Relativity of time affecting perception of movement
|
|
Hardts | Date: Saturday, 17.03.2012, 00:48 | Message # 1 |
Space Pilot
Group: Users
Denmark
Messages: 112
Status: Offline
| I have a suggestion for relative point of experience relating to the Space engine. This takes into account the relative theory, that by going faster than the speed of light, time travels backwards. What if you could (by going faster than the speed of light at multiple units) travel back to a time when the universe was very young?
A relative point of view on this matter, would be that the less that hapens in a period of time, the less, relatively, would be the speed of time itself. So moving at a fixed speed, when reaching the time where the universe was just a sea of plasmic matter, speed would adopt relatively to this realm - thereby slowing down, as time slows down. To the point where you'd actually see yourself travelling slower?
Watch, if you will, this interview with Terrence McKenna on the subject:
Interview with Terrence McKenna
i5 2500k 3,3 GHz @3,6GHz 8 GB 1600 MHz DDR3 3HDD (1TB+500GB+320GB) Gainward Gtx 460 1GB 2 monitors: Samsung 27" P2770, 22" Samsung BW226 +A sh*tload of palmtree's around my computer :)
|
|
| |
SpaceEngineer | Date: Saturday, 17.03.2012, 11:43 | Message # 2 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Wait, SE doesn't support time travel, except some thousands of years to see the planets orbital motion. Traveling millions and billions of years requires fully dynamic procedural generatoin (aka 4D), modelling of evolution of galaxies, stars, planets. This is too hard for now.
And, how will you manage time travel in a multiplayer game?
*
|
|
| |
Hardts | Date: Sunday, 18.03.2012, 21:23 | Message # 3 |
Space Pilot
Group: Users
Denmark
Messages: 112
Status: Offline
| Well, I frankly didn't consider multiplayer at all, it was just something which in the moment I thought about it, it seemed enticing. I see now (that I have a little less THC in my brain) that the mechanical design needed is probably much too complicated. We'll let this one hibernate for some years
i5 2500k 3,3 GHz @3,6GHz 8 GB 1600 MHz DDR3 3HDD (1TB+500GB+320GB) Gainward Gtx 460 1GB 2 monitors: Samsung 27" P2770, 22" Samsung BW226 +A sh*tload of palmtree's around my computer :)
|
|
| |
Amy | Date: Monday, 04.06.2012, 17:08 | Message # 4 |
Observer
Group: Newbies
Thailand
Messages: 5
Status: Offline
| Any interview with Terrence is worth watching I look forward (and hope) to retiring young and being able to spend my days experimenting with psychedelics like he did. Going to watch the interview now - thanks for the welcome distraction!
http://www.alacraft.com.au/cotton-lace-cat20
|
|
| |