky Way" Type "Planetary" RA 22 29 38.55 Dec -20 50 13.6 Dist 213 Radius 2.1 AppMagn 4.7 Yaw 60 Pitch 0 Roll 12 }
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
|
|
| |
Voekoevaka | Date: Monday, 03.06.2013, 14:33 | Message # 116 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| Some updates :
♦ NGC 2217 now works (I have made a typing error, so the small texture was named NGC2217small instead of NGC2217_small). ♦ Tweaked Rho Ophiuchi Nebula to make it less memory consuming. ♦ Correction to Helix Nebula catalog (thanks to ZackG), more realistic 3D model (thanks to Duke). ♦ Added 2 new models.
Want some music of mine ? Please go here !
Edited by Voekoevaka - Monday, 03.06.2013, 19:10 |
|
| |
Crashman1390 | Date: Monday, 03.06.2013, 21:49 | Message # 117 |
Explorer
Group: Users
Canada
Messages: 229
Status: Offline
| Can you do Stephan's quartet? (yes it is a quartet).
The wiki for it.
[b]I was wrong, this forum still has a horrible community.[/b]
|
|
| |
Voekoevaka | Date: Monday, 03.06.2013, 22:04 | Message # 118 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I think you'll found what you are searching for here : .
I've got more than 20 models on my ToDo list, a lot of time is needed to finish it.
Want some music of mine ? Please go here !
|
|
| |
SpaceEngineer | Date: Monday, 03.06.2013, 22:32 | Message # 119 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Voekoevaka, do you tried to use a method "Spherical" for the Homunculus nebula? Look at the NGC 6720 for reference. it is more useful for cylindrical-symmetric objects.
|
|
| |
Voekoevaka | Date: Monday, 03.06.2013, 22:41 | Message # 120 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I'll give it a try. Thanks !
I think it cound be useful for Helix nebula too.
Want some music of mine ? Please go here !
|
|
| |