Beautiful terras with life
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FiahOwl | Date: Friday, 18.01.2013, 02:56 | Message # 46 |
Space Tourist
Group: Users
United States
Messages: 29
Status: Offline
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http://s7.postimage.org/6t96rec2x/scr00076.png
Edited by FiahOwl - Friday, 18.01.2013, 02:58 |
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DoctorOfSpace | Date: Friday, 18.01.2013, 05:36 | Message # 47 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (FiahOwl) http://s7.postimage.org/6t96rec2x/scr00076.png
That is a really nice find. I think, to me at least, thats the best one yet.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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Tim | Date: Sunday, 20.01.2013, 10:15 | Message # 49 |
Explorer
Group: Users
Belgium
Messages: 296
Status: Offline
| I like how the last one's oceans are seemingly green. Could that be the cause of plant-like life in the water? Or has it something to do with the chemistry of the water?
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spacer | Date: Monday, 21.01.2013, 13:31 | Message # 50 |
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
| Nice LiveLife42, I think it's most beautiful here.
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
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anonymousgamer | Date: Monday, 21.01.2013, 17:44 | Message # 51 |
World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| I win
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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Salvo | Date: Monday, 21.01.2013, 18:04 | Message # 52 |
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (anonymousgamer) I win
I prefer FiahOwl's anyway
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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LiveLife42 | Date: Monday, 21.01.2013, 21:10 | Message # 53 |
Explorer
Group: Users
United States
Messages: 272
Status: Offline
| That is an interesting planet anonymous it's purple and brown which I don't see very often.
PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM
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Voekoevaka | Date: Friday, 25.01.2013, 14:34 | Message # 54 |
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| This one :
On the same system :
Want some music of mine ? Please go here !
Edited by Voekoevaka - Friday, 25.01.2013, 14:40 |
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Infinityseed | Date: Thursday, 31.01.2013, 08:27 | Message # 55 |
Observer
Group: Users
United States
Messages: 12
Status: Offline
| Quote (LiveLife42) I submit this one RS 0-7-485804-230-3-7-690934-37 From Space
Very nice.
Quote (LiveLife42) This planet looks very like earth the only thing different is more deserts and less polar ice. Place: RSC 0-4-3286-1379-6382-2-28-573 A4
This one, too.
Edited by Infinityseed - Thursday, 31.01.2013, 08:29 |
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Ayceman | Date: Thursday, 31.01.2013, 18:27 | Message # 56 |
Space Tourist
Group: Users
Romania
Messages: 24
Status: Offline
| Quote (Frostbreath) This terra with life was found orbiting s brown dwarf, which on his turn orbits a yellow dwarf (I thought). When the planet is in between the two stars, you get some strange results:
Location code?
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LiNGeN | Date: Saturday, 02.02.2013, 18:45 | Message # 57 |
Observer
Group: Users
Sweden
Messages: 11
Status: Offline
| Here is my gem: RS 0-9-33751206-2613-1-9-19673723-0 3
It is a tidal locked warm terra with life, with a dark frozen hemisphere on one side and a bright desert in and around the other pole with a slightly mixed landscape of mountains, oceans and planes inbetween.
I found this planet in one of my experiments flying as far away from the Milky Way Galaxy as I could, ending up at the very edge of SpaceEngine's simulated universe. Unfortunately, this place is very glitchy. I have had SpaceEngine crash more than 15 times trying to navigate this planet. (Will give a brief description below, but a tip is to turn off auto exposure and be careful with the LOD setting.)
This planet seems to have two major issues (atleast that I've experienced on my setup): 1. I have found that if you have Auto Exposure activated and having the camera facing the parent galaxy core (while being on or near the surface of this planet), the screen glitches making the planet disappear and reappear continuously in a loop. 2. It also randomly blips (the planet disappears for a split second) while navigating to some areas of the planet, regenerating all the planetary objects (surface, water, atmosphere and clouds). I have found lowering the LOD to help fight off this issue, but it hinders me from viewing certain areas with highest detail.
Edited by LiNGeN - Saturday, 02.02.2013, 21:12 |
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midtskogen | Date: Saturday, 02.02.2013, 20:25 | Message # 58 |
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
| Quote (LiNGeN) This planet seems to have two major issues (atleast that I've experienced on my setup): 1. I have found that if you have Auto Exposure activated and having the camera facing the parent galaxy core (while being on or near the surface of this planet), the screen glitches making the planet disappear and reappear continuously in a loop. 2. It also randomly blips (the planet disappears for a split second) while navigating to some areas of the planet, regenerating all the planetary objects (surface, water, atmosphere and clouds). I have found lowering the LOD to help fight off this issue, but it hinders me from viewing certain areas with highest detail. In addition to disappearing and reappearing, and crashing, I've also experience to the system to disappear permanently. That is, I have to restart Space Engine.
A pretty place!
NIL DIFFICILE VOLENTI
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Unnamed | Date: Monday, 04.02.2013, 18:11 | Message # 59 |
Space Pilot
Group: Users
Mexico
Messages: 116
Status: Offline
| My entry: HD 138302 1
Intel® Core i5-3210M CPU @ 2.50GHz 2.50 GHz 750 GB hard drive 4 GB RAM intel ®HD Graphics 4000 1GB video; oh and i use a lot of commas
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Disasterpiece | Date: Monday, 04.02.2013, 23:43 | Message # 60 |
World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Quote (LiNGeN) I have had SpaceEngine crash more than 15 times trying to navigate this planet. The further you get from sol the more glitchy it gets? I have never noticed a difference in the number of crashes based on the distance from sol and I have been so far from sol that one side of the sky on a planet has no galaxies in it and the other does.
I play teh spase engien
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